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Volumn 2006, Issue , 2006, Pages 195-201

Rendering geometry with relief textures

Author keywords

GPU; Heightfield; Ray tracing

Indexed keywords

BOUNDING BOX GEOMETRY; GPU; IMAGE BASED REPRESENTATION; PRE-COMPUTED INFORMATION;

EID: 33748670516     PISSN: 07135424     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (64)

References (26)
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  • 6
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    • Per-pixel displacement mapping with distance functions
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    • Hardware accelerated per-pixel displacement mapping
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    • Hirche, J.1    Ehlert, A.2    Guthe, S.3    Doggett, M.4
  • 10
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    • 2005
    • Stefan Jeschke, Michael Wimmer, and Werner Purgathofer. Star: Image-based representations for accelerated rendering of complex scenes. In Proc. of Eurographics, 2005.
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  • 11
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  • 13
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  • 19
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    • Real-time relief mapping on arbitrary polygonal surfaces
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    • Fáabio Policarpo, Manuel M. Oliveira, and João L. D. Comba. Real-time relief mapping on arbitrary polygonal surfaces. In Proc. of I3D'05, pages 155-162. ACM Press, 2005.
    • (2005) Proc. of I3D'05 , pp. 155-162
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  • 23
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.