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Volumn 2006, Issue , 2006, Pages 63-70

Dynamic parallax occlusion mapping with approximate soft shadows

Author keywords

Adaptive level of detail system; Displacement mapping; Image based rendering; Motion parallax; Real time rendering; Soft shadows; Surface details

Indexed keywords

ALGORITHMS; APPROXIMATION THEORY; COMPUTATIONAL METHODS; COMPUTER GRAPHICS; LIGHTING; RAY TRACING; REAL TIME SYSTEMS; COMPUTER HARDWARE; DYNAMIC LIGHT SCATTERING; PIXELS;

EID: 33748682514     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1111411.1111423     Document Type: Conference Paper
Times cited : (79)

References (24)
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    • KAUTZ, J., AND SEIDEL, H.-P. 2001. Hardware accelerated displacement mapping for image based rendering. In Proceedings of Graphics Interface 2001, B. Watson and J.W. Buchanan, Eds., pp. 61-70.
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    • Kautz, J.1    Seidel, H.-P.2
  • 13
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    • MAX, N. 1988. Horizon mapping: shadows for bump-mapped surfaces. The Visual Computer 4, 2, pp. 109-117.
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    • Penumbra maps: Approximate soft shadows in real-time
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.