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Volumn 15, Issue 11, 2012, Pages 604-609

Are digital games perceived as fun or danger? Supporting and suppressing different game-related concepts

Author keywords

[No Author keywords available]

Indexed keywords

ADULT; ARTICLE; EMOTION; HUMAN; MOTIVATION; PSYCHOLOGICAL ASPECT; REACTION TIME; RECREATION; VIOLENCE;

EID: 84869034392     PISSN: 21522715     EISSN: 21522723     Source Type: Journal    
DOI: 10.1089/cyber.2012.0171     Document Type: Article
Times cited : (22)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.