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Volumn 46, Issue 6, 2010, Pages 934-942

Violent and nonviolent video games produce opposing effects on aggressive and prosocial outcomes

Author keywords

Aggression; Media effects; Prosocial behavior

Indexed keywords


EID: 77956617347     PISSN: 00221031     EISSN: 10960465     Source Type: Journal    
DOI: 10.1016/j.jesp.2010.06.005     Document Type: Article
Times cited : (78)

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