메뉴 건너뛰기




Volumn 37, Issue 5, 2011, Pages 515-531

Perceptions, quality and motivational needs in image tagging human computation games

Author keywords

computainment; Human computation games; image tagging; motivations; needs; playability; quality

Indexed keywords

COMPUTAINMENT; HUMAN COMPUTATION; IMAGE TAGGING; NEEDS; PLAYABILITY;

EID: 80054065320     PISSN: 01655515     EISSN: 17416485     Source Type: Journal    
DOI: 10.1177/0165551511417786     Document Type: Article
Times cited : (40)

References (54)
  • 4
    • 44449148776 scopus 로고    scopus 로고
    • Games with a purpose for the semantic Web
    • DOI 10.1109/MIS.2008.45, 4525142
    • Siorpaes K, Hepp M. Games with a purpose for the Semantic Web. IEEE Intelligent Systems. 2008 ; 23: 50-60 (Pubitemid 351751946)
    • (2008) IEEE Intelligent Systems , vol.23 , Issue.3 , pp. 50-60
    • Siorpaes, K.1    Hepp, M.2
  • 8
    • 77955232130 scopus 로고    scopus 로고
    • Managing perceived communication failures with affordances of ICTs
    • Lee CS. Managing perceived communication failures with affordances of ICTs. Computers in Human Behavior. 2010 ; 26: 572 580
    • (2010) Computers in Human Behavior , vol.26 , pp. 572-580
    • Lee, C.S.1
  • 9
    • 77953128967 scopus 로고    scopus 로고
    • Personality and enjoyment of computer game play
    • Fang X, Zhao F. Personality and enjoyment of computer game play. Computers in Industry. 2010 ; 61: 342-349
    • (2010) Computers in Industry , vol.61 , pp. 342-349
    • Fang, X.1    Zhao, F.2
  • 10
    • 77953865328 scopus 로고    scopus 로고
    • Children's motivations for video game play in the context of normal development
    • Olson CK. Children's motivations for video game play in the context of normal development. Review of General Psychology. 2010 ; 14: 180-187
    • (2010) Review of General Psychology , vol.14 , pp. 180-187
    • Olson, C.K.1
  • 13
    • 77953839953 scopus 로고    scopus 로고
    • Virtually real: A psychological perspective on massively multiplayer online games
    • Barnett J, Coulson M. Virtually real: a psychological perspective on massively multiplayer online games. Review of General Psychology. 2010 ; 14: 167-179
    • (2010) Review of General Psychology , vol.14 , pp. 167-179
    • Barnett, J.1    Coulson, M.2
  • 14
    • 33847739415 scopus 로고    scopus 로고
    • Motivations for play in online games
    • Yee N. Motivations for play in online games. Cyberpsychology & Behavior. 2006 ; 9: 772-775 (Pubitemid 46769225)
    • (2006) Cyberpsychology and Behavior , vol.9 , Issue.6 , pp. 772-775
    • Yee, N.1
  • 15
    • 34247896924 scopus 로고    scopus 로고
    • Determinants of adoption of mobile games under mobile broadband wireless access environment
    • DOI 10.1016/j.im.2007.01.001, PII S0378720607000055
    • Ha I, Yoon Y, Choi M. Determinants of adoption of mobile games under mobile broadband wireless access environment. Information & Management. 2007 ; 44: 276-286 (Pubitemid 46702399)
    • (2007) Information and Management , vol.44 , Issue.3 , pp. 276-286
    • Ha, I.1    Yoon, Y.2    Choi, M.3
  • 20
    • 33846088395 scopus 로고    scopus 로고
    • Consumer behaviour in online game communities: A motivational factor perspective
    • Hsu CL, Lu HP. Consumer behaviour in online game communities: a motivational factor per pective. Computers in Human Behaviour. 2007 ; 23: 1642-1659
    • (2007) Computers in Human Behaviour , vol.23 , pp. 1642-1659
    • Hsu, C.L.1    Lu, H.P.2
  • 21
    • 77952990149 scopus 로고    scopus 로고
    • Information sharing behaviour on blogs in Taiwan: Effects of interactivities and gender differences
    • Lu HP, Lin JCC, Hsiao KL, Cheng LT. Information sharing behaviour on blogs in Taiwan: effects of interactivities and gender differences. Journal of Information Science. 2010 ; 36: 401-416
    • (2010) Journal of Information Science , vol.36 , pp. 401-416
    • Lu, H.P.1    Jcc, L.2    Hsiao, K.L.3    Cheng, L.T.4
  • 29
    • 33845628973 scopus 로고    scopus 로고
    • The motivational pull of video games: A self-determination theory approach
    • Ryan RM, Rigby CS, Przybylski AK. The motivational pull of video games: a self-determination theory approach. Motivation and Emotion. 2006 ; 30: 347-364
    • (2006) Motivation and Emotion , vol.30 , pp. 347-364
    • Ryan, R.M.1    Rigby, C.S.2    Przybylski, A.K.3
  • 30
    • 34548862877 scopus 로고    scopus 로고
    • Needs met through computer game play among adolescents
    • Colwell J. Needs met through computer game play among adolescents. Personality and Individual Differences. 2007 ; 43: 2072-2082
    • (2007) Personality and Individual Differences , vol.43 , pp. 2072-2082
    • Colwell, J.1
  • 31
    • 77956190775 scopus 로고    scopus 로고
    • Falling in love with online games: The uses and gratifications perspective
    • Wu JH, Wang SC, Tsai HH. Falling in love with online games: the uses and gratifications perspective. Computers in Human Behavior. 2010 ; 26: 1862-1871
    • (2010) Computers in Human Behavior , vol.26 , pp. 1862-1871
    • Wu, J.H.1    Wang, S.C.2    Tsai, H.H.3
  • 33
    • 0004243155 scopus 로고
    • Cambridge, UK: Cambridge University Press;
    • McClelland D Human motivation. Cambridge, UK: Cambridge University Press ; 1985 :
    • (1985) Human Motivation
    • McClelland, D.1
  • 34
    • 38249008077 scopus 로고
    • Mentoring-who needs it? A comparison of protégés and non protégés needs for power, achievement, affiliation, and autonomy
    • Fagenson EA. Mentoring-who needs it? A comparison of proté gés and non protégés needs for power, achievement, affiliation, and autonomy. Journal of Vocational Behaviour. 1992 ; 41: 48-60
    • (1992) Journal of Vocational Behaviour , vol.41 , pp. 48-60
    • Fagenson, E.A.1
  • 35
    • 0034195538 scopus 로고    scopus 로고
    • National character and tipping customs: The needs for achievement, affiliation and power as predictors of the prevalence of tipping
    • Lynn M. National character and tipping customs: the needs for achievement, affiliation and power as predictors of the prevalence of tipping. Hospitality Management. 2000 ; 19: 205-210
    • (2000) Hospitality Management , vol.19 , pp. 205-210
    • Lynn, M.1
  • 36
    • 75449099312 scopus 로고    scopus 로고
    • Investigating the missing link in flexible work arrangement utilization: An individual difference perspective
    • Shockley KM, Allen T. Investigating the missing link in flexible work arrangement utilization: an individual difference perspective. Journal of Vocational Behavior. 2010 ; 76: 131-142
    • (2010) Journal of Vocational Behavior , vol.76 , pp. 131-142
    • Shockley, K.M.1    Allen, T.2
  • 37
    • 23044532584 scopus 로고    scopus 로고
    • Linking motives and emotions: A test of McClelland's hypotheses
    • Zubriggen EL, Sturman TS. Linking motives and emotions: a test of McClelland's hypotheses. Personality and Social Psychology Bulletin. 2002 ; 28: 521-535 (Pubitemid 41301373)
    • (2002) Personality and Social Psychology Bulletin , vol.28 , Issue.4 , pp. 521-535
    • Zurbriggen, E.L.1    Sturman, T.S.2
  • 38
    • 33745255765 scopus 로고    scopus 로고
    • GameFlow: A model for evaluating player enjoyment in games
    • SweetserPWyethP. GameFlow: a model for evaluating player enjoyment in games. Computers in Entertainment2005; 3. Available at http://doi.acm.org/10. 1145/1077246.1077253.
    • (2005) Computers in Entertainment , vol.3
    • Sweetser, P.1    Wyeth, P.2
  • 40
    • 77549088790 scopus 로고    scopus 로고
    • Effects of different scenarios of game difficulty on player immersion
    • Qin H, Rau PP, Salvendy G. Effects of different scenarios of game difficulty on player immersion. Interacting with Computers. 2010 ; 22: 230-239
    • (2010) Interacting with Computers , vol.22 , pp. 230-239
    • Qin, H.1    Rau, P.P.2    Salvendy, G.3
  • 41
    • 45649084335 scopus 로고    scopus 로고
    • Strategies for designing effective psychotherapeutic gaming interventions for children and adolescents
    • Goh DH, Ang RP, Tan HC. Strategies for designing effective psychotherapeutic gaming interventions for children and adolescents. Computers in Human Behavior. 2008 ; 24: 2217-2235
    • (2008) Computers in Human Behavior , vol.24 , pp. 2217-2235
    • Goh, D.H.1    Ang, R.P.2    Tan, H.C.3
  • 42
    • 49049148395 scopus 로고
    • Toward a theory of intrinsically motivating instruction
    • Malone TW. Toward a theory of intrinsically motivating instruction. Cognitive Science. 1981 ; 4: 333-369
    • (1981) Cognitive Science , vol.4 , pp. 333-369
    • Malone, T.W.1
  • 47
    • 0001326311 scopus 로고
    • A behaviorally based measure of manifest needs in work settings
    • Steers RM, Braunstein DN. A behaviorally based measure of manifest needs in work settings. Journal of Vocational Behavior. 1976 ; 9: 251-266
    • (1976) Journal of Vocational Behavior , vol.9 , pp. 251-266
    • Steers, R.M.1    Braunstein, D.N.2
  • 48
    • 78649633393 scopus 로고    scopus 로고
    • Associations among achievement measures and their collective prediction of work involvement
    • Mills MJ. Associations among achievement measures and their collective prediction of work involvement. Personality and Individual Differences. 2011 ; 50: 360-364
    • (2011) Personality and Individual Differences , vol.50 , pp. 360-364
    • Mills, M.J.1
  • 49
    • 0036887992 scopus 로고    scopus 로고
    • Enhancing hotel managers' organizational commitment: An investigation of the impact of structure, need for achievement and participative budgeting
    • Subramaniam N, McManus L, Mia L. Enhancing hotel managers' organizational commitment: an investigation of the impact of structure, need for achievement and participative budgeting. Hospitality Management. 2002 ; 21: 303-320
    • (2002) Hospitality Management , vol.21 , pp. 303-320
    • Subramaniam, N.1    McManus, L.2    Mia, L.3
  • 50
    • 70249104636 scopus 로고    scopus 로고
    • Resource discovery through social tagging: A classification and content analytic approach
    • Goh DH, Chua A, Lee CS, Razikin K. Resource discovery through social tagging: a classification and content analytic approach. Online Information Review. 2009 ; 33: 568-583
    • (2009) Online Information Review , vol.33 , pp. 568-583
    • Goh, D.H.1    Chua, A.2    Lee, C.S.3    Razikin, K.4
  • 51
    • 78650096650 scopus 로고    scopus 로고
    • User tags versus expert-assigned subject terms: A comparison of LibraryThing tags and Library of Congress Subject Headings
    • Lu C, Park JR, Hu X. User tags versus expert-assigned subject terms: a comparison of LibraryThing tags and Library of Congress Subject Headings. Journal of Information Science. 2010 ; 36: 763-779
    • (2010) Journal of Information Science , vol.36 , pp. 763-779
    • Lu, C.1    Park, J.R.2    Hu, X.3
  • 53
    • 33947117297 scopus 로고    scopus 로고
    • Effects of extrinsic and intrinsic motivation on employee knowledge sharing intentions
    • Lin HF. Effects of extrinsic and intrinsic motivation on employee knowledge sharing intentions. Journal of Information Science. 2007 ; 33: 135-149
    • (2007) Journal of Information Science , vol.33 , pp. 135-149
    • Lin, H.F.1
  • 54
    • 61449250561 scopus 로고    scopus 로고
    • Tagging, sharing and the influence of personal experience
    • LeeCSGohDHRazikinKChuaA. Tagging, sharing and the influence of personal experience. Journal of Digital Information2009; 10. Available at: http://journals.tdl.org/jodi/article/view/275/275.
    • (2009) Journal of Digital Information , vol.10
    • Lee, C.S.1    Goh, D.H.2    Razikin, K.3    Chua, A.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.