메뉴 건너뛰기




Volumn 39, Issue 1, 2008, Pages 126-136

The life of a simulation: Programmatic promises and pitfalls

Author keywords

Benefits; Context; Curriculum development; Debriefing; Eimulations; English for Academic Purposes; Program evolution; Writing

Indexed keywords


EID: 39049171013     PISSN: 10468781     EISSN: 1552826X     Source Type: Journal    
DOI: 10.1177/1046878107308059     Document Type: Article
Times cited : (5)

References (47)
  • 1
    • 39049147309 scopus 로고    scopus 로고
    • Pedagogical implication of Internet chat
    • (in press)
    • Blackshear Hull, E. (in press). Pedagogical implication of Internet chat. Simulation & Gaming.
    • Simulation & Gaming
    • Blackshear Hull, E.1
  • 2
    • 34548148503 scopus 로고    scopus 로고
    • Microsimulations: Bridging theory and practice in the composition practicum
    • Brooks, R.C. (2007). Microsimulations: Bridging theory and practice in the composition practicum. Simulation & Gaming, 38, 352-361.
    • (2007) Simulation & Gaming , vol.38 , pp. 352-361
    • Brooks, R.C.1
  • 3
    • 39049132342 scopus 로고
    • Briefing and debriefing
    • In D. Crookall & R. L. Oxford (Eds.) New York: Newbury House
    • Bullard, N. (1990). Briefing and debriefing. In D. Crookall & R. L. Oxford (Eds.), Simulation, gaming, and language learning (pp. 55-66). New York: Newbury House.
    • (1990) Simulation, Gaming, and Language Learning , pp. 55-66
    • Bullard, N.1
  • 4
    • 33947595590 scopus 로고    scopus 로고
    • Simulation-based L2 writing instruction: Enhancement through genre analysis
    • Cheng, A. (2007). Simulation-based L2 writing instruction: Enhancement through genre analysis. Simulation & Gaming, 38, 67-82.
    • (2007) Simulation & Gaming , vol.38 , pp. 67-82
    • Cheng, A.1
  • 5
    • 33947580796 scopus 로고    scopus 로고
    • Role-plays as a data collection method for research on apology speech acts
    • Demeter, G. (2007). Role-plays as a data collection method for research on apology speech acts. Simulation & Gaming, 38, 83-90.
    • (2007) Simulation & Gaming , vol.38 , pp. 83-90
    • Demeter, G.1
  • 6
    • 39049135570 scopus 로고    scopus 로고
    • Toward greater authenticity: A case for divergent simulations
    • Dixon, R.J. (2002). Toward greater authenticity: A case for divergent simulations. Simulation & Gaming, 33, 360-366.
    • (2002) Simulation & Gaming , vol.33 , pp. 360-366
    • Dixon, R.J.1
  • 7
    • 39049134146 scopus 로고    scopus 로고
    • A computerized simulation for ESL composition students: Building a house
    • Dordick, M. (1997). A computerized simulation for ESL composition students: Building a house. Simulation & Gaming, 28, 98-106.
    • (1997) Simulation & Gaming , vol.28 , pp. 98-106
    • Dordick, M.1
  • 8
    • 33947588554 scopus 로고    scopus 로고
    • Connecting with computer science students by building bridges
    • Freiermuth, M.R. (2002). Connecting with computer science students by building bridges. Simulation & Gaming, 33, 299-315.
    • (2002) Simulation & Gaming , vol.33 , pp. 299-315
    • Freiermuth, M.R.1
  • 9
    • 33947587634 scopus 로고    scopus 로고
    • ESP needs washback and the fine tuning of driving instruction
    • Freiermuth, M.R. (2007). ESP needs washback and the fine tuning of driving instruction. Simulation & Gaming, 38, 35-47.
    • (2007) Simulation & Gaming , vol.38 , pp. 35-47
    • Freiermuth, M.R.1
  • 10
    • 33947604763 scopus 로고    scopus 로고
    • Simulation in JFL: Business writing
    • Fukushima, T. (2007). Simulation in JFL: Business writing. Simulation & Gaming, 38, 48-66.
    • (2007) Simulation & Gaming , vol.38 , pp. 48-66
    • Fukushima, T.1
  • 11
    • 33947603987 scopus 로고
    • Academic integrity: Description of a simulation/game
    • In D. Crookall & K. Arai (Eds.) Thousand Oaks, CA: Sage
    • Halleck, G.B. (1995). Academic integrity: Description of a simulation/ game. In D. Crookall & K. Arai (Eds.), Simulation and gaming across disciplines and cultures: ISAGA at a watershed (pp. 37-44). Thousand Oaks, CA: Sage.
    • (1995) Simulation and Gaming Across Disciplines and Cultures: ISAGA at a Watershed , pp. 37-44
    • Halleck, G.B.1
  • 12
    • 84993709994 scopus 로고    scopus 로고
    • From ISAGA '94 to AILA '99
    • Halleck, G.B. (2000). From ISAGA '94 to AILA '99. Simulation & Gaming, 31, 86-92.
    • (2000) Simulation & Gaming , vol.31 , pp. 86-92
    • Halleck, G.B.1
  • 13
    • 33947581018 scopus 로고    scopus 로고
    • Data generation through role-play: Assessing oral proficiency
    • Halleck, G. (2007). Data generation through role-play: Assessing oral proficiency. Simulation & Gaming, 38, 91-106.
    • (2007) Simulation & Gaming , vol.38 , pp. 91-106
    • Halleck, G.1
  • 15
    • 39049124898 scopus 로고    scopus 로고
    • Pragmatic competence in oral proficiency interviews
    • (in press-b)
    • Halleck, G.B. (in press-b). Pragmatic competence in oral proficiency interviews. Simulation & Gaming.
    • Simulation & Gaming
    • Halleck, G.B.1
  • 16
    • 34548187804 scopus 로고    scopus 로고
    • Integrating a conference simulation into an ESL class
    • Halleck, G.B., Moder, C.L., & Damron, R. (2002). Integrating a conference simulation into an ESL class. Simulation & Gaming, 33, 330-334.
    • (2002) Simulation & Gaming , vol.33 , pp. 330-334
    • Halleck, G.B.1    Moder, C.L.2    Damron, R.3
  • 17
    • 33947593549 scopus 로고    scopus 로고
    • Malaysian language planning: A ready-to-use role-play
    • Hayden, C. (2007). MALAYSIAN LANGUAGE PLANNING: A ready-to-use role-play. Simulation & Gaming, 38, 107-111.
    • (2007) Simulation & Gaming , vol.38 , pp. 107-111
    • Hayden, C.1
  • 18
    • 34548191094 scopus 로고    scopus 로고
    • Playing with "The Three Pigs": Not just for children
    • Hill, J.L. (2002). Playing with "The Three Pigs": Not just for children. Simulation & Gaming, 33, 353-359.
    • (2002) Simulation & Gaming , vol.33 , pp. 353-359
    • Hill, J.L.1
  • 21
    • 33947600944 scopus 로고    scopus 로고
    • Motivating students beyond teacher expectations
    • Ince, A. (2002). Motivating students beyond teacher expectations. Simulation & Gaming, 33, 481-485.
    • (2002) Simulation & Gaming , vol.33 , pp. 481-485
    • Ince, A.1
  • 22
    • 27944504948 scopus 로고    scopus 로고
    • The power of experience
    • Kamimura, Y. (2002). The power of experience. Simulation & Gaming, 33, 477-480.
    • (2002) Simulation & Gaming , vol.33 , pp. 477-480
    • Kamimura, Y.1
  • 23
    • 33746792993 scopus 로고    scopus 로고
    • Whaling: Tradition or murder?
    • Kamimura, Y., & Tjie, C.B. (2002). Whaling: Tradition or murder ? Simulation & Gaming, 33, 512-521.
    • (2002) Simulation & Gaming , vol.33 , pp. 512-521
    • Kamimura, Y.1    Tjie, C.B.2
  • 24
    • 33646401135 scopus 로고    scopus 로고
    • The emerging field of simulation & gaming: Meanings of a retrospect
    • Klabbers, J.H.G. (2001). The emerging field of simulation & gaming: Meanings of a retrospect. Simulation & Gaming, 32, 471-480.
    • (2001) Simulation & Gaming , vol.32 , pp. 471-480
    • Klabbers, J.H.G.1
  • 25
    • 34548161938 scopus 로고    scopus 로고
    • Using marriage and family as an aid in acculturation
    • Knyshevytska, L., & Hill, J. (2007). Using MARRIAGE AND FAMILY as an aid in acculturation. Simulation & Gaming, 38, 323-331.
    • (2007) Simulation & Gaming , vol.38 , pp. 323-331
    • Knyshevytska, L.1    Hill, J.2
  • 26
    • 33746791703 scopus 로고    scopus 로고
    • Language learning simulations: A Piagetian perspective
    • Kovalik, D.L., & Kovalik, L.M. (2002). Language learning simulations: A Piagetian perspective. Simulation & Gaming, 33, 345-352.
    • (2002) Simulation & Gaming , vol.33 , pp. 345-352
    • Kovalik, D.L.1    Kovalik, L.M.2
  • 27
    • 34548158039 scopus 로고    scopus 로고
    • Language simulations: The blending space for writing and critical thinking
    • Kovalik, D.L., & Kovalik, L.M. (2007). Language simulations: The blending space for writing and critical thinking. Simulation & Gaming, 38, 310-322.
    • (2007) Simulation & Gaming , vol.38 , pp. 310-322
    • Kovalik, D.L.1    Kovalik, L.M.2
  • 28
    • 84982718234 scopus 로고
    • Students' perceptions of EAP writing instruction and writing needs across the disciplines
    • Leki, I., & Carson, J. (1994). Students' perceptions of EAP writing instruction and writing needs across the disciplines. TESOL Quarterly, 28(1), 81-101.
    • (1994) TESOL Quarterly , vol.28 , Issue.1 , pp. 81-101
    • Leki, I.1    Carson, J.2
  • 29
    • 84933480523 scopus 로고    scopus 로고
    • "Completely different worlds": EAP and the writing experiences of ESL students in university courses
    • Leki, I., & Carson, J. (1997). "Completely different worlds": EAP and the writing experiences of ESL students in university courses. TESOL Quarterly, 31(1), 39-69.
    • (1997) TESOL Quarterly , vol.31 , Issue.1 , pp. 39-69
    • Leki, I.1    Carson, J.2
  • 30
    • 0040761570 scopus 로고    scopus 로고
    • Criminal trial simulations in an English as a Second Language classroom
    • Livingston, G.D. (1997). Criminal trial simulations in an English as a Second Language classroom. Simulation & Gaming, 28, 217-224.
    • (1997) Simulation & Gaming , vol.28 , pp. 217-224
    • Livingston, G.D.1
  • 31
    • 84937284971 scopus 로고
    • Solving the plagiary puzzle: Role plays for international students
    • Moder, C.L., & Halleck, G.B. (1995). Solving the plagiary puzzle: Role plays for international students. TESOL Journal, 4(3), 16-19.
    • (1995) TESOL Journal , vol.4 , Issue.3 , pp. 16-19
    • Moder, C.L.1    Halleck, G.B.2
  • 32
    • 34548146847 scopus 로고    scopus 로고
    • Cimmaron valley: A simulation-based EAP composition curriculum
    • Moder, C.L., Seig, M.T., & Van Den Elzen, B. (2002). CIMMARON VALLEY: A simulation-based EAP composition curriculum. Simulation & Gaming, 33, 284-298.
    • (2002) Simulation & Gaming , vol.33 , pp. 284-298
    • Moder, C.L.1    Seig, M.T.2    Van Den Elzen, B.3
  • 33
    • 34548188823 scopus 로고    scopus 로고
    • Transporting golden rice to Malaysian classrooms
    • Naidu, S. (2007). Transporting GOLDEN RICE to Malaysian classrooms. Simulation & Gaming, 38, 344-351.
    • (2007) Simulation & Gaming , vol.38 , pp. 344-351
    • Naidu, S.1
  • 34
    • 34548173019 scopus 로고    scopus 로고
    • Conference simulation in an English composition course
    • Nash, G. (2007). Conference simulation in an English composition course. Simulation & Gaming, 38, 332-343.
    • (2007) Simulation & Gaming , vol.38 , pp. 332-343
    • Nash, G.1
  • 35
    • 84993812325 scopus 로고    scopus 로고
    • Written debriefing: The next vital step in learning with simulations
    • Petranek, C.F. (2000). Written debriefing: The next vital step in learning with simulations. Simulation & Gaming, 31, 108-118.
    • (2000) Simulation & Gaming , vol.31 , pp. 108-118
    • Petranek, C.F.1
  • 36
    • 39049085049 scopus 로고    scopus 로고
    • Plenary address, OKTESOL Conference, Stillwater, OK
    • Reid, J. (1998). Finally! Sequencing that works. Plenary address, OKTESOL Conference, Stillwater, OK.
    • (1998) Finally! Sequencing That Works
    • Reid, J.1
  • 37
    • 34548165594 scopus 로고    scopus 로고
    • Promoting strategic competence: What simulations can do for you
    • Salies, T.G. (2002 a). Promoting strategic competence: What simulations can do for you. Simulation & Gaming, 33, 280-283.
    • (2002) Simulation & Gaming , vol.33 , pp. 280-283
    • Salies, T.G.1
  • 38
    • 33947601741 scopus 로고    scopus 로고
    • Simulation/gaming in the EAP writing class: Benefits and drawbacks
    • Salies, T.G. (2002 b). Simulation/gaming in the EAP writing class: Benefits and drawbacks. Simulation & Gaming, 33, 316-329.
    • (2002) Simulation & Gaming , vol.33 , pp. 316-329
    • Salies, T.G.1
  • 39
    • 39049098821 scopus 로고    scopus 로고
    • On explaining how a deaf boy gamed his way toward L2: Tales of intersubjectivity
    • (in press-a)
    • Salies, T.G. (in press-a). On explaining how a deaf boy gamed his way toward L2: Tales of intersubjectivity. Simulation & Gaming.
    • Simulation & Gaming
    • Salies, T.G.1
  • 40
    • 39049128624 scopus 로고    scopus 로고
    • Reflections on the gun control simulation: Pedagogical implications for EAP writing classes
    • (in press-b)
    • Salies, T.G. (in press-b). Reflections on the GUN CONTROL simulation: Pedagogical implications for EAP writing classes. Simulation & Gaming.
    • Simulation & Gaming
    • Salies, T.G.1
  • 41
    • 39049087387 scopus 로고    scopus 로고
    • Breaking frame in a bullying role-play: A language socialization perspective on the nature of role-play
    • (in press)
    • Schick, L. (in press). Breaking frame in a bullying role-play: A language socialization perspective on the nature of role-play. Simulation & Gaming.
    • Simulation & Gaming
    • Schick, L.1
  • 42
    • 43349087525 scopus 로고    scopus 로고
    • Facilitating conversations across time: Using simulations in living history training
    • (in press)
    • Seig, M.T. (in press). Facilitating conversations across time: Using simulations in living history training, Simulation & Gaming.
    • Simulation & Gaming
    • Seig, M.T.1
  • 43
    • 33746835097 scopus 로고    scopus 로고
    • Global crisis conference: A simulation/game about diplomacy and crisis relief
    • Smythe, J. (2002a). GLOBAL CRISIS CONFERENCE: A simulation/game about diplomacy and crisis relief. Simulation & Gaming, 33, 504 - 511.
    • (2002) Simulation & Gaming , vol.33 , pp. 504-511
    • Smythe, J.1
  • 44
    • 39049154102 scopus 로고    scopus 로고
    • When simulations do not go as planned: A designer's perspective
    • Smythe, J. (2002b). When simulations do not go as planned: A designer's perspective. Simulation & Gaming 33, 473-476.
    • (2002) Simulation & Gaming, , vol.33 , pp. 473-476
    • Smythe, J.1
  • 45
    • 34548189064 scopus 로고    scopus 로고
    • GLOBECORP: Simulation versus. tradition
    • Spelman, M.D. (2002). GLOBECORP: Simulation versus. tradition. Simulation & Gaming, 33, 376-394.
    • (2002) Simulation & Gaming , vol.33 , pp. 376-394
    • Spelman, M.D.1
  • 46
    • 33947581963 scopus 로고    scopus 로고
    • Conflict and roles in simulations
    • Tjie, C.B. (2002). Conflict and roles in simulations. Simulation & Gaming, 33, 486-489.
    • (2002) Simulation & Gaming , vol.33 , pp. 486-489
    • Tjie, C.B.1
  • 47
    • 43349084154 scopus 로고    scopus 로고
    • Role-play and language socialization among bilingual Korean children in the U.S
    • (in press)
    • Yun, S. (in press). Role-play and language socialization among bilingual Korean children in the U.S Simulation & Gaming.
    • Simulation & Gaming
    • Yun, S.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.