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Volumn 32, Issue 4, 2001, Pages 471-480

The emerging field of simulation & gaming: Meanings of a retrospect

Author keywords

Diachronic perspective; Disciplinary review; Social cultural capital; Synchronic perspective; Transdisciplinary review

Indexed keywords


EID: 33646401135     PISSN: 10468781     EISSN: 1552826X     Source Type: Journal    
DOI: 10.1177/104687810103200404     Document Type: Article
Times cited : (27)

References (22)
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  • 7
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    • Simulation/gaming and the acquisition of communicative competence in another language
    • García-Carbonell, A., Rising, B., Montero, B., & Watts, F. (2001). Simulation/gaming and the acquisition of communicative competence in another language. Simulation & Gaming, 32(4), 481-491.
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    • García-Carbonell, A.1    Rising, B.2    Montero, B.3    Watts, F.4
  • 12
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    • Learning as acquisition and learning as interaction
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    • To be of use: The work of reviewing
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    • Tools for understanding the limits to growth: Comparing a simulation and a game
    • Meadows, D. L. (2001). Tools for understanding the limits to growth: Comparing a simulation and a game. Simulation & Gaming, 32(4), 522-536.
    • (2001) Simulation & Gaming , vol.32 , Issue.4 , pp. 522-536
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    • (2001) Simulation & Gaming , vol.32 , Issue.4 , pp. 537-551
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    • Ecology of international business simulation games
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.