-
1
-
-
85062432901
-
-
Uml 2 and the unified process Practical object-oriented analysis and design, Addison-Wesley Professional
-
J. Arlow and I. Neustadt, Uml 2 and the unified process: Practical object-oriented analysis and design, Addison-Wesley Professional, 2005.
-
(2005)
-
-
Arlow, J.1
Neustadt, I.2
-
2
-
-
85040189354
-
An empirical study on the use of gamification on it courses at higher education
-
B. Barna and S. Fodor, An empirical study on the use of gamification on it courses at higher education, Adv. Intel. Syst. Comput. 715 (2018), 684–692.
-
(2018)
Adv. Intel. Syst. Comput
, vol.715
, pp. 684-692
-
-
Barna, B.1
Fodor, S.2
-
3
-
-
84907889778
-
Gamification and student motivation
-
P. Buckley and E. Doyle, Gamification and student motivation, Interact. Learn. Environ. 24 (2016), 1162–1175.
-
(2016)
Interact. Learn. Environ
, vol.24
, pp. 1162-1175
-
-
Buckley, P.1
Doyle, E.2
-
4
-
-
84959244327
-
-
Octalysis Media, Milpitas, CA
-
Y.-k. Chou, Actionable gamification—beyond points, badges, and leaderboards, Octalysis Media, Milpitas, CA, 2015.
-
(2015)
Actionable gamification—beyond points, badges, and leaderboards
-
-
Chou, Y.-K.1
-
5
-
-
85033468864
-
-
“A model-based approach to gamify the learning of modelling,”, 5th Symposium on Conceptual Modelling Education (SCME 2017)
-
V. Cosentino, S. Gerard, and J. Cabot, “A model-based approach to gamify the learning of modelling,” 5th Symposium on Conceptual Modelling Education (SCME 2017), 2017, pp. 15–24.
-
(2017)
, pp. 15-24
-
-
Cosentino, V.1
Gerard, S.2
Cabot, J.3
-
7
-
-
84860665893
-
-
“From game design elements to gamefulness Defining ‘gamification’,”, MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference Envisioning Future Media Environments, 2011
-
S. Deterding et al., “From game design elements to gamefulness: Defining ‘gamification’,” MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, 2011, 2011, pp. 9–15.
-
(2011)
, pp. 9-15
-
-
Deterding, S.1
-
8
-
-
84858702512
-
-
“Gamification Toward a definition,”, CHI 2011 gamification workshop proceedings
-
S. Deterding et al., “Gamification: Toward a definition,” CHI 2011 gamification workshop proceedings, vol. 12, 2011, pp. 12–15.
-
(2011)
, vol.12
, pp. 12-15
-
-
Deterding, S.1
-
9
-
-
84938082996
-
Gamification in education: A systematic mapping study
-
D. Dicheva et al., Gamification in education: A systematic mapping study, Edu. Technol. Soc. 18 (2015), 75–88.
-
(2015)
Edu. Technol. Soc
, vol.18
, pp. 75-88
-
-
Dicheva, D.1
-
10
-
-
70049104400
-
-
“A behavior model for persuasive design,”, Proceedings of the 4th International Conference on Persuasive Technology, ACM, Claremont, California, USA
-
B. Fogg, “A behavior model for persuasive design,” Proceedings of the 4th International Conference on Persuasive Technology, ACM, Claremont, California, USA, 2009, pp. 1–7.
-
(2009)
, pp. 1-7
-
-
Fogg, B.1
-
11
-
-
85062431988
-
-
“Moodle plugins directory Stash,” Moodle
-
A. Greeve and F. Massart, “Moodle plugins directory: Stash,” Moodle, 2018.
-
(2018)
-
-
Greeve, A.1
Massart, F.2
-
14
-
-
84955152394
-
-
“Gamification in higher education A case study,”, Human Capital without Borders Knowledge and Learning Quality of Life Management, Knowledge and Learning International Conference 2014
-
M. Laskowski and M. Badurowicz, “Gamification in higher education: A case study,” Human Capital without Borders: Knowledge and Learning Quality of Life Management, Knowledge and Learning International Conference 2014, 2014, pp. 971–975.
-
(2014)
, pp. 971-975
-
-
Laskowski, M.1
Badurowicz, M.2
-
15
-
-
85062433078
-
-
“Moodle plugins directory Level up!,” Moodle
-
F. Massart, “Moodle plugins directory: Level up!,” Moodle, 2018.
-
(2018)
-
-
Massart, F.1
-
16
-
-
78650371114
-
-
Teaching object-oriented modeling and uml to various audiences, Models in Software Engineering. MODELS 2009. Lecture Notes in Computer Science
-
S. Moisan and J.-P. Rigault, Teaching object-oriented modeling and uml to various audiences, Models in Software Engineering. MODELS 2009. Lecture Notes in Computer Science 6002 (2010), 40–54.
-
(2010)
, vol.6002
, pp. 40-54
-
-
Moisan, S.1
Rigault, J.-P.2
-
19
-
-
84886285435
-
-
A case study in the gamification of a university-level games development course, Proceedings of the South African Institute for Computer Scientists and Information Technologists Conference, 2013
-
S. O'Donovan, J. Gain, and P. Marais, A case study in the gamification of a university-level games development course, Proceedings of the South African Institute for Computer Scientists and Information Technologists Conference, 2013, pp. 242–251.
-
-
-
O'Donovan, S.1
Gain, J.2
Marais, P.3
-
20
-
-
84886379183
-
-
“Uml in practice,”, Proceedings of the 2013 International Conference on Software Engineering, IEEE Press
-
M. Petre, “Uml in practice,” Proceedings of the 2013 International Conference on Software Engineering, IEEE Press, 2013, pp. 722–731.
-
(2013)
, pp. 722-731
-
-
Petre, M.1
-
21
-
-
84892169476
-
Diagram, a learning environment for initiation to object-oriented modeling with uml class diagrams
-
D. Py, L. Auxepaules, and M. Alonso, Diagram, a learning environment for initiation to object-oriented modeling with uml class diagrams, J. Interact. Learn. Res. Assoc. Advance. Comput. Educ. 24 (2013), 425–446.
-
(2013)
J. Interact. Learn. Res. Assoc. Advance. Comput. Educ
, vol.24
, pp. 425-446
-
-
Py, D.1
Auxepaules, L.2
Alonso, M.3
-
23
-
-
85062432320
-
-
“Agile and uml-based methodology,”, Agile modeling with uml, Springer, Cham
-
B. Rumpe, “Agile and uml-based methodology,” Agile modeling with uml, Springer, Cham, 2017.
-
(2017)
-
-
Rumpe, B.1
-
24
-
-
85043751872
-
Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being
-
R. M. Ryan and E. L. Deci, Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being, Am. Psychol. 55 (2000), 68–78.
-
(2000)
Am. Psychol
, vol.55
, pp. 68-78
-
-
Ryan, R.M.1
Deci, E.L.2
-
25
-
-
0002209063
-
Intrinsic and extrinsic motivations: Classic definitions and new directions
-
R. M. Ryan and E. L. Deci, Intrinsic and extrinsic motivations: Classic definitions and new directions, Contemp. Educ. Psychol. 25 (2000), 54–67.
-
(2000)
Contemp. Educ. Psychol
, vol.25
, pp. 54-67
-
-
Ryan, R.M.1
Deci, E.L.2
-
26
-
-
8444233736
-
-
Addison-Wesley Longman Publishing, Boston, MA
-
K. Scott, The unified process explained, Addison-Wesley Longman Publishing, Boston, MA, 2002.
-
(2002)
The unified process explained
-
-
Scott, K.1
-
27
-
-
84864256804
-
Technology-enhanced support for learning conceptual modeling
-
G. Sedrakyan and M. Snoeck, Technology-enhanced support for learning conceptual modeling, Lect. Notes Bus. Inf. Process. 113 (2012), 435–449.
-
(2012)
Lect. Notes Bus. Inf. Process
, vol.113
, pp. 435-449
-
-
Sedrakyan, G.1
Snoeck, M.2
-
29
-
-
0142218893
-
Consistency by construction: The case of merode
-
M. Snoeck, C. Michiels, and G. Dedene, Consistency by construction: The case of merode, Lect. Notes Comput. Sci. 2814 (2003), 105–117.
-
(2003)
Lect. Notes Comput. Sci
, vol.2814
, pp. 105-117
-
-
Snoeck, M.1
Michiels, C.2
Dedene, G.3
-
30
-
-
85062432814
-
-
Object Management Group
-
“Uml 2.5 specification,” Object Management Group, 2017.
-
(2017)
Uml 2.5 Specification
-
-
|