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Volumn 47, Issue 1, 2016, Pages 31-50

Acceptability of RPG Simulators for Foreign Language Training in Japanese Higher Education

Author keywords

acceptability research; advantage; CALL; compatibility; complexity; Computer Assisted Language Learning; diffusion of innovation; foreign language learning; foreign language training; higher education; Japan; Japanese higher education; role playing games; simulator

Indexed keywords


EID: 84958540419     PISSN: 10468781     EISSN: 1552826X     Source Type: Journal    
DOI: 10.1177/1046878115608621     Document Type: Article
Times cited : (6)

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