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Volumn 38, Issue 1, 2015, Pages 55-73

Interacting with the past, present, and future of exergames: At the beginning of a new life cycle of video games?

Author keywords

Body; Electronic games; Exergames; Leisure; Video history

Indexed keywords


EID: 84946847754     PISSN: 07053436     EISSN: 17050154     Source Type: Journal    
DOI: 10.1080/07053436.2015.1006960     Document Type: Article
Times cited : (17)

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