-
2
-
-
84869614926
-
-
G. Kasavin Doom 3 review Available at http://www.gamespot.com/pc/action/ doom3/printable_6104145.html Accessed November 1, 2004
-
Doom 3 Review
-
-
Kasavin, G.1
-
3
-
-
20444387302
-
-
Fable
-
Fable Available at http://www.gamespotasia.com/xbox/previews/story/0, 2000042866,30077749,00.htm Accessed November 21, 2004
-
-
-
-
4
-
-
1242321082
-
Online computer gaming: A comparison of adolescent and adult gamers
-
M. Griffiths, M.N.O. Davies, and D. Chappell Online computer gaming: a comparison of adolescent and adult gamers J Adolesc 27 2003 87 96
-
(2003)
J Adolesc
, vol.27
, pp. 87-96
-
-
Griffiths, M.1
Davies, M.N.O.2
Chappell, D.3
-
7
-
-
20444422266
-
Learning by design: Games as learning machines
-
J.P. Gee Learning by design: games as learning machines Interactive Educational Multimedia 8 2004 15 23
-
(2004)
Interactive Educational Multimedia
, vol.8
, pp. 15-23
-
-
Gee, J.P.1
-
8
-
-
20444412032
-
The effects of playing educational video games on kindergarten achievement
-
F.S. Din, and J. Calao The effects of playing educational video games on kindergarten achievement Child Study J 31 2001 95 102
-
(2001)
Child Study J
, vol.31
, pp. 95-102
-
-
Din, F.S.1
Calao, J.2
-
9
-
-
20444399214
-
-
The Education Arcade
-
The Education Arcade Available at: http://www.educationarcade.org/ Accessed November 21, 2004
-
-
-
-
10
-
-
0042209607
-
Developmental markers in adolescence: Implications for studies of pubertal processes
-
L.D. Dorn, R.E. Dahl, and D.E. Williamson Developmental markers in adolescence: implications for studies of pubertal processes J Youth Adolesc 32 2003 315 324
-
(2003)
J Youth Adolesc
, vol.32
, pp. 315-324
-
-
Dorn, L.D.1
Dahl, R.E.2
Williamson, D.E.3
-
11
-
-
0036615456
-
An integrative, multidisciplinary approach to the study of brain-behavior relations in the context of typical and atypical development
-
C.A. Nelson, F.E. Bloom, and J.L. Cameron An integrative, multidisciplinary approach to the study of brain-behavior relations in the context of typical and atypical development Dev Psychopath 14 2002 499 520
-
(2002)
Dev Psychopath
, vol.14
, pp. 499-520
-
-
Nelson, C.A.1
Bloom, F.E.2
Cameron, J.L.3
-
12
-
-
0036171507
-
A developmental psychopathology perspective on adolescence
-
D. Cichetti, and F.A. Rogosch A developmental psychopathology perspective on adolescence J Consult Clin Psychol 70 2002 6 20
-
(2002)
J Consult Clin Psychol
, vol.70
, pp. 6-20
-
-
Cichetti, D.1
Rogosch, F.A.2
-
13
-
-
0242719782
-
Violent media content and aggressiveness in adolescents: A downward spiral model
-
M.D. Slater, K.L. Henry, and R.C. Swaim Violent media content and aggressiveness in adolescents: a downward spiral model Commun Res 30 2003 713 736
-
(2003)
Commun Res
, vol.30
, pp. 713-736
-
-
Slater, M.D.1
Henry, K.L.2
Swaim, R.C.3
-
14
-
-
0242554897
-
The uses-and-gratifications perspective of media effects
-
J. Bryant D. Zillman 2nd edition Erlbaum Mahwah (NJ)
-
A.M. Rubin The uses-and-gratifications perspective of media effects J. Bryant D. Zillman Media effects: advances in theory and research 2nd edition 2002 Erlbaum Mahwah (NJ) 525 548
-
(2002)
Media Effects: Advances in Theory and Research
, pp. 525-548
-
-
Rubin, A.M.1
-
15
-
-
0242554900
-
Connections between violent television exposure and adolescent risk-taking
-
M. Kremar, and K. Greene Connections between violent television exposure and adolescent risk-taking Media Psychol 2 2000 195 218
-
(2000)
Media Psychol
, vol.2
, pp. 195-218
-
-
Kremar, M.1
Greene, K.2
-
16
-
-
20444409536
-
The effects of violent video games on adolescents: The overlooked influence of development
-
S.J. Kirsh The effects of violent video games on adolescents: the overlooked influence of development Aggress Violent Behav 7 2002 1 13
-
(2002)
Aggress Violent Behav
, vol.7
, pp. 1-13
-
-
Kirsh, S.J.1
-
17
-
-
0034056125
-
The adolescent brain and age-related behavioral manifestations
-
L.P. Spear The adolescent brain and age-related behavioral manifestations Neurosci Biobehav Rev 24 2000 417 463
-
(2000)
Neurosci Biobehav Rev
, vol.24
, pp. 417-463
-
-
Spear, L.P.1
-
18
-
-
20344384350
-
Prefrontal cortex deactivation during video game play
-
R. Shiratori K. Arai F. Kato Springer-Verlag Tokyo
-
G. Matsuda, and K. Hiraki Prefrontal cortex deactivation during video game play R. Shiratori K. Arai F. Kato Gaming, simulation and society: research scope and perspective 2005 Springer-Verlag Tokyo 101 109
-
(2005)
Gaming, Simulation and Society: Research Scope and Perspective
, pp. 101-109
-
-
Matsuda, G.1
Hiraki, K.2
-
19
-
-
20344382588
-
Relationship between long-term use of video games and cognitive abilities
-
Tokyo, August 25-29
-
Suzuki K., Hirasawa K., Tanaka M., et al. Relationship between long-term use of video games and cognitive abilities. Presented at the 34th Annual Conference of the International Simulation and Gaming Association, Tokyo, August 25-29, 2003
-
(2003)
34th Annual Conference of the International Simulation and Gaming Association
-
-
Suzuki, K.1
Hirasawa, K.2
Tanaka, M.3
-
20
-
-
18044372280
-
American children's use of video media in 1997: A national survey
-
J.C. Wright, A.C. Huston, and E. Vandewater American children's use of video media in 1997: a national survey J Appl Dev Psychol 22 2001 31 48
-
(2001)
J Appl Dev Psychol
, vol.22
, pp. 31-48
-
-
Wright, J.C.1
Huston, A.C.2
Vandewater, E.3
-
21
-
-
1242343719
-
The effects of violent video game habits on adolescent hostility, aggressive behaviors, and school performance
-
D.A. Gentile, P.J. Lynch, and J.R. Linder The effects of violent video game habits on adolescent hostility, aggressive behaviors, and school performance J Adolesc 27 2004 5 22
-
(2004)
J Adolesc
, vol.27
, pp. 5-22
-
-
Gentile, D.A.1
Lynch, P.J.2
Linder, J.R.3
-
22
-
-
0038781725
-
Predictors of children's electronic media use: An examination of three ethnic groups
-
D.S. Bickham, E.A. Vandewater, and A.C. Huston Predictors of children's electronic media use: an examination of three ethnic groups Media Psychol 5 2003 107 137
-
(2003)
Media Psychol
, vol.5
, pp. 107-137
-
-
Bickham, D.S.1
Vandewater, E.A.2
Huston, A.C.3
-
23
-
-
0036914066
-
Measuring problem video game playing in adolescence
-
R.A.T. Saiguero, and R.M.B. Moran Measuring problem video game playing in adolescence Addiction 97 2002 1601 1606
-
(2002)
Addiction
, vol.97
, pp. 1601-1606
-
-
Saiguero, R.A.T.1
Moran, R.M.B.2
-
24
-
-
0032043249
-
Computer game "addiction" in adolescence?
-
M.D. Griffiths, and N. Hunt Computer game "addiction" in adolescence? Psychol Repts 82 1998 475 480
-
(1998)
Psychol Repts
, vol.82
, pp. 475-480
-
-
Griffiths, M.D.1
Hunt, N.2
-
26
-
-
0029249145
-
Video game controversies
-
J.B. Funk, and D. Buchman Video game controversies Pediatr Ann 24 1995 91 94
-
(1995)
Pediatr Ann
, vol.24
, pp. 91-94
-
-
Funk, J.B.1
Buchman, D.2
-
27
-
-
1242276188
-
An update on the effects of violent video games
-
C.A. Anderson An update on the effects of violent video games J Adolesc 27 2004 113 122
-
(2004)
J Adolesc
, vol.27
, pp. 113-122
-
-
Anderson, C.A.1
-
31
-
-
85009044259
-
A calm view of video violence
-
A calm view of video violence Nature 424 2003 355
-
(2003)
Nature
, vol.424
, pp. 355
-
-
-
32
-
-
10244223848
-
Entertainment as media effect
-
J. Bryant D. Zillman 2nd edition Erlbaum Mahwah (NJ)
-
J. Bryant, and D. Miron Entertainment as media effect J. Bryant D. Zillman Media effects: advances in theory and research 2nd edition 2002 Erlbaum Mahwah (NJ) 549 582
-
(2002)
Media Effects: Advances in Theory and Research
, pp. 549-582
-
-
Bryant, J.1
Miron, D.2
-
35
-
-
1242343688
-
Violence exposure in real-life, video games, television, movies, and the Internet: Is there desensitization?
-
J.B. Funk, H. Bechtoldt-Baldacci, and T. Pasold Violence exposure in real-life, video games, television, movies, and the Internet: is there desensitization? J Adolesc 27 2004 23 39
-
(2004)
J Adolesc
, vol.27
, pp. 23-39
-
-
Funk, J.B.1
Bechtoldt-Baldacci, H.2
Pasold, T.3
-
36
-
-
85059047836
-
Children's exposure to violent video games and desensitization to violence
-
in press
-
Funk J.B. Children's exposure to violent video games and desensitization to violence. Child Adolesc Psychiatr Clin N Amer, in press
-
Child Adolesc Psychiatr Clin N Amer
-
-
Funk, J.B.1
-
37
-
-
0038258669
-
Seeing is believing: How viewing violence alters attitudes and aggressive behavior
-
A.C. Bohart D.J. Stipek American Psychological Association Washington, DC
-
L. Eron Seeing is believing: how viewing violence alters attitudes and aggressive behavior A.C. Bohart D.J. Stipek Constructive and destructive behavior: implications for family, school, and society 2001 American Psychological Association Washington, DC 49 60
-
(2001)
Constructive and Destructive Behavior: Implications for Family, School, and Society
, pp. 49-60
-
-
Eron, L.1
-
38
-
-
84993587920
-
The effects of media violence on attitudes, emotions, and cognitions
-
B.K. Rule, and T.J. Ferguson The effects of media violence on attitudes, emotions, and cognitions J Soc Issues 42 1986 29 50
-
(1986)
J Soc Issues
, vol.42
, pp. 29-50
-
-
Rule, B.K.1
Ferguson, T.J.2
-
40
-
-
0141990420
-
Attitudes towards violence, empathy, and violent electronic games
-
San Francisco. August 14-18
-
Funk J.B., Buchman D.D., Schimming J.L., et al. Attitudes towards violence, empathy, and violent electronic games. Presented at the Annual Meeting of the American Psychological Association, San Francisco. August 14-18, 1998
-
(1998)
Annual Meeting of the American Psychological Association
-
-
Funk, J.B.1
Buchman, D.D.2
Schimming, J.L.3
-
41
-
-
0042530501
-
Playing violent video games, desensitization, and moral evaluation in children
-
J.B. Funk, D.D. Buchman, and J. Jenks Playing violent video games, desensitization, and moral evaluation in children J App Dev Psychol 24 2003 413 436
-
(2003)
J App Dev Psychol
, vol.24
, pp. 413-436
-
-
Funk, J.B.1
Buchman, D.D.2
Jenks, J.3
-
42
-
-
84991152865
-
Video game use and the development of sociocognitive abilities in children: Three surveys of elementary school children
-
A. Sakamoto Video game use and the development of sociocognitive abilities in children: Three surveys of elementary school children J App Soc Psychol 24 1994 21 42
-
(1994)
J App Soc Psychol
, vol.24
, pp. 21-42
-
-
Sakamoto, A.1
-
43
-
-
0031195586
-
Late adolescents' experiences with and attitudes towards videogames
-
M.A. Barnett, G.D. Vitaglione, and K.K.G. Harper Late adolescents' experiences with and attitudes towards videogames J App Soc Psychol 27 1997 1316 1334
-
(1997)
J App Soc Psychol
, vol.27
, pp. 1316-1334
-
-
Barnett, M.A.1
Vitaglione, G.D.2
Harper, K.K.G.3
-
44
-
-
0031982315
-
Neurological and neuropsychological bases of empathy
-
P.J. Eslinger Neurological and neuropsychological bases of empathy Eur Neurol 39 1998 193 199
-
(1998)
Eur Neurol
, vol.39
, pp. 193-199
-
-
Eslinger, P.J.1
-
45
-
-
0020485920
-
Electronic Games
-
J.S. Greene, and I. Asher Electronic Games JAMA 248 11 1982 1308
-
(1982)
JAMA
, vol.248
, Issue.11
, pp. 1308
-
-
Greene, J.S.1
Asher, I.2
-
46
-
-
1642634927
-
Playstation thumb
-
H.J. Vaidya Playstation thumb Lancet 363 2004 1080
-
(2004)
Lancet
, vol.363
, pp. 1080
-
-
Vaidya, H.J.1
-
47
-
-
0035986404
-
The physical impact of computers and electronic game use on children and adolescents, a review of current literature
-
R.M. Gillespie The physical impact of computers and electronic game use on children and adolescents, a review of current literature Work 18 2002 249 259
-
(2002)
Work
, vol.18
, pp. 249-259
-
-
Gillespie, R.M.1
-
48
-
-
0242664688
-
Television, computer, and video viewing; Physical activity; And upper limb fracture risk in children: A population-based case control study
-
D. Ma, and G. Jones Television, computer, and video viewing; physical activity; and upper limb fracture risk in children: a population-based case control study J Bone Miner Res 18 2003 1970 1977
-
(2003)
J Bone Miner Res
, vol.18
, pp. 1970-1977
-
-
Ma, D.1
Jones, G.2
-
49
-
-
0030694101
-
Excessive playing of home computer games by children presenting unexplained symptoms
-
Y. Tazawa, A.V. Soukalo, and K. Okada Excessive playing of home computer games by children presenting unexplained symptoms J Pediatr 130 1997 1010 1011
-
(1997)
J Pediatr
, vol.130
, pp. 1010-1011
-
-
Tazawa, Y.1
Soukalo, A.V.2
Okada, K.3
-
52
-
-
0032884941
-
Seizures during video-game play and other common leisure pursuits in known epilepsy patients without visual sensitivity
-
C.J. Millett, D.R. Fish, and P.J. Thompson Seizures during video-game play and other common leisure pursuits in known epilepsy patients without visual sensitivity Epilepsia 40 1999 59 64
-
(1999)
Epilepsia
, vol.40
, pp. 59-64
-
-
Millett, C.J.1
Fish, D.R.2
Thompson, P.J.3
-
53
-
-
0030589981
-
Mortal Kombat: The effects of violent videogame play on males' hostility and cardiovascular responding
-
M.E. Ballard, and J.R. Wiest Mortal Kombat: the effects of violent videogame play on males' hostility and cardiovascular responding J Appl Soc Psychol 26 1996 717 730
-
(1996)
J Appl Soc Psychol
, vol.26
, pp. 717-730
-
-
Ballard, M.E.1
Wiest, J.R.2
-
54
-
-
0031922716
-
Cardiovascular reactivity to video game predicts subsequent blood pressure increases in young men: The CARDIA Study
-
J.H. Markovitz, J.M. Raczynski, and D. Wallace Cardiovascular reactivity to video game predicts subsequent blood pressure increases in young men: The CARDIA Study Psychosom Med 60 1998 186 191
-
(1998)
Psychosom Med
, vol.60
, pp. 186-191
-
-
Markovitz, J.H.1
Raczynski, J.M.2
Wallace, D.3
-
55
-
-
2442681551
-
A new case of fatal pulmonary thromboembolism associated with prolonged sitting at computer in Korea
-
H. Lee A new case of fatal pulmonary thromboembolism associated with prolonged sitting at computer in Korea Yonsei Med J 45 2004 349 351
-
(2004)
Yonsei Med J
, vol.45
, pp. 349-351
-
-
Lee, H.1
-
56
-
-
4043093567
-
Is prolonged use of computer games a risk factor for deep venous thrombosis in children?
-
R.J.A. Murrin Is prolonged use of computer games a risk factor for deep venous thrombosis in children? Clin Med 4 2004 190 191
-
(2004)
Clin Med
, vol.4
, pp. 190-191
-
-
Murrin, R.J.A.1
-
57
-
-
0346881542
-
Is prolonged use of computer games a risk factor for deep venous thrombosis in children?
-
S.M. Ng, R.M. Khurana, and H.A. Yeang Is prolonged use of computer games a risk factor for deep venous thrombosis in children? Clin Med 3 2000 593 594
-
(2000)
Clin Med
, vol.3
, pp. 593-594
-
-
Ng, S.M.1
Khurana, R.M.2
Yeang, H.A.3
-
58
-
-
3242722324
-
Association between child and adolescent television viewing and adult health: A longitudinal birth cohort study
-
R.J. Hancox, B.J. Milne, and R. Poulton Association between child and adolescent television viewing and adult health: a longitudinal birth cohort study Lancet 364 2004 257 262
-
(2004)
Lancet
, vol.364
, pp. 257-262
-
-
Hancox, R.J.1
Milne, B.J.2
Poulton, R.3
-
59
-
-
0842281960
-
Physical activity and sedentary behaviors in youth: Issues and controversies
-
S.J. Biddle, T. Gorely, and S.J. Marshall Physical activity and sedentary behaviors in youth: issues and controversies J Royal Soc of Health 124 2004 29 33
-
(2004)
J Royal Soc of Health
, vol.124
, pp. 29-33
-
-
Biddle, S.J.1
Gorely, T.2
Marshall, S.J.3
-
60
-
-
0034154635
-
The influence of physical activity, socioeconomic status, and ethnicity on the weight status of adolescents
-
R.G. McMurray, J.S. Harrel, and S. Deng The influence of physical activity, socioeconomic status, and ethnicity on the weight status of adolescents Obes Res 8 2000 130 139
-
(2000)
Obes Res
, vol.8
, pp. 130-139
-
-
McMurray, R.G.1
Harrel, J.S.2
Deng, S.3
-
61
-
-
1242298557
-
Linking children's television and video game use with weight status and activity participation
-
E.A. Vandewater, M-.S. Shim, and A.G. Caplovitz Linking children's television and video game use with weight status and activity participation J Adolesc 27 2004 71 85
-
(2004)
J Adolesc
, vol.27
, pp. 71-85
-
-
Vandewater, E.A.1
Shim -., M.S.2
Caplovitz, A.G.3
-
62
-
-
0032565112
-
Relationship of physical activity and television watching with body weight and level of fatness among children: Results from the Third National Health and Nutrition Examination Survey
-
R.E. Andersen, C.J. Crespo, and S.J. Bartlett Relationship of physical activity and television watching with body weight and level of fatness among children: results From the Third National Health and Nutrition Examination Survey JAMA 279 1998 938 942
-
(1998)
JAMA
, vol.279
, pp. 938-942
-
-
Andersen, R.E.1
Crespo, C.J.2
Bartlett, S.J.3
-
63
-
-
80052579395
-
Educational video game for juvenile diabetes: Results of a controlled trial
-
S.J. Brown, D.A. Lieberman, and B.A. Germeny Educational video game for juvenile diabetes: results of a controlled trial Med Informatics 22 1997 77 89
-
(1997)
Med Informatics
, vol.22
, pp. 77-89
-
-
Brown, S.J.1
Lieberman, D.A.2
Germeny, B.A.3
-
64
-
-
0642343838
-
Psychosocial support for patients in pediatric oncology: The influences of parents, schools, peers, and technology
-
L.K. Suzuki, and P.M. Kato Psychosocial support for patients in pediatric oncology: the influences of parents, schools, peers, and technology J Pediatr Oncol Nurs 20 2003 159 174
-
(2003)
J Pediatr Oncol Nurs
, vol.20
, pp. 159-174
-
-
Suzuki, L.K.1
Kato, P.M.2
-
65
-
-
0030236748
-
Virtual reality for patients with spinal cord injury
-
W. Meredith Virtual reality for patients with spinal cord injury MD Comput 13 2001 400 405
-
(2001)
MD Comput
, vol.13
, pp. 400-405
-
-
Meredith, W.1
-
66
-
-
0036197515
-
STARBRIGHT World: Effects of an electronic network on the social environment of children with life-threatening illnesses
-
H. Battles, and L. Wiener STARBRIGHT World: effects of an electronic network on the social environment of children with life-threatening illnesses Children's Health Care 31 2002 47 68
-
(2002)
Children's Health Care
, vol.31
, pp. 47-68
-
-
Battles, H.1
Wiener, L.2
-
67
-
-
0036197929
-
STARBRIGHT World and psychological adjustment in children with cancer: A clinical series
-
R. Brokstein, S. Cohen, and G. Walco STARBRIGHT World and psychological adjustment in children with cancer: a clinical series Children's Health Care 31 2002 29 46
-
(2002)
Children's Health Care
, vol.31
, pp. 29-46
-
-
Brokstein, R.1
Cohen, S.2
Walco, G.3
-
68
-
-
0033472625
-
Evaluating the effects of a virtual environment (STARBRIGHT World) with hospitalized children
-
G. Holden, D. Bearison, and D. Rode Evaluating the effects of a virtual environment (STARBRIGHT World) with hospitalized children Res Soc Work Pract 9 1999 365 382
-
(1999)
Res Soc Work Pract
, vol.9
, pp. 365-382
-
-
Holden, G.1
Bearison, D.2
Rode, D.3
-
70
-
-
0033248141
-
Rating electronic games: Violence is in the eye of the beholder
-
J.B. Funk, G. Flores, and D.D. Buchman Rating electronic games: violence is in the eye of the beholder Youth Soc 30 1999 283 312
-
(1999)
Youth Soc
, vol.30
, pp. 283-312
-
-
Funk, J.B.1
Flores, G.2
Buchman, D.D.3
-
71
-
-
0034995460
-
A validity test of movie, television, and video game ratings
-
D.A. Walsh, and D.A. Gentile A validity test of movie, television, and video game ratings Pediatrics 107 2001 1302 1308
-
(2001)
Pediatrics
, vol.107
, pp. 1302-1308
-
-
Walsh, D.A.1
Gentile, D.A.2
-
72
-
-
0038387488
-
Media ratings for violence and sex: Implications for policymakers and parents
-
B.J. Bushman, and J. Cantor Media ratings for violence and sex: Implications for policymakers and parents Am Psychol 58 2003 130 141
-
(2003)
Am Psychol
, vol.58
, pp. 130-141
-
-
Bushman, B.J.1
Cantor, J.2
-
73
-
-
0033255649
-
Children and electronic games: A comparison of parent and child perceptions of children's habits and preferences in a United States sample
-
J.B. Funk, J. Hagan, and J.L. Schimming Children and electronic games: a comparison of parent and child perceptions of children's habits and preferences in a United States sample Psychol Rept 85 1999 883 888
-
(1999)
Psychol Rept
, vol.85
, pp. 883-888
-
-
Funk, J.B.1
Hagan, J.2
Schimming, J.L.3
-
75
-
-
1442358543
-
Content and ratings of teen-rated video games
-
K. Haninger, and K.M. Thompson Content and ratings of teen-rated video games JAMA 291 2004 856 865
-
(2004)
JAMA
, vol.291
, pp. 856-865
-
-
Haninger, K.1
Thompson, K.M.2
|