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Volumn , Issue , 2012, Pages 221-230

Physically plausible simulation for character animation

Author keywords

[No Author keywords available]

Indexed keywords

DEGREES OF FREEDOM (MECHANICS); INTERACTIVE COMPUTER GRAPHICS;

EID: 84904791263     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (28)

References (29)
  • 2
    • 0031281661 scopus 로고    scopus 로고
    • Formulating dynamic multi-rigid-body contact problems with friction as solvable linear complementarity problems
    • ANITESCU M., POTRA F. A.: Formulating dynamic multi-rigid-body contact problems with friction as solvable linear complementarity problems. Nonlinear Dynamics 14 (1997), 231-247.
    • (1997) Nonlinear Dynamics , vol.14 , pp. 231-247
    • Anitescu, M.1    Potra, F.A.2
  • 4
    • 84988970462 scopus 로고    scopus 로고
    • BULLET PHYSICS:, 2012. http://bulletphysics.org.
    • (2012)
  • 16
  • 26
    • 84869228301 scopus 로고    scopus 로고
    • Animating responsive characters with dynamic constraints in near-unactuated coordinates
    • ACM
    • YE Y., LIU C. K.: Animating responsive characters with dynamic constraints in near-unactuated coordinates. In SIGGRAPH Asia '08: ACM SIGGRAPH Asia 2008 papers (2008), ACM, p. 112.
    • (2008) SIGGRAPH Asia'08: ACM SIGGRAPH Asia 2008 Papers , pp. 112
    • Ye, Y.1    Liu, C.K.2
  • 27
    • 77952826288 scopus 로고    scopus 로고
    • Synthesis of responsive motion using a dynamic model
    • YE Y., LIU C. K.: Synthesis of responsive motion using a dynamic model. Computer Graphics Forum 29, 2 (2010), 555-562.
    • (2010) Computer Graphics Forum , vol.29 , Issue.2 , pp. 555-562
    • Ye, Y.1    Liu, C.K.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.