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Volumn 30, Issue 6-8, 2014, Pages 603-613

Fast sorting for exact OIT of complex scenes

Author keywords

OIT; Performance; Register based block sort; Registers; Shaders; Sorting; Transparency

Indexed keywords

MEMORY ARCHITECTURE; RASTERIZATION; SORTING;

EID: 84902202928     PISSN: 01782789     EISSN: None     Source Type: Journal    
DOI: 10.1007/s00371-014-0956-z     Document Type: Conference Paper
Times cited : (13)

References (22)
  • 5
    • 84855511815 scopus 로고    scopus 로고
    • Global illumination using parallel global ray-bundles
    • Koch, R.; Kolb, A.; Rezk-Salama, C. (eds.) Eurographics Association, Manchester
    • Hermes, J.; Henrich, N.; Grosch, T.; Mller, S.: Global illumination using parallel global ray-bundles. In: Koch, R.; Kolb, A.; Rezk-Salama, C. (eds.) VMV, pp. 65-72. Eurographics Association, Manchester (2010)
    • (2010) VMV , pp. 65-72
    • Hermes, J.1    Henrich, N.2    Grosch, T.3    Mller, S.4
  • 8
    • 85056066508 scopus 로고    scopus 로고
    • Efficient layered fragment buffer techniques
    • Cozzi, P.; Riccio, C. (eds.) CRC Press, London
    • Knowles, P.; Leach, G.; Zambetta, F.: Efficient layered fragment buffer techniques. In: Cozzi, P.; Riccio, C. (eds.) OpenGL Insights, pp. 279-292. CRC Press, London. http://www.openglinsights.com/ (2012)
    • (2012) OpenGL Insights , pp. 279-292
    • Knowles, P.1    Leach, G.2    Zambetta, F.3
  • 18
    • 84902155510 scopus 로고    scopus 로고
    • Real-time metaball ray casting with fragment lists
    • And-jar, C.; Puppo, E. (eds.) Eurographics Association, New York
    • Szcsi, L.; Ills, D.: Real-time metaball ray casting with fragment lists. In: And-jar, C.; Puppo, E. (eds.) Eurographics (short papers), pp. 93-96. Eurographics Association, New York (2012)
    • (2012) Eurographics (Short Papers) , pp. 93-96
    • Szcsi, L.1    Ills, D.2
  • 20
    • 84888604164 scopus 로고    scopus 로고
    • Adaptive ray-bundle tracing with memory usage prediction: Efficient global illumination in large scenes
    • Tokuyoshi, Y.; Sekine, T.; da Silva, T.; Kanai, T.: Adaptive ray-bundle tracing with memory usage prediction: efficient global illumination in large scenes. Comput. Graph. Forum 32(7), 315-324 (2013)
    • (2013) Comput. Graph. Forum , vol.32 , Issue.7 , pp. 315-324
    • Tokuyoshi, Y.1    Sekine, T.2    Da Silva, T.3    Kanai, T.4
  • 22
    • 77955971155 scopus 로고    scopus 로고
    • Real-time concurrent linked list construction on the GPU
    • Yang, J.C.; Hensley, J.; Grün, H.; Thibieroz, N.: Real-time concurrent linked list construction on the GPU. Comput. Graph. Forum 29(4), 1297-1304 (2010)
    • (2010) Comput. Graph. Forum , vol.29 , Issue.4 , pp. 1297-1304
    • Yang, J.C.1    Hensley, J.2    Grün, H.3    Thibieroz, N.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.