-
2
-
-
84862208649
-
7 ways games reward the brain
-
July
-
Chatfield, T.: 7 ways games reward the brain. TED Global (July 2010), http://www.ted.com/talks/tom-chatfield-7-ways-games-reward-the-brain.html
-
(2010)
TED Global
-
-
Chatfield, T.1
-
3
-
-
84889903258
-
Motivating Employees: Gamification at Work
-
Bunchball
-
Kittle, M.: Motivating Employees: Gamification at Work. VP Digital Strategy, Bunchball, http://schedule.sxsw.com/2012/events/event-IAP13069
-
VP Digital Strategy
-
-
Kittle, M.1
-
8
-
-
84889889487
-
-
February 02
-
Wu, M.: The Magic Potion of Game Dynamics. Lithium Technologies Inc. (February 02, 2011), http://lithosphere.lithium.com/t5/Building-Community-the- Platform/The-Magic-Potion-of-Game-Dynamics/ba-p/19260
-
(2011)
The Magic Potion of Game Dynamics
-
-
Wu, M.1
-
9
-
-
84889907150
-
-
February 02
-
Wu, M.: Gamification from a Company of Pro Gamers. Lithium Technologies Inc. (February 02, 2011), http://lithosphere.lithium.com/t5/Building-Community- the-Platform/Gamification-from-a-Company-of- Pro-Gamers/ba-p/19258
-
(2011)
Gamification from A Company of Pro Gamers
-
-
Wu, M.1
-
10
-
-
84889938431
-
5 game mechanics Gen Y now demands from every marketer
-
October 21
-
Beresford, T.: 5 game mechanics Gen Y now demands from every marketer. Gamification Theory (October 21, 2011), http://gamificationofwork.com/2011/10/5- game-mechanics-gen-y-now-demands-from-every-marketer/
-
(2011)
Gamification Theory
-
-
Beresford, T.1
-
11
-
-
84883020616
-
-
Generation Y, http://legalcareers.about.com/od/practicetips/a/ GenerationY.htm
-
Generation Y
-
-
-
14
-
-
84889916684
-
M2 Research shows Enterprise Demand Skyrocketing for Gamification
-
Gamified Engagement
-
Gamified Engagement: M2 Research shows Enterprise Demand Skyrocketing for Gamification. Gamification Summit (September 15, 2011), http://www.m2research. com/gamification.htm
-
Gamification Summit (September 15, 2011)
-
-
-
15
-
-
84889920631
-
-
Libe Goad August 14
-
Gartner: Gamification's hype is about to reach its peak. Libe Goad (August 14, 2011), http://www.zdnet.com/blog/gamification/gartner-gamifications- hype-is-about-to-reach-its-peak/583
-
(2011)
Gamification's Hype Is about to Reach Its Peak
-
-
Gartner1
-
19
-
-
0003761524
-
-
CMU/SEI-95-TR-009, SEI
-
Goldenson, D.R., Herbsleb, J.D.: After the appraisal: a systematic survey of process improvement, its benefits and factors that influence success CMU/SEI-95-TR-009, SEI (1995), http://www.sei.cmu.edu/reports/95tr009.pdf
-
(1995)
After the Appraisal: A Systematic Survey of Process Improvement, Its Benefits and Factors That Influence Success
-
-
Goldenson, D.R.1
Herbsleb, J.D.2
-
21
-
-
84862208652
-
-
The European Comission, DG III Industry, EPSRIT program
-
VASIE Best Practice Repository, The European Comission, DG III Industry, EPSRIT program, http://www.esi.es/VASIE
-
VASIE Best Practice Repository
-
-
-
22
-
-
84862215414
-
-
The European Commission, ESPRIT/ESSI 23873
-
SPIRE project and handbook, The European Commission, ESPRIT/ESSI 23873, http://www.cse.dcu.ie/spire
-
SPIRE Project and Handbook
-
-
-
25
-
-
0031233147
-
How Software Process Improvement Helped Motorola
-
Diaz, M., Sligo, J.: How Software Process Improvement Helped Motorola. IEEE Software (1997)
-
(1997)
IEEE Software
-
-
Diaz, M.1
Sligo, J.2
-
33
-
-
84889934081
-
-
MediSPICE, http://www.medispice.com
-
MediSPICE
-
-
-
34
-
-
84889935829
-
-
EnterpriseSPICE, http://www.enterprisespice.com
-
EnterpriseSPICE
-
-
|