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Volumn , Issue , 2011, Pages 19-28

Pre-patterns for designing embodied interactions in handheld augmented reality games

Author keywords

design patterns; game design; game interface; Handheld augmented reality interface

Indexed keywords

DESIGN PATTERNS; DESIGN PRINCIPLES; DIGITAL OBJECTS; EMBODIED INTERACTION; GAME DESIGN; GAME INDUSTRY; GAME INTERFACES; GAME SYSTEM; HANDHELDS; INTERACTION DESIGN; PHYSICAL WORLD; RESEARCH COMMUNITIES; SOCIAL SKILLS;

EID: 83755229125     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/ISMAR-AMH.2011.6093652     Document Type: Conference Paper
Times cited : (42)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.