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Volumn , Issue , 2009, Pages 135-142

Art of defense: A collaborative handheld augmented reality board game

Author keywords

Augmented reality; Collaborative game; Handheld game

Indexed keywords

AFFORDANCES; BOARD GAMES; CAMERA PHONE; COLLABORATIVE GAME; COMPUTER GAME; DESIGN RATIONALE; HANDHELDS; PHYSICAL GAMES; PLAYER EXPERIENCE; TABLE-TOP; TECHNICAL ASPECTS; USER STUDY;

EID: 70450284276     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (73)

References (16)
  • 3
    • 84869668358 scopus 로고    scopus 로고
    • BJÖRK, S., FALK, J., HANSSON, R., AND LJUNGSTR, P. 2001. Pirates! using the physical world as a game board. In Proceedings of Interact 2001, 9-13.
    • BJÖRK, S., FALK, J., HANSSON, R., AND LJUNGSTR, P. 2001. Pirates! using the physical world as a game board. In Proceedings of Interact 2001, 9-13.
  • 4
    • 41149178569 scopus 로고    scopus 로고
    • Adaptive thresholding using the integral image
    • BRADLEY, D., AND ROTH, G. 2007. Adaptive thresholding using the integral image. Journal of Graphics Tools 12, 2, 13-21.
    • (2007) Journal of Graphics Tools , vol.12 , Issue.2 , pp. 13-21
    • BRADLEY, D.1    ROTH, G.2
  • 15
    • 56349117580 scopus 로고    scopus 로고
    • WAGNER, D., REITMAYR, G., MULLONI, A., DRUMMOND, T., AND SCHMALSTIEG, D. 2008. Pose tracking from natural features on mobile phones. ISMAR 2008: Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality, 2008. (Sept.), 125-134.
    • WAGNER, D., REITMAYR, G., MULLONI, A., DRUMMOND, T., AND SCHMALSTIEG, D. 2008. Pose tracking from natural features on mobile phones. ISMAR 2008: Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality, 2008. (Sept.), 125-134.
  • 16
    • 67649398978 scopus 로고    scopus 로고
    • XU, Y., GANDY, M., DEEN, S., SCHRANK, B., SPREEN, K., GORBSKY, M., WHITE, T., BARBA, E., RADU, I., BOLTER, J., AND MACINTYRE, B. 2008. Bragfish: exploring physical and social interaction in co-located handheld augmented reality games. In ACE '08: Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, ACM, New York, NY, USA, 276-283.
    • XU, Y., GANDY, M., DEEN, S., SCHRANK, B., SPREEN, K., GORBSKY, M., WHITE, T., BARBA, E., RADU, I., BOLTER, J., AND MACINTYRE, B. 2008. Bragfish: exploring physical and social interaction in co-located handheld augmented reality games. In ACE '08: Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, ACM, New York, NY, USA, 276-283.


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.