-
1
-
-
33646040128
-
Picking pockets on the lawn: The development of tactics and strategies in a mobile game
-
Springer
-
BARKHUUS, L., CHALMERS, M., TENNENT, P., HALL, M., BELL, M., SHERWOOD, S., AND BROWN, B. 2005. Picking pockets on the lawn: The development of tactics and strategies in a mobile game. In Proceedings of UbiComp 2005, Springer, 358-374.
-
(2005)
Proceedings of UbiComp 2005
, pp. 358-374
-
-
BARKHUUS, L.1
CHALMERS, M.2
TENNENT, P.3
HALL, M.4
BELL, M.5
SHERWOOD, S.6
BROWN, B.7
-
2
-
-
70450273867
-
Magic paddle: A tangible augmented reality interface for object manipulation
-
BILLINGHURST, M., IMAMOTO, K., KATO, H., AND TACHIBANA, K. 2000. Magic paddle: A tangible augmented reality interface for object manipulation. In Proceedings of the IEEE and ACM International Symposium on Augmented Reality, 111-119.
-
(2000)
Proceedings of the IEEE and ACM International Symposium on Augmented Reality
, pp. 111-119
-
-
BILLINGHURST, M.1
IMAMOTO, K.2
KATO, H.3
TACHIBANA, K.4
-
3
-
-
84869668358
-
-
BJÖRK, S., FALK, J., HANSSON, R., AND LJUNGSTR, P. 2001. Pirates! using the physical world as a game board. In Proceedings of Interact 2001, 9-13.
-
BJÖRK, S., FALK, J., HANSSON, R., AND LJUNGSTR, P. 2001. Pirates! using the physical world as a game board. In Proceedings of Interact 2001, 9-13.
-
-
-
-
4
-
-
41149178569
-
Adaptive thresholding using the integral image
-
BRADLEY, D., AND ROTH, G. 2007. Adaptive thresholding using the integral image. Journal of Graphics Tools 12, 2, 13-21.
-
(2007)
Journal of Graphics Tools
, vol.12
, Issue.2
, pp. 13-21
-
-
BRADLEY, D.1
ROTH, G.2
-
5
-
-
77953516867
-
Virtual object manipulation using a mobile phone
-
ACM, New York, NY, USA
-
HENRYSSON, A., BILLINGHURST, M., AND OLLILA, M. 2005. Virtual object manipulation using a mobile phone. In ICAT '05: Proceedings of the 2005 International Conference on Augmented Tele-existence, ACM, New York, NY, USA, 164-171.
-
(2005)
ICAT '05: Proceedings of the 2005 International Conference on Augmented Tele-existence
, pp. 164-171
-
-
HENRYSSON, A.1
BILLINGHURST, M.2
OLLILA, M.3
-
6
-
-
36849081483
-
Ar tennis
-
ACM, New York, NY, USA
-
HENRYSSON, A., BILLINGHURST, M., AND OLLILA, M. 2006. Ar tennis. In SIGGRAPH '06: ACM SIGGRAPH 2006 Sketches, ACM, New York, NY, USA, 13.
-
(2006)
SIGGRAPH '06: ACM SIGGRAPH 2006 Sketches
, pp. 13
-
-
HENRYSSON, A.1
BILLINGHURST, M.2
OLLILA, M.3
-
7
-
-
70450229205
-
Experiments in 3d interaction for mobile phone ar
-
ACM, New York, NY, USA
-
HENRYSSON, A., MARSHALL, J., AND BILLINGHURST, M. 2007. Experiments in 3d interaction for mobile phone ar. In GRAPHITE '07: Proceedings of the 5th International Conference on Computer graphics and interactive techniques in Australia and Southeast Asia, ACM, New York, NY, USA, 187-194.
-
(2007)
GRAPHITE '07: Proceedings of the 5th International Conference on Computer graphics and interactive techniques in Australia and Southeast Asia
, pp. 187-194
-
-
HENRYSSON, A.1
MARSHALL, J.2
BILLINGHURST, M.3
-
8
-
-
50649108974
-
Parallel tracking and mapping for small ar workspaces
-
IEEE Computer Society, Washington, DC, USA
-
KLEIN, G., AND MURRAY, D. 2007. Parallel tracking and mapping for small ar workspaces. In ISMAR '07: Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality, IEEE Computer Society, Washington, DC, USA, 1-10.
-
(2007)
ISMAR '07: Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
, pp. 1-10
-
-
KLEIN, G.1
MURRAY, D.2
-
9
-
-
0038387955
-
False prophets: Exploring hybrid board/video games
-
ACM, New York, NY, USA
-
MANDRYK, R. L., AND MARANAN, D. S. 2002. False prophets: exploring hybrid board/video games. In CHI '02: CHI '02 extended abstracts on Human factors in computing systems, ACM, New York, NY, USA, 640-641.
-
(2002)
CHI '02: CHI '02 extended abstracts on Human factors in computing systems
, pp. 640-641
-
-
MANDRYK, R.L.1
MARANAN, D.S.2
-
10
-
-
62849090464
-
Mobility and social interaction as core gameplay elements in multi-player augmented reality
-
ACM, New York, NY, USA
-
MULLONI, A., WAGNER, D., AND SCHMALSTIEG, D. 2008. Mobility and social interaction as core gameplay elements in multi-player augmented reality. In DIMEA '08: Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts, ACM, New York, NY, USA, 472-478.
-
(2008)
DIMEA '08: Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
, pp. 472-478
-
-
MULLONI, A.1
WAGNER, D.2
SCHMALSTIEG, D.3
-
11
-
-
34547212283
-
Wizard's apprentice gameplay-oriented design of a computer-augmented board game
-
ACM, New York, NY, USA
-
PEITZ, J., BJÖRK, S., AND JÄPPINEN, A. 2006. Wizard's apprentice gameplay-oriented design of a computer-augmented board game. In ACE '06: Proceedings of the 2006 ACM SIGCHI International Conference on Advances in Computer Entertainment technology, ACM, New York, NY, USA, 79.
-
(2006)
ACE '06: Proceedings of the 2006 ACM SIGCHI International Conference on Advances in Computer Entertainment technology
, pp. 79
-
-
PEITZ, J.1
BJÖRK, S.2
JÄPPINEN, A.3
-
13
-
-
24944509709
-
Towards massively multiuser augmented reality on handheld devices
-
WAGNER, D., PINTARIC, T., AND LEDERMANN, FLORIANAND SCHMALSTIEG, D. 2005. Towards massively multiuser augmented reality on handheld devices. In Proceedings of the Third International Conference on Pervasive Computing, 208-219.
-
(2005)
Proceedings of the Third International Conference on Pervasive Computing
, pp. 208-219
-
-
WAGNER, D.1
PINTARIC, T.2
LEDERMANN, F.S.D.3
-
14
-
-
56349159615
-
Robust and unobtrusive marker tracking on mobile phones
-
WAGNER, D., LANGLOTZ, T., AND SCHMALSTIEG, D. 2008. Robust and unobtrusive marker tracking on mobile phones. In ISMAR 2008: Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality, 2008., 121-124.
-
(2008)
ISMAR 2008: Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality, 2008
, pp. 121-124
-
-
WAGNER, D.1
LANGLOTZ, T.2
SCHMALSTIEG, D.3
-
15
-
-
56349117580
-
-
WAGNER, D., REITMAYR, G., MULLONI, A., DRUMMOND, T., AND SCHMALSTIEG, D. 2008. Pose tracking from natural features on mobile phones. ISMAR 2008: Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality, 2008. (Sept.), 125-134.
-
WAGNER, D., REITMAYR, G., MULLONI, A., DRUMMOND, T., AND SCHMALSTIEG, D. 2008. Pose tracking from natural features on mobile phones. ISMAR 2008: Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality, 2008. (Sept.), 125-134.
-
-
-
-
16
-
-
67649398978
-
-
XU, Y., GANDY, M., DEEN, S., SCHRANK, B., SPREEN, K., GORBSKY, M., WHITE, T., BARBA, E., RADU, I., BOLTER, J., AND MACINTYRE, B. 2008. Bragfish: exploring physical and social interaction in co-located handheld augmented reality games. In ACE '08: Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, ACM, New York, NY, USA, 276-283.
-
XU, Y., GANDY, M., DEEN, S., SCHRANK, B., SPREEN, K., GORBSKY, M., WHITE, T., BARBA, E., RADU, I., BOLTER, J., AND MACINTYRE, B. 2008. Bragfish: exploring physical and social interaction in co-located handheld augmented reality games. In ACE '08: Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, ACM, New York, NY, USA, 276-283.
-
-
-
|