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Volumn , Issue , 2010, Pages 37-41

Design patterns to guide player movement in 3D games

Author keywords

3D games; Design pattern; Player movement

Indexed keywords

3D GAMES; DESIGN PATTERN; DESIGN PATTERNS; GAME DESIGNERS; GAMEPLAY ANALYSIS; LEVEL DESIGN; LITTLE RESEARCH; PLAYER MOVEMENT; VIDEO ANNOTATIONS; VIDEO GAME; VISUALIZATION METHOD;

EID: 77956271483     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1836135.1836141     Document Type: Conference Paper
Times cited : (26)

References (8)
  • 3
    • 33745817875 scopus 로고    scopus 로고
    • 1st ed. Hingham, MA: Charles River Media
    • BYRNE, E. 2005. Game Level Design. 1st ed. Hingham, MA: Charles River Media.
    • (2005) Game Level Design
    • Byrne, E.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.