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Volumn 2, Issue 2, 2011, Pages 133-141

An emotional student model for game-play adaptation

Author keywords

Affective student modelling; Dynamic Bayesian Network (DBN); Game based learning environment; Intelligent Tutoring System (ITS); PlayPhysics; Probabilistic Relational Model (PRM)

Indexed keywords

BAYESIAN NETWORKS; COMPUTER AIDED INSTRUCTION; DISTRIBUTED PARAMETER NETWORKS; EDUCATION COMPUTING; INFERENCE ENGINES; INTELLIGENT NETWORKS;

EID: 79959933872     PISSN: 18759521     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.entcom.2010.12.006     Document Type: Article
Times cited : (17)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.