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Volumn 17, Issue 4, 2011, Pages 466-474

Memory-scalable GPU spatial hierarchy construction

Author keywords

bounding volume hierarchy; kd tree; Memory bound

Indexed keywords

BOUNDING VOLUME HIERARCHIES; BOUNDING-VOLUME HIERARCHY; BREADTH-FIRST SEARCH; COMPLEX MODEL; CONSTRUCTION ALGORITHMS; CONSTRUCTION ORDER; CONTROL MEMORY; CPU MEMORY; DURING CONSTRUCTION; GPU ALGORITHMS; INTERACTIVE APPLICATIONS; INTERACTIVE RATES; KD-TREE; MASSIVE PARALLELISM; MEMORY ALLOCATION; MEMORY BOUNDS; MEMORY FRAGMENTATION; MEMORY USAGE; ORDER OF MAGNITUDE; OUT-OF-CORE; PEAK MEMORY CONSUMPTION; SPATIAL HIERARCHY; TWO-HIERARCHY;

EID: 79951946355     PISSN: 10772626     EISSN: None     Source Type: Journal    
DOI: 10.1109/TVCG.2010.88     Document Type: Article
Times cited : (42)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.