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Volumn 29, Issue 6, 2010, Pages

Real-time collision culling of a million bodies on graphics processing units

Author keywords

collision detection; dynamics simulation; graphics hardware

Indexed keywords

COLLISION CULLING; COLLISION DETECTION; DYNAMICS SIMULATION; FALSE POSITIVE; GRAPHICS HARDWARE; GRAPHICS PROCESSING UNIT; GRAPHICS PROCESSING UNITS; INTERACTIVE RATES; MOVING BODY; MOVING OBJECTS; REAL TIME SIMULATIONS; RIGIDBODY DYNAMICS; SPATIAL SUBDIVISION; SWEEP DIRECTIONS;

EID: 78650856937     PISSN: 07300301     EISSN: 15577368     Source Type: Journal    
DOI: 10.1145/1866158.1866180     Document Type: Conference Paper
Times cited : (47)

References (32)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.