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Volumn 30, Issue 3, 2006, Pages 439-449

Kinetic sweep and prune for multi-body continuous motion

Author keywords

Dynamic collision detection; Kinetic data structures; Methodology and techniques graphics data structures and data types; Three dimensional graphics and realism virtual reality

Indexed keywords

COLLISION AVOIDANCE; DATA STRUCTURES; KINETIC THEORY; REAL TIME SYSTEMS; THREE DIMENSIONAL COMPUTER GRAPHICS; VIRTUAL REALITY;

EID: 33646775324     PISSN: 00978493     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.cag.2006.02.014     Document Type: Article
Times cited : (16)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.