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Volumn , Issue , 2003, Pages 417-426

Efficient synthesis of physically valid human motion

Author keywords

animation; physically based animation

Indexed keywords

ANIMATED CHARACTERS; ANIMATION SYSTEMS; COMPLEX CHARACTER; DEGREES OF FREEDOM; DYNAMIC MOTIONS; EFFICIENT SYNTHESIS; FIRST DERIVATIVE; GROUND CONTACTS; HUMAN MOTIONS; INPUT DATAS; ITERATION COMPUTATION; JOINT TORQUES; LINEAR TIME; NUMBER OF DEGREES OF FREEDOM; OBJECTIVE FUNCTIONS; OPTIMIZATION PROBLEMS; OPTIMIZATION TECHNIQUES; PHYSICAL QUANTITIES; PHYSICALLY BASED; PHYSICALLY-BASED ANIMATION;

EID: 77954025367     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1201775.882286     Document Type: Conference Paper
Times cited : (32)

References (29)
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  • 11
    • 0030107890 scopus 로고    scopus 로고
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  • 15
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    • Synthesis of complex dynamic character motion from simple animations
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  • 26
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    • From footprints to animation
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    • Van De Panne, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.