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Volumn 29, Issue 2, 2010, Pages 281-288
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Fitted BVH for fast raytracing of metaballs
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Author keywords
I.3.5 Computer Graphics : Computational Geometry and Object Modeling Curve surface solid and object representations; I.3.7 Computer Graphics : Three Dimensional Graphics and Realism Raytracing
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Indexed keywords
COMPUTATIONAL GEOMETRY;
COMPUTER GRAPHICS;
THREE DIMENSIONAL COMPUTER GRAPHICS;
ACCELERATION STRUCTURES;
COMPUTATIONAL GEOMETRY AND OBJECT MODELING;
GREEDY ALGORITHMS;
I.3.7 [COMPUTER GRAPHICS]: THREE-DIMENSIONAL GRAPHICS AND REALISM - RAYTRACING;
REAL TIME;
SOFT OBJECTS;
SOFT SHADOW;
VISUAL EFFECTS;
RENDERING (COMPUTER GRAPHICS);
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EID: 77952865291
PISSN: 01677055
EISSN: 14678659
Source Type: Journal
DOI: 10.1111/j.1467-8659.2009.01597.x Document Type: Article |
Times cited : (20)
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References (19)
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