메뉴 건너뛰기




Volumn , Issue , 2004, Pages 429-435

Fast and accurate ray-voxel intersection techniques for iso-surface ray tracing

Author keywords

[No Author keywords available]

Indexed keywords

VIRTUAL REALITY; VISUALIZATION; VOLUMETRIC ANALYSIS;

EID: 84962556748     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (32)

References (10)
  • 1
    • 0141504386 scopus 로고    scopus 로고
    • A scalable approach to interactive global illumination
    • Proceedings of Eurographics
    • Carsten Benthin, Ingo Wald, and Philipp Slusallek. A Scalable Approach to Interactive Global Illumination. Computer Graphics Forum, 22(3):621-630, 2003. (Proceedings of Eurographics).
    • (2003) Computer Graphics Forum , vol.22 , Issue.3 , pp. 621-630
    • Benthin, C.1    Wald, I.2    Slusallek, P.3
  • 2
    • 0023381475 scopus 로고
    • Marching Cubes: A high resolution 3d surface construction algorithm
    • July
    • William E. Lorensen and Harvey E. Cline. Marching Cubes: A high resolution 3d surface construction algorithm. Computer Graphics (Proceedings of ACM SIGGRAPH 87), 21(4):163-169, July 1987.
    • (1987) Computer Graphics (Proceedings of ACM SIGGRAPH 87) , vol.21 , Issue.4 , pp. 163-169
    • Lorensen, W.E.1    Cline, H.E.2
  • 3
    • 0025462506 scopus 로고
    • Efficient ray tracing for volume data
    • July
    • Marc Levoy. Efficient Ray Tracing for Volume Data. ACM Transactions on Graphics, 9(3):245-261, July 1990.
    • (1990) ACM Transactions on Graphics , vol.9 , Issue.3 , pp. 245-261
    • Levoy, M.1
  • 7
    • 84944080133 scopus 로고
    • Cubic and quartic roots
    • Andres Glassner, editor, Academic Press
    • Jochen Schwarze. Cubic and Quartic Roots. In Andres Glassner, editor, Graphics Gems, pages 404-407. Academic Press, 1990. ISBN: 0122861663.
    • (1990) Graphics Gems , pp. 404-407
    • Schwarze, J.1
  • 10
    • 0035801144 scopus 로고    scopus 로고
    • Interactive rendering with coherent ray tracing
    • Proceedings of Eurographics
    • Ingo Wald, Philipp Slusallek, Carsten Benthin, and Markus Wagner. Interactive Rendering with Coherent Ray Tracing. Computer Graphics Forum, 20(3):153-164, 2001. (Proceedings of Eurographics).
    • (2001) Computer Graphics Forum , vol.20 , Issue.3 , pp. 153-164
    • Wald, I.1    Slusallek, P.2    Benthin, C.3    Wagner, M.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.