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Volumn , Issue , 2006, Pages 664-670

Real-time GPU rendering of piecewise algebraic surfaces

Author keywords

algebraic surface rendering; B zier tetrahedra; GPU algorithms; implicit surface rendering

Indexed keywords

ALGEBRAIC SURFACES; ANALYTIC TECHNIQUE; FOURTH ORDER; GPU ALGORITHMS; GPU COMPUTATION; GPU RENDERING; HIGHER ORDER; IMPLICIT SURFACES; MEMORY USAGE; PIECE-WISE; POLYNOMIAL COEFFICIENTS; POLYNOMIAL REPRESENTATIONS; REAL ROOTS; ROOT FINDING; SIMD ARCHITECTURE; UNIVARIATE;

EID: 77953977263     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1179352.1141939     Document Type: Conference Paper
Times cited : (39)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.