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Volumn 24, Issue 5, 2008, Pages 2274-2291

Playing online games against computer- vs. human-controlled opponents: Effects on presence, flow, and enjoyment

Author keywords

Flow theory; Human computer interaction; Immersion; Online games; Presence; Virtual reality

Indexed keywords

ARCHITECTURAL DESIGN; COMPUTER NETWORKS; COMPUTERS; GAME THEORY; LEARNING SYSTEMS; PHOTOACOUSTIC EFFECT; VARIATIONAL TECHNIQUES;

EID: 45649084311     PISSN: 07475632     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.chb.2007.11.002     Document Type: Article
Times cited : (346)

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