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Volumn 3025, Issue , 2004, Pages 525-534

Reflex movements for a virtual human: A biology inspired approach

Author keywords

[No Author keywords available]

Indexed keywords

ANIMATION; COMPUTER GRAPHICS; HUMAN ENGINEERING; INFORMATION ANALYSIS; ROBOTICS; VIRTUAL REALITY; ARTIFICIAL INTELLIGENCE;

EID: 9444258090     PISSN: 03029743     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1007/978-3-540-24674-9_55     Document Type: Conference Paper
Times cited : (3)

References (28)
  • 1
    • 0032591837 scopus 로고    scopus 로고
    • Virtual human animation based on movement observation and cognitive behavior models
    • Badler, N., Chi, D., Chopra-Khullar, S.: Virtual human animation based on movement observation and cognitive behavior models. In: Computer Animation 1999. (1999) 128-137
    • (1999) Computer Animation 1999 , pp. 128-137
    • Badler, N.1    Chi, D.2    Chopra-Khullar, S.3
  • 3
    • 0001519402 scopus 로고    scopus 로고
    • Dynamic postural control method for biped in unknown environment
    • Gorce, P.: Dynamic postural control method for biped in unknown environment. In: IEEE Transactions on Systems, Man and Cybernetics. (1999) 616-626
    • (1999) IEEE Transactions on Systems, Man and Cybernetics , pp. 616-626
    • Gorce, P.1
  • 5
    • 0034863733 scopus 로고    scopus 로고
    • Evolving bipedal locomotion with genetic programming - A preliminary report
    • Ok, S., Miyashita, K., Hase, K.: Evolving bipedal locomotion with genetic programming - a preliminary report. In: Congress on Evolutionary Computation. (2001) 1025-1032
    • (2001) Congress on Evolutionary Computation , pp. 1025-1032
    • Ok, S.1    Miyashita, K.2    Hase, K.3
  • 15
    • 0008226692 scopus 로고    scopus 로고
    • Hierarchical kinematics behaviors for complex articulated figures
    • Prentice Hall
    • Boulic, R., Mas, R.: Hierarchical kinematics behaviors for complex articulated figures. In: Interactive Computer Animation, Prentice Hall. (1996) 40-70
    • (1996) Interactive Computer Animation , pp. 40-70
    • Boulic, R.1    Mas, R.2
  • 16
    • 84943240386 scopus 로고    scopus 로고
    • Reaching volumes generated by means of octal trees and cartesian constraints
    • Rodriguez, I., Peinado, M., Boulic, R., Meziat, D.: Reaching volumes generated by means of octal trees and cartesian constraints. In: CGI 2003. (2003)
    • (2003) CGI 2003
    • Rodriguez, I.1    Peinado, M.2    Boulic, R.3    Meziat, D.4
  • 18
    • 84962171721 scopus 로고    scopus 로고
    • Realistic synthesis of novel human movements from a database of motion capture examples
    • Tanco, L., Hilton, A.: Realistic synthesis of novel human movements from a database of motion capture examples. In: Workshop on Human Motion. (2000) 137-142
    • (2000) Workshop on Human Motion , pp. 137-142
    • Tanco, L.1    Hilton, A.2
  • 20
    • 0029206091 scopus 로고
    • Multi-level direction of autonomous creatures for real-time virtual environments
    • Blumberg, B., Galyean, T.: Multi-level direction of autonomous creatures for real-time virtual environments. In: SIGGRAPH 1995. (1995)
    • (1995) SIGGRAPH 1995
    • Blumberg, B.1    Galyean, T.2
  • 24
    • 9444251302 scopus 로고    scopus 로고
    • Organization of the Nervous System, Kimball's Biology Pages
    • Kimball, J.: (Organization of the Nervous System, Kimball's Biology Pages. 2003) http://users.rcn.com/jkimball.ma.ultranet/BiologyPages.
    • (2003)
    • Kimball, J.1
  • 25
    • 9444253084 scopus 로고    scopus 로고
    • The humanoid animation working group
    • H-Anim: (The humanoid animation working group. http://www.h-anim.org)
  • 28
    • 9444234687 scopus 로고    scopus 로고
    • Shout3D: (Shout3D, Eyematic Interfaces Inc. (2001)) http://www.shout3d. com.
    • (2001)


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.