메뉴 건너뛰기




Volumn 2, Issue , 2015, Pages 247-257

ANIME AND MANGA FANDOM: YOUNG PEOPLE’S MULTILITERACIES MADE VISIBLE

Author keywords

[No Author keywords available]

Indexed keywords


EID: 85145851683     PISSN: None     EISSN: None     Source Type: Book    
DOI: 10.4324/9781315759616-38     Document Type: Chapter
Times cited : (10)

References (55)
  • 1
    • 12944276959 scopus 로고    scopus 로고
    • Manga literacy: Popular culture and the reading habits of Japanese college students
    • Allen, K., & Ingulsrud, J. (2003). Manga literacy: Popular culture and the reading habits of Japanese college students. Journal of Adolescent and Adult Literacy, 46, 674-683.
    • (2003) Journal of Adolescent and Adult Literacy , vol.46 , pp. 674-683
    • Allen, K.1    Ingulsrud, J.2
  • 3
    • 3343010952 scopus 로고    scopus 로고
    • Literacy identity work: Playing to learn with popular media
    • Alvermann, D., & Heron, C. (2001). Literacy identity work: Playing to learn with popular media. Journal of Adolescent and Adult Literacy, 45, 118-122.
    • (2001) Journal of Adolescent and Adult Literacy , vol.45 , pp. 118-122
    • Alvermann, D.1    Heron, C.2
  • 5
    • 85145836972 scopus 로고    scopus 로고
    • Increasing popularity of anime in American culture
    • July 7, Retrieved September 2, 2004, from LexisNexis Academic database
    • Brand, M. (2004, July 7). Increasing popularity of anime in American culture. National Public Radio. Retrieved September 2, 2004, from LexisNexis Academic database.
    • (2004) National Public Radio
    • Brand, M.1
  • 6
    • 84909179980 scopus 로고    scopus 로고
    • Variation in language and the use of language across contexts
    • J. Flood, D. Lapp, J. Squire, & J. Jensen (Eds.), Mahwah, NJ: Erlbaum
    • Brock, C., Boyd, F., & Moore, J. (2003). Variation in language and the use of language across contexts. In J. Flood, D. Lapp, J. Squire, & J. Jensen (Eds.), Handbook of research on teaching the English language arts (pp. 446-458). Mahwah, NJ: Erlbaum.
    • (2003) Handbook of research on teaching the English language arts , pp. 446-458
    • Brock, C.1    Boyd, F.2    Moore, J.3
  • 7
    • 0037407349 scopus 로고    scopus 로고
    • Gotta catch ‘em all: Structure, agency, and pedagogy in children’s media culture
    • Buckingham, D., & Sefton-Green, J. (2003). Gotta catch ‘em all: Structure, agency, and pedagogy in children’s media culture. Media, Culture, and Society, 25, 379-399.
    • (2003) Media, Culture, and Society , vol.25 , pp. 379-399
    • Buckingham, D.1    Sefton-Green, J.2
  • 8
    • 85145818639 scopus 로고    scopus 로고
    • It’s all in the cards
    • Burke, J. (2002). It’s all in the cards. Voices from the Middle, 10(1), 54-55.
    • (2002) Voices from the Middle , vol.10 , Issue.1 , pp. 54-55
    • Burke, J.1
  • 10
    • 10644252085 scopus 로고    scopus 로고
    • Considering genre in the digital literacy classroom
    • Retrieved December 2, 2004, from
    • Chandler-Olcott, K., & Mahar, D. (2001). Considering genre in the digital literacy classroom. Reading Online, 5(4). Retrieved December 2, 2004, from http://www.readingonline.org/electronic/elec_index.asp?HREF=/electronic/chandler/index.html
    • (2001) Reading Online , vol.5 , Issue.4
    • Chandler-Olcott, K.1    Mahar, D.2
  • 11
    • 10644266604 scopus 로고    scopus 로고
    • Tech-savviness meets Multiliteracies:An exploration of adolescent girls’ technology-mediated literacy practices
    • Chandler-Olcott, K., & Mahar, D. (2003a). Tech-savviness meets Multiliteracies:An exploration of adolescent girls’ technology-mediated literacy practices. Reading Research Quarterly, 38, 356-385.
    • (2003) Reading Research Quarterly , vol.38 , pp. 356-385
    • Chandler-Olcott, K.1    Mahar, D.2
  • 12
    • 10644247883 scopus 로고    scopus 로고
    • Adolescents’ anime-inspired fanfictions: An exploration of multiliteracies
    • Chandler-Olcott, K., & Mahar, D. (2003b). Adolescents’ anime-inspired fanfictions: An exploration of multiliteracies. Journal of Adolescent and Adult Literacy, 46, 556-566.
    • (2003) Journal of Adolescent and Adult Literacy , vol.46 , pp. 556-566
    • Chandler-Olcott, K.1    Mahar, D.2
  • 15
    • 14844320256 scopus 로고    scopus 로고
    • Using graphic novels, anime, and the Internet in an urban high school
    • Frey, N., & Fisher, D. (2004). Using graphic novels, anime, and the Internet in an urban high school. English Journal, 93(3), 19-26.
    • (2004) English Journal , vol.93 , Issue.3 , pp. 19-26
    • Frey, N.1    Fisher, D.2
  • 16
    • 85080591383 scopus 로고    scopus 로고
    • The anime revelation
    • Halsall, J. (2004). The anime revelation. School Library Journal, 50(8), 6-12.
    • (2004) School Library Journal , vol.50 , Issue.8 , pp. 6-12
    • Halsall, J.1
  • 19
    • 85145861011 scopus 로고    scopus 로고
    • Girl power: Young women are driving one of the hottest trends in pop culture
    • July 28, Retrieved September 8, 2004, from ProQuest database
    • Jones, V. (2004, July 28). Girl power: Young women are driving one of the hottest trends in pop culture. Boston Globe. Retrieved September 8, 2004, from ProQuest database.
    • (2004) Boston Globe
    • Jones, V.1
  • 20
    • 0036618725 scopus 로고    scopus 로고
    • The world of Japanese ladies’ comics: From romantic fantasy to lustful perversion
    • Ito, K. (2002). The world of Japanese ladies’ comics: From romantic fantasy to lustful perversion. Journal of Popular Culture, 36(1), 68-85.
    • (2002) Journal of Popular Culture , vol.36 , Issue.1 , pp. 68-85
    • Ito, K.1
  • 21
    • 27844502766 scopus 로고    scopus 로고
    • How “Japanese” is Pokemon?
    • J. Tobin (Ed.), Durham, NC: Duke University Press
    • Iwabuchi, K. (2004). How “Japanese” is Pokemon? In J. Tobin (Ed.), Pikachu’s global adventure: The rise and fall of Pokemon (pp. 53-79). Durham, NC: Duke University Press.
    • (2004) Pikachu’s global adventure: The rise and fall of Pokemon , pp. 53-79
    • Iwabuchi, K.1
  • 26
    • 0038555207 scopus 로고    scopus 로고
    • Literacy and the design of the self: A case study of a teenager writing on the Internet
    • Lam, W. S. E. (2000). Literacy and the design of the self: A case study of a teenager writing on the Internet. TESOL Quarterly, 34(3), 457-482.
    • (2000) TESOL Quarterly , vol.34 , Issue.3 , pp. 457-482
    • Lam, W.S.E.1
  • 27
    • 85071545019 scopus 로고    scopus 로고
    • Literacy and technology: Deictic consequences for literacy education in an information age
    • M. L. Kamil, P. B. Mosenthal, P. D. Pearson, & R. Barr (Eds.), Mahwah, NJ: Erlbaum
    • Leu, D. J. (2000). Literacy and technology: Deictic consequences for literacy education in an information age. In M. L. Kamil, P. B. Mosenthal, P. D. Pearson, & R. Barr (Eds.), Handbook of reading research, Volume III (pp. 743-770). Mahwah, NJ: Erlbaum.
    • (2000) Handbook of reading research, Volume III , pp. 743-770
    • Leu, D.J.1
  • 28
    • 0012041387 scopus 로고    scopus 로고
    • Cyber-schooling and technological change
    • B. Cope & M. Kalantzis (Eds.), London: Routledge
    • Luke, C. (2000). Cyber-schooling and technological change. In B. Cope & M. Kalantzis (Eds.), Multiliteracies: Literacy learning and the design of social futures (pp. 69-91). London: Routledge.
    • (2000) Multiliteracies: Literacy learning and the design of social futures , pp. 69-91
    • Luke, C.1
  • 29
    • 34547357004 scopus 로고    scopus 로고
    • Drawing a crowd: Graphic novel events are great ways to generate excitement
    • MacDonald, H. (2004). Drawing a crowd: Graphic novel events are great ways to generate excitement. School Library Journal, 50(8), 20-22.
    • (2004) School Library Journal , vol.50 , Issue.8 , pp. 20-22
    • MacDonald, H.1
  • 30
    • 33947106216 scopus 로고    scopus 로고
    • Bringing the outside in: One teacher’s ride on the anime highway
    • Mahar, D. (2003). Bringing the outside in: One teacher’s ride on the anime highway. Language Arts, 81(2), 110-117.
    • (2003) Language Arts , vol.81 , Issue.2 , pp. 110-117
    • Mahar, D.1
  • 31
    • 0038399209 scopus 로고    scopus 로고
    • Pop culture pedagogy and the ends of school
    • Mahiri, J. (2000/2001). Pop culture pedagogy and the ends of school. Journal of Adolescent and Adult Literacy, 44, 382-385.
    • (2000) Journal of Adolescent and Adult Literacy , vol.44 , pp. 382-385
    • Mahiri, J.1
  • 34
    • 0032704752 scopus 로고    scopus 로고
    • Learning biochemistry through manga: Helping students learn and remember, and making lectures more exciting
    • Nagata, R. (1999). Learning biochemistry through manga: Helping students learn and remember, and making lectures more exciting. Biochemical Education, 27, 200-203.
    • (1999) Biochemical Education , vol.27 , pp. 200-203
    • Nagata, R.1
  • 36
    • 85145845662 scopus 로고    scopus 로고
    • Japanese anime and its American fans
    • Retrieved September 8, 2004, from ProQuest database
    • Napier, S., & Okada, T. (2003). Japanese anime and its American fans. Japan Echo. Retrieved September 8, 2004, from ProQuest database.
    • (2003) Japan Echo
    • Napier, S.1    Okada, T.2
  • 37
    • 0030554830 scopus 로고    scopus 로고
    • A pedagogy of multiliteracies: Designing social futures
    • New London Group. (1996). A pedagogy of multiliteracies: Designing social futures. Harvard Educational Review, 66(1), 60-92.
    • (1996) Harvard Educational Review , vol.66 , Issue.1 , pp. 60-92
  • 42
    • 85145849365 scopus 로고    scopus 로고
    • Student already knew that Japan is “cool” [Letter to the editor]
    • June 7
    • Smith, T. (2004, June 7). Student already knew that Japan is “cool” [Letter to the editor]. Syracuse Post-Standard, p. A7.
    • (2004) Syracuse Post-Standard , pp. A7
    • Smith, T.1
  • 44
    • 17844377488 scopus 로고    scopus 로고
    • Shojo manga: Something for girls
    • Thorn, M. (2001). Shojo manga: Something for girls. Japan Quarterly, 48(3), 43-51.
    • (2001) Japan Quarterly , vol.48 , Issue.3 , pp. 43-51
    • Thorn, M.1
  • 45
    • 0013204566 scopus 로고    scopus 로고
    • An American otaku (or, a boy’s virtual life on the Net)
    • J. Sefton-Green (Ed.), London: UCL
    • Tobin, J. (1998). An American otaku (or, a boy’s virtual life on the Net). In J. Sefton-Green (Ed.), Digital diversions: Youth culture in the age of multimedia (pp. 106-127). London: UCL.
    • (1998) Digital diversions: Youth culture in the age of multimedia , pp. 106-127
    • Tobin, J.1
  • 48
    • 84949592002 scopus 로고    scopus 로고
    • Masculinity, maturity, and the end of Pokemon
    • J. Tobin (Ed.), Durham, NC: Duke University Press
    • Tobin, S. (2004). Masculinity, maturity, and the end of Pokemon. In J. Tobin (Ed.), Pikachu’s global adventure: The rise and fall of Pokemon (pp. 241-256). Durham, NC: Duke University Press.
    • (2004) Pikachu’s global adventure: The rise and fall of Pokemon , pp. 241-256
    • Tobin, S.1
  • 50
    • 33646513800 scopus 로고    scopus 로고
    • What Pokemon can teach us about learning and literacy
    • Vasquez, V. (2003). What Pokemon can teach us about learning and literacy. Language Arts, 81(2), 118-125.
    • (2003) Language Arts , vol.81 , Issue.2 , pp. 118-125
    • Vasquez, V.1
  • 51
    • 85145823251 scopus 로고    scopus 로고
    • Kent State anime club proves animation not just for kids
    • February 24, Retrieved October 18, 2004, from LexisNexis Academic database
    • Vidmar, J. (2004, February 24). Kent State anime club proves animation not just for kids. Daily Kent Stater. Retrieved October 18, 2004, from LexisNexis Academic database.
    • (2004) Daily Kent Stater
    • Vidmar, J.1
  • 52
    • 33749179321 scopus 로고    scopus 로고
    • Manga mania: Japanese graphic novels finding booming fan base in US
    • June 15, Retrieved October 18, 2004, from LexisNexis Academic database
    • Wheeler, S. (2004, June 15). Manga mania: Japanese graphic novels finding booming fan base in US. Denver Post. Retrieved October 18, 2004, from LexisNexis Academic database.
    • (2004) Denver Post
    • Wheeler, S.1
  • 53
    • 84903003940 scopus 로고    scopus 로고
    • The multiple identities of Pokemon fans
    • J. Tobin (Ed.), Durham, NC: Duke University Press
    • Willett, R. (2004). The multiple identities of Pokemon fans. In J. Tobin (Ed.), Pikachu’s global adventure: The rise and fall of Pokemon (pp. 226-240). Durham, NC: Duke University Press.
    • (2004) Pikachu’s global adventure: The rise and fall of Pokemon , pp. 226-240
    • Willett, R.1
  • 54
    • 85145858948 scopus 로고    scopus 로고
    • Library film fest aimed at teenagers; Japanese animation hopes to reel ‘em in
    • October 9, Retrieved September 21, 2004, from ProQuest database
    • Williams, L. P. (2003, October 9). Library film fest aimed at teenagers; Japanese animation hopes to reel ‘em in. Times-Picayune. Retrieved September 21, 2004, from ProQuest database.
    • (2003) Times-Picayune
    • Williams, L.P.1
  • 55
    • 85145829629 scopus 로고    scopus 로고
    • Comic book publisher switches a deal to HarperCollins
    • March 28, Retrieved May 24, 2006, from New York State Newspapers via Thomson Gale database
    • Wyatt, Edward. (2006, March 28). Comic book publisher switches a deal to HarperCollins. The New York Times, p. c7. Retrieved May 24, 2006, from New York State Newspapers via Thomson Gale database.
    • (2006) The New York Times , pp. c7
    • Wyatt, E.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.