-
1
-
-
33751178914
-
Serious Games: Games That Educate, Train and Inform
-
Thomson Course Technology Boston
-
[1] Michael, D., Chen, S., Serious Games: Games That Educate, Train and Inform. 2006, Thomson Course Technology, Boston.
-
(2006)
-
-
Michael, D.1
Chen, S.2
-
2
-
-
77953993424
-
Moving Learning Games Forward; Obstacles, Opportunities & Openness
-
MIT-The Education Arcade Boston Retrieved from
-
[2] Klopfler, E., Osterweil, S., Salen, K., Moving Learning Games Forward; Obstacles, Opportunities & Openness. 2009, MIT-The Education Arcade, Boston Retrieved from http://education.mit.edu/papers/MovingLearningGamesForward_EdArcade.pdf.
-
(2009)
-
-
Klopfler, E.1
Osterweil, S.2
Salen, K.3
-
3
-
-
79960222478
-
The Complete Guide to Simulations and Serious Games: How the Most Valuable Content Will Be Created in the Age Beyond Gutenberg to Google
-
Pfeiffer San Francisco
-
[3] Aldrich, C., The Complete Guide to Simulations and Serious Games: How the Most Valuable Content Will Be Created in the Age Beyond Gutenberg to Google. 2009, Pfeiffer, San Francisco.
-
(2009)
-
-
Aldrich, C.1
-
4
-
-
18944397061
-
Engaging by design: how engagement strategies in popular computer and video games can inform instructional design
-
[4] Dickey, M.D., Engaging by design: how engagement strategies in popular computer and video games can inform instructional design. Educ. Technol. Res. Dev. 53:2 (2005), 67–83.
-
(2005)
Educ. Technol. Res. Dev.
, vol.53
, Issue.2
, pp. 67-83
-
-
Dickey, M.D.1
-
5
-
-
2542535765
-
What Videogames Have to Teach Us About Learning and Literacy
-
Palgrave Macmillan New York
-
[5] Gee, J.P., What Videogames Have to Teach Us About Learning and Literacy. 2003, Palgrave Macmillan, New York.
-
(2003)
-
-
Gee, J.P.1
-
6
-
-
0003806577
-
The Tacit Dimension
-
University of Chicago Press Chicago
-
[6] Polanyi, M., The Tacit Dimension. 1996, University of Chicago Press, Chicago.
-
(1996)
-
-
Polanyi, M.1
-
7
-
-
27744543717
-
Patterns in Game Design
-
Charles River Media Hingham
-
[7] Björk, S., Holopainen, J., Patterns in Game Design. 2005, Charles River Media, Hingham.
-
(2005)
-
-
Björk, S.1
Holopainen, J.2
-
8
-
-
84924586067
-
Serious games for education and training
-
Retrieved from
-
[8] De Gloria, A., Bellotti, F., Berta, R., Serious games for education and training. Int. J. Serious Games, 1(1), 2014 Retrieved from http://journal.seriousgamessociety.org/.
-
(2014)
Int. J. Serious Games
, vol.1
, Issue.1
-
-
De Gloria, A.1
Bellotti, F.2
Berta, R.3
-
9
-
-
51249116853
-
Serious games for higher education: a framework for reducing design complexity
-
[9] Westera, W., Nadolski, R., Hummel, H., Wopereis, I., Serious games for higher education: a framework for reducing design complexity. J. Comput.-Assisted Learn. 24:5 (2008), 420–432.
-
(2008)
J. Comput.-Assisted Learn.
, vol.24
, Issue.5
, pp. 420-432
-
-
Westera, W.1
Nadolski, R.2
Hummel, H.3
Wopereis, I.4
-
10
-
-
8644230883
-
Rules of Play, Game Design Fundamentals
-
MIT Press Cambridge, MA
-
[10] Salen, K., Zimmerman, E., Rules of Play, Game Design Fundamentals. 2004, MIT Press, Cambridge, MA.
-
(2004)
-
-
Salen, K.1
Zimmerman, E.2
-
11
-
-
84962774783
-
Games are motivating, areńt they? Disputing the arguments for digital game-based learning
-
Retrieved from
-
[11] Westera, W., Games are motivating, areńt they? Disputing the arguments for digital game-based learning. Int. J. Serious Games, 2(2), 2015 Retrieved from http://journal.seriousgamessociety.org/.
-
(2015)
Int. J. Serious Games
, vol.2
, Issue.2
-
-
Westera, W.1
-
12
-
-
84922838855
-
Computational and Mathemathical Modelling in the Social Sciences
-
Cambridge University Press New York
-
[12] De Marchi, S., Computational and Mathemathical Modelling in the Social Sciences. 2005, Cambridge University Press, New York.
-
(2005)
-
-
De Marchi, S.1
-
13
-
-
85007604170
-
Empirical Implications of Theoretical Modelling (Report of the Political Sciences Programme, Directorate for Social, Behavioral and Economic Sciences)
-
National Science Foundation Arlington
-
[13] Achen, C., Empirical Implications of Theoretical Modelling (Report of the Political Sciences Programme, Directorate for Social, Behavioral and Economic Sciences)., 2005, National Science Foundation, Arlington.
-
(2005)
-
-
Achen, C.1
-
14
-
-
85007514773
-
Top Breakthroughs in computational science [Special issue]
-
Retrieved from
-
[14] Mezzacappa, A., Top Breakthroughs in computational science [Special issue]. Retrieved from Sci. Discov. Through Adv. Comput. 11 (2009), 32–33 http://www.scidacreview.org/0901/pdf/bt.pdf.
-
(2009)
Sci. Discov. Through Adv. Comput.
, vol.11
, pp. 32-33
-
-
Mezzacappa, A.1
-
15
-
-
85145525676
-
Design research from a technology perspective
-
J. Van den Akker K. Gravemeijer S. McKenney N. Nieveen Routledge New York
-
[15] Reeves, T., Design research from a technology perspective. Van den Akker, J., Gravemeijer, K., McKenney, S., Nieveen, N., (eds.) Educational Design Research, 2006, Routledge, New York, 52–66.
-
(2006)
Educational Design Research
, pp. 52-66
-
-
Reeves, T.1
-
16
-
-
84962690376
-
RAGE architecture for reusable serious gaming technology Components
-
Advance online publication, 10.1155/2016/5680526. Retrieved from
-
[16] Van der Vegt, W., Westera, W., Nyamsuren, E., Georgiev, A., Martínez Ortiz, I., RAGE architecture for reusable serious gaming technology Components. Int. J. Comput. Games Technol., 2016 Advance online publication, 10.1155/2016/5680526. Retrieved from http://www.hindawi.com/journals/ijcgt/2016/5680526/.
-
(2016)
Int. J. Comput. Games Technol.
-
-
Van der Vegt, W.1
Westera, W.2
Nyamsuren, E.3
Georgiev, A.4
Martínez Ortiz, I.5
-
17
-
-
0003936697
-
Technology, Open Learning and Distance Education
-
Routledge London/New York
-
[17] Bates, A., Technology, Open Learning and Distance Education. 1991, Routledge, London/New York.
-
(1991)
-
-
Bates, A.1
-
18
-
-
0842310176
-
Managing Technological Change: Strategies For College And University Leaders
-
Jossey Bass/John Wiley San Francisco
-
[18] Bates, A., Managing Technological Change: Strategies For College And University Leaders. 2000, Jossey Bass/John Wiley, San Francisco.
-
(2000)
-
-
Bates, A.1
-
19
-
-
0003842342
-
Knowledge Management in the Learning Society
-
OECD – Organisation for Economic Co-operation and Development Paris
-
[19] CERI, Knowledge Management in the Learning Society. 2000, OECD – Organisation for Economic Co-operation and Development, Paris.
-
(2000)
-
-
CERI1
-
20
-
-
84857686247
-
The eventful genesis of educational media
-
[20] Westera, W., The eventful genesis of educational media. Educ. Inf. Technol. 17:3 (2012), 345–360.
-
(2012)
Educ. Inf. Technol.
, vol.17
, Issue.3
, pp. 345-360
-
-
Westera, W.1
-
21
-
-
84871813445
-
P-values and statistical practice
-
[21] Gelman, A., P-values and statistical practice. Epidemiology 24:1 (2013), 69–72.
-
(2013)
Epidemiology
, vol.24
, Issue.1
, pp. 69-72
-
-
Gelman, A.1
-
22
-
-
84888364305
-
Revised standards for statistical evidence
-
Retrieved from
-
[22] Johnson, V.E., Revised standards for statistical evidence. PNAS – Proc. Natl. Acad. Sci. 110:48 (2013), 19313–19317, 10.1073/pnas.1313476110 Retrieved from http://www.pnas.org/content/110/48/19313.
-
(2013)
PNAS – Proc. Natl. Acad. Sci.
, vol.110
, Issue.48
, pp. 19313-19317
-
-
Johnson, V.E.1
-
23
-
-
84859648632
-
A systematic literature review of empirical evidence on computer games and serious games
-
[23] Connolly, T.M., Boyle, E.A., MacArthur, E., Hainey, T., Boyle, J.M., A systematic literature review of empirical evidence on computer games and serious games. Comput. Educ. 59:2 (2013), 661–686, 10.1016/j.compedu.2012.03.004.
-
(2013)
Comput. Educ.
, vol.59
, Issue.2
, pp. 661-686
-
-
Connolly, T.M.1
Boyle, E.A.2
MacArthur, E.3
Hainey, T.4
Boyle, J.M.5
-
24
-
-
79958141924
-
Practical, appropriate, empirically-validated guidelines for designing educational games
-
[24] Linehan, C., Kirman, B., Lawson, S., Chan, G., Practical, appropriate, empirically-validated guidelines for designing educational games. CHI ‘11 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, ACM, New York, 2011, 979–988, 10.1145/1978942.1979229.
-
(2011)
CHI ‘11 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, ACM, New York
, pp. 979-988
-
-
Linehan, C.1
Kirman, B.2
Lawson, S.3
Chan, G.4
-
25
-
-
85007547113
-
Tic-Tac-Toe (Naughts and Crosses, Cheese and Crackers, Etc.), Mathematical Recreations Website
-
Retrieved from
-
[25] Schaeffer, S., Tic-Tac-Toe (Naughts and Crosses, Cheese and Crackers, Etc.), Mathematical Recreations Website. 2002 Retrieved from http://www.mathrec.org/old/2002jan/solutions.html.
-
(2002)
-
-
Schaeffer, S.1
-
26
-
-
0002027198
-
Intelligence: knowns and unknowns
-
[26] Neisser, U., Boodoo, G., Bouchard, T.J. Jr., Wade Boykin, A.W., Brody, N., Ceci, S.J., Halpern, D.F., Loehlin, J.C., Perlo, R., Sternberg, R.J., Urbina, S., Intelligence: knowns and unknowns. Am. Psychol. 51:2 (1996), 77–101.
-
(1996)
Am. Psychol.
, vol.51
, Issue.2
, pp. 77-101
-
-
Neisser, U.1
Boodoo, G.2
Bouchard, T.J.3
Wade Boykin, A.W.4
Brody, N.5
Ceci, S.J.6
Halpern, D.F.7
Loehlin, J.C.8
Perlo, R.9
Sternberg, R.J.10
Urbina, S.11
-
28
-
-
0003816657
-
Motivation in Education: Theory, Research and Applications
-
Prentice Hall Englewood Cliffs NJ
-
[28] Pintrich, P.R., Schunk, D.H., Motivation in Education: Theory, Research and Applications. 1996, Prentice Hall Englewood Cliffs, NJ.
-
(1996)
-
-
Pintrich, P.R.1
Schunk, D.H.2
-
29
-
-
85043751872
-
Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being
-
[29] Ryan, R.M., Deci, E.L., Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. Am. Psychol. 55:1 (2000), 68–78.
-
(2000)
Am. Psychol.
, vol.55
, Issue.1
, pp. 68-78
-
-
Ryan, R.M.1
Deci, E.L.2
-
30
-
-
0001867917
-
J.M. keller, development and use of the ARCS model of motivational design
-
[30] J.M. keller, development and use of the ARCS model of motivational design. J. Instr. Dev. 10:3 (1987), 2–10.
-
(1987)
J. Instr. Dev.
, vol.10
, Issue.3
, pp. 2-10
-
-
-
31
-
-
46849119233
-
First principles of motivation to learn and e3-learning
-
[31] Keller, J.M., First principles of motivation to learn and e3-learning. Distance Educ. 29 (2008), 175–185.
-
(2008)
Distance Educ.
, vol.29
, pp. 175-185
-
-
Keller, J.M.1
-
32
-
-
0003574346
-
Taxonomy for Learning, Teaching, and Assessing: A Revision of Bloom's Taxonomy of Educational Objectives
-
Longman New York
-
[32] L.W.Anderson, D.R., Krathwohl, A., Taxonomy for Learning, Teaching, and Assessing: A Revision of Bloom's Taxonomy of Educational Objectives. 2001, Longman, New York.
-
(2001)
-
-
L.W.Anderson, D.R.1
Krathwohl, A.2
-
33
-
-
84971260631
-
Taxonomy of Educational Objectives: The Cognitive Domain
-
Longman New York
-
[33] Bloom, B.S., Engelhart, M.D., Furst, E.J., Hill, H.W., Krathwohl, D.R., Taxonomy of Educational Objectives: The Cognitive Domain. 1956, Longman, New York.
-
(1956)
-
-
Bloom, B.S.1
Engelhart, M.D.2
Furst, E.J.3
Hill, H.W.4
Krathwohl, D.R.5
-
34
-
-
0001612558
-
Instructional psychology
-
[34] Pintrich, P.R., Cross, D.R., Kozma, R.B., McKeachie, W.J., Instructional psychology. Annu. Rev. Psychol. 37 (1986), 611–651.
-
(1986)
Annu. Rev. Psychol.
, vol.37
, pp. 611-651
-
-
Pintrich, P.R.1
Cross, D.R.2
Kozma, R.B.3
McKeachie, W.J.4
-
35
-
-
85071141189
-
Learning by doing
-
C.M. Reigeluth Lawrence Erlbaum Associates Mahwah, NJ
-
[35] Schank, R.C., Berman, T.R., Macpherson, K.A., Learning by doing. Reigeluth, C.M., (eds.) Instructional-Design Theories and Models: A New Paradigm of Instructional Theory, vol. 2, 1999, Lawrence Erlbaum Associates, Mahwah, NJ, 161–181.
-
(1999)
Instructional-Design Theories and Models: A New Paradigm of Instructional Theory
, vol.2
, pp. 161-181
-
-
Schank, R.C.1
Berman, T.R.2
Macpherson, K.A.3
-
36
-
-
0030360217
-
Personality traits, learning strategies, and performance
-
[36] Blickle, G., Personality traits, learning strategies, and performance. Eur. J. Personal. 10 (1996), 337–352.
-
(1996)
Eur. J. Personal.
, vol.10
, pp. 337-352
-
-
Blickle, G.1
-
37
-
-
0004122446
-
Facial Action Coding System: Investigator's Guide
-
A Human Face Douglas, AZ
-
[37] Ekman, P., Friesen, W.V., Facial Action Coding System: Investigator's Guide. 1978, A Human Face, Douglas, AZ.
-
(1978)
-
-
Ekman, P.1
Friesen, W.V.2
-
38
-
-
84873331376
-
Player typology in theory and practice
-
[38] Bateman, C., Lowenhaupt, R., Nacke, L.E., Player typology in theory and practice. Proceedings of the 2011 DiGRA International Conference: Think Design Play, Digital Games Research Association, Utrecht, 2011.
-
(2011)
Proceedings of the 2011 DiGRA International Conference: Think Design Play, Digital Games Research Association, Utrecht
-
-
Bateman, C.1
Lowenhaupt, R.2
Nacke, L.E.3
-
39
-
-
0001942419
-
Learning and teaching styles in engineering education
-
Retrieved from
-
[39] Felder, R.M., Silverman, L.K., Learning and teaching styles in engineering education. Eng. Educ. 78:7 (1998), 674–681 Retrieved from http://www.ncsu.edu/felderpublic/Papers/LS-1988. pdf.
-
(1998)
Eng. Educ.
, vol.78
, Issue.7
, pp. 674-681
-
-
Felder, R.M.1
Silverman, L.K.2
-
40
-
-
84880969232
-
Are Learning Styles Invalid? (Hint: No!)
-
On-Course Newsletter Sept. 27. Retrieved from
-
[40] Felder, R.M., Are Learning Styles Invalid? (Hint: No!). 2010 On-Course Newsletter Sept. 27. Retrieved from http://www4.ncsu.edu/unity/lockers/users/f/felder/public/Papers/LS_Validity(On-Course).pdf.
-
(2010)
-
-
Felder, R.M.1
-
41
-
-
0003440801
-
Experiential Learning Experience as the Source of Learning and Development
-
Prentice-Hall Englewood Cliffs NJ
-
[41] Kolb, D.A., Experiential Learning Experience as the Source of Learning and Development. 1984, Prentice-Hall Englewood Cliffs, NJ.
-
(1984)
-
-
Kolb, D.A.1
-
42
-
-
84864697012
-
Learning dispositions and transferable competencies: pedagogy, modelling and learning analytics
-
[42] Buckingham Shum, S., Deakin Crick, R., Learning dispositions and transferable competencies: pedagogy, modelling and learning analytics. Proceedings of the 2nd International Conference on Learning Analytics & Knowledge, ACM, New York, 2012, 92–101, 10.1145/2330601.2330629.
-
(2012)
Proceedings of the 2nd International Conference on Learning Analytics & Knowledge, ACM, New York
, pp. 92-101
-
-
Buckingham Shum, S.1
Deakin Crick, R.2
-
43
-
-
0003665743
-
Flow The Psychology of Optimal Experience
-
Harper Perennial New York
-
[43] Csikszentmihalyi, M., Flow The Psychology of Optimal Experience. 1991, Harper Perennial, New York.
-
(1991)
-
-
Csikszentmihalyi, M.1
-
45
-
-
33751320252
-
Competence-based knowledge structures for personalised learning
-
[45] Heller, J., Steiner, C., Hockemeyer, C., Albert, D., Competence-based knowledge structures for personalised learning. Int. J. E-Learn. 5:1 (2006), 75–88.
-
(2006)
Int. J. E-Learn.
, vol.5
, Issue.1
, pp. 75-88
-
-
Heller, J.1
Steiner, C.2
Hockemeyer, C.3
Albert, D.4
-
46
-
-
84880034875
-
Measuring and Supporting Learning in Games: Stealth Assessment
-
The MIT Press Cambridge, MA
-
[46] Shute, V.J., Ventura, M., Measuring and Supporting Learning in Games: Stealth Assessment. 2013, The MIT Press, Cambridge, MA.
-
(2013)
-
-
Shute, V.J.1
Ventura, M.2
-
47
-
-
0002638527
-
The traveling-salesman problem
-
[47] Flood, M.M., The traveling-salesman problem. Oper. Res. 4 (1956), 61–75.
-
(1956)
Oper. Res.
, vol.4
, pp. 61-75
-
-
Flood, M.M.1
-
48
-
-
0003503558
-
Assessment of Prior Knowledge as a Determinant for Future Learning: The Use of Prior Knowledge State Tests and Knowledge Profiles
-
Lemma BV Utrecht/London
-
[48] Dochy, F.J.R.C., Assessment of Prior Knowledge as a Determinant for Future Learning: The Use of Prior Knowledge State Tests and Knowledge Profiles. 1992, Lemma BV, Utrecht/London.
-
(1992)
-
-
Dochy, F.J.R.C.1
-
49
-
-
84864876431
-
The Soar Cognitive Architecture
-
MIT Press Cambridge, MA
-
[49] Laird, J.E., The Soar Cognitive Architecture. 2012, MIT Press, Cambridge, MA.
-
(2012)
-
-
Laird, J.E.1
-
50
-
-
84928270341
-
The CLARION cognitive architecture: extending cognitive modeling to social simulation
-
R. Sun Cambridge University Press New York
-
[50] Sun, R., The CLARION cognitive architecture: extending cognitive modeling to social simulation. Sun, R., (eds.) Cognition and Multi-Agent Interaction, 2006, Cambridge University Press, New York, 79–102.
-
(2006)
Cognition and Multi-Agent Interaction
, pp. 79-102
-
-
Sun, R.1
-
51
-
-
0003488350
-
The Atomic Components of Thought
-
Erlbaum Mahwah, NJ
-
[51] Anderson, J.R., Lebière, C., The Atomic Components of Thought. 1998, Erlbaum, Mahwah, NJ.
-
(1998)
-
-
Anderson, J.R.1
Lebière, C.2
-
52
-
-
85007620446
-
COGENT: An environment for the development of cognitive models
-
U. Schmid J.F. Krems F. Wysotzki Pabst Science Publishers Lengerich (Germany)
-
[52] Cooper, R., Yule, P., Fox, J., Sutton, D., COGENT: An environment for the development of cognitive models. Schmid, U., Krems, J.F., Wysotzki, F., (eds.) A Cognitive Science Approach to Reasoning, Learning and Discovery, 1998, Pabst Science Publishers, Lengerich (Germany), 55–82.
-
(1998)
A Cognitive Science Approach to Reasoning, Learning and Discovery
, pp. 55-82
-
-
Cooper, R.1
Yule, P.2
Fox, J.3
Sutton, D.4
|