메뉴 건너뛰기




Volumn , Issue , 2011, Pages 1979-1988

Practical, appropriate, empirically-validated guidelines for designing educational games

Author keywords

Applied behaviour analysis; Behavioural psychology; Education; Educational games; Games design; Psychology; Serious games

Indexed keywords

BEHAVIORAL RESEARCH; GAME DESIGN; TEACHING;

EID: 79958141924     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1978942.1979229     Document Type: Conference Paper
Times cited : (142)

References (57)
  • 1
    • 0033475591 scopus 로고    scopus 로고
    • College teaching in legal education: Teaching method, students' time-on-task, and achievement
    • Admiraal, W., Wubbels, T., and Pilot, A. College teaching in legal education: Teaching method, students' time-on-task, and achievement. Research in Higher Education, 40 (1999), 687-704.
    • (1999) Research in Higher Education , vol.40 , pp. 687-704
    • Admiraal, W.1    Wubbels, T.2    Pilot, A.3
  • 2
    • 0000090763 scopus 로고    scopus 로고
    • The use of computer games as an educational tool: Identification of appropriate game types and game elements
    • Amory, A., Naicker, K., Vincent, J., and Adams, C. The use of computer games as an educational tool: identification of appropriate game types and game elements. British Journal of Educational Technology, 30 (1999), 311-321. (Pubitemid 129615929)
    • (1999) British Journal of Educational Technology , vol.30 , Issue.4 , pp. 311-321
    • Amory, A.1    Naicker, K.2    Vincent, J.3    Adams, C.4
  • 3
    • 0028504304 scopus 로고
    • Cooperative games: A way to modify aggressive and cooperative behaviors in young children
    • Bay-Hinitz, A.K., Peterson, R.F., and Quilittch, H.R. Cooperative games: a way to modify aggressive and cooperative behaviors in young children. Journal of Applied Behavior Analysis, 27 (1994), 435-446.
    • (1994) Journal of Applied Behavior Analysis , vol.27 , pp. 435-446
    • Bay-Hinitz, A.K.1    Peterson, R.F.2    Quilittch, H.R.3
  • 4
    • 0026129569 scopus 로고
    • High school driver education using peer tutors, direct instruction, and precision teaching
    • Bell, K. E., Young, K. R., Salzberg, C. L., and West, R. P. High school driver education using peer tutors, direct instruction, and precision teaching. Journal of Applied Behavior Analysis, 24 (1991), 45-51.
    • (1991) Journal of Applied Behavior Analysis , vol.24 , pp. 45-51
    • Bell, K.E.1    Young, K.R.2    Salzberg, C.L.3    West, R.P.4
  • 6
    • 79958135744 scopus 로고    scopus 로고
    • Bethesda Game Studios [PC], USA: Bethesda Softworks
    • Bethesda Game Studios (2008). Fallout 3. [PC], USA: Bethesda Softworks.
    • (2008) Fallout , vol.3
  • 10
    • 0003449626 scopus 로고    scopus 로고
    • (4 ed). Cornwall-on-Hudson, NY: Sloan Publishing
    • Catania, C. A. Learning, (4 ed). Cornwall-on-Hudson, NY: Sloan Publishing, 1998.
    • (1998) Learning
    • Catania, C.A.1
  • 12
    • 84972597345 scopus 로고
    • Reconsidering research on learning from media
    • Clark, R.E. Reconsidering research on learning from media. Review of Educational Research, 53, 4 (1983), 445-459.
    • (1983) Review of Educational Research , vol.53 , Issue.4 , pp. 445-459
    • Clark, R.E.1
  • 14
    • 33745872795 scopus 로고    scopus 로고
    • Video games and education (Education in the face of a "Parallel school")
    • Article 01
    • De Aguilera, M. and Méndiz, A. Video Games and Education (Education in the Face of a "Parallel School"). ACM Computers in Entertainment, 1, (2003), Article 01.
    • (2003) ACM Computers in Entertainment , vol.1
    • De Aguilera, M.1    Méndiz, A.2
  • 15
    • 50149104697 scopus 로고    scopus 로고
    • Educational video game design: A review of the literature
    • Dondlinger, M.J. Educational Video Game Design: A Review of the Literature. Journal of Applied Educational Technology, 4 (2007), 21-31.
    • (2007) Journal of Applied Educational Technology , vol.4 , pp. 21-31
    • Dondlinger, M.J.1
  • 17
    • 46449122790 scopus 로고    scopus 로고
    • Making educational computer games "Educational"
    • Fisch, S.M. Making Educational Computer Games "Educational". Proceedings of IDC '05, 56-61.
    • Proceedings of IDC '05 , pp. 56-61
    • Fisch, S.M.1
  • 19
    • 0021498764 scopus 로고
    • Teaching social/vocational skills to retarded adults with a modified table game: An analysis of generalization
    • Foxx, R.M., McMorrow, M.J., and Mennemeier, M. Teaching social/vocational skills to retarded adults with a modified table game: an analysis of generalization. Journal of Applied Behavior Analysis, 17 (1984), 343-352.
    • (1984) Journal of Applied Behavior Analysis , vol.17 , pp. 343-352
    • Foxx, R.M.1    McMorrow, M.J.2    Mennemeier, M.3
  • 21
    • 67549103767 scopus 로고    scopus 로고
    • Games, motivation, and learning: A research and practice model
    • Garris, R., Ahlers, R. and Driskell, J. E. Games, motivation, and learning: a research and practice model. Simulation & Gaming, 33 (2002), 441-467.
    • (2002) Simulation & Gaming , vol.33 , pp. 441-467
    • Garris, R.1    Ahlers, R.2    Driskell, J.E.3
  • 23
    • 40349092289 scopus 로고    scopus 로고
    • Learning by design: Good video games as learning machines
    • Gee, J.P. Learning by Design: Good video games as learning machines. E-Learning, 2 (2005), 5-16.
    • (2005) E-learning , vol.2 , pp. 5-16
    • Gee, J.P.1
  • 24
    • 33745866704 scopus 로고    scopus 로고
    • Games and simulations and their relationships to learning
    • Jonassen, D. H. Mahwah, NJ: IEA Publications., 2004
    • Gredler, M.E. Games and simulations and their relationships to learning. In Jonassen, D. H. (2004) Handbook of Research on Educational Communications and Technology (pp. 571-583). Mahwah, NJ: IEA Publications., 2004.
    • (2004) Handbook of Research on Educational Communications and Technology , pp. 571-583
    • Gredler, M.E.1
  • 26
    • 27844539379 scopus 로고
    • Relative and absolute strength of response as a function of frequency of reinforcement
    • Herrnstein, RJ. Relative and absolute strength of response as a function of frequency of reinforcement. Journal of the Experimental Analysis of Behavior, 4, 267-272, 1961.
    • (1961) Journal of the Experimental Analysis of Behavior , vol.4 , pp. 267-272
    • Herrnstein, R.J.1
  • 27
    • 0002906693 scopus 로고
    • Time-on-task reconsidered: Synthesis of research on time and learning
    • Karweit, N. Time-on-task reconsidered: Synthesis of research on time and learning. Educational Leadership, 41 (1984), 32-35.
    • (1984) Educational Leadership , vol.41 , pp. 32-35
    • Karweit, N.1
  • 31
    • 84876771011 scopus 로고    scopus 로고
    • More than just fun and games: Assessing the value of educational video games in the classroom
    • ACM Press
    • Lee, J., Luchini, K., Michael, B., Norris, C. and Soloway, E. More than just fun and games: Assessing the value of educational video games in the classroom. In Proceedings of CHI 2004, ACM Press (2004), 1375-1378.
    • (2004) Proceedings of CHI 2004 , pp. 1375-1378
    • Lee, J.1    Luchini, K.2    Michael, B.3    Norris, C.4    Soloway, E.5
  • 32
    • 0035189108 scopus 로고    scopus 로고
    • Management of chronic pediatric diseases with interactive health games: Theory and research findings
    • Lieberman, D. Management of chronic pediatric diseases with interactive health games: Theory and research findings. Journal of Ambulatory Care Management 24, (2001), 26-38. (Pubitemid 32012824)
    • (2001) Journal of Ambulatory Care Management , vol.24 , Issue.1 , pp. 26-38
    • Lieberman, D.A.1
  • 33
    • 0004612150 scopus 로고
    • From skinner to precision teaching: The child knows best
    • J. B. Jordan & L. S. Robbins (Eds.) Arlington, VA: Council for Exceptional Children
    • Lindsley, O. R. From Skinner to precision teaching: The child knows best. In J. B. Jordan & L. S. Robbins (Eds.), Let's try doing something else kind of thing, 1-11. Arlington, VA: Council for Exceptional Children, 1971.
    • (1971) Let's Try Doing Something Else Kind of Thing , pp. 1-11
    • Lindsley, O.R.1
  • 35
    • 84991198243 scopus 로고
    • Why aren't effective teaching tools widely adopted?
    • Lindsley, O.R. Why aren't effective teaching tools widely adopted? Journal of Applied Behavior Analysis, 259, (1992b), 21-26.
    • (1992) Journal of Applied Behavior Analysis , vol.259 , pp. 21-26
    • Lindsley, O.R.1
  • 37
    • 0023508704 scopus 로고
    • Behavioral treatment and normal educational and intellectual functioning in young autistic children
    • Lovaas, O. I. Behavioral treatment and normal educational and intellectual functioning in young autistic children. Journal of Consulting and Clinical Psychology, 55 (1987), 3-9.
    • (1987) Journal of Consulting and Clinical Psychology , vol.55 , pp. 3-9
    • Lovaas, O.I.1
  • 38
    • 49049148395 scopus 로고
    • Toward a theory of intrinsically motivating instruction
    • Malone, T. W. Toward a theory of intrinsically motivating instruction. Cognitive Science, 5 (1981), 333-369.
    • (1981) Cognitive Science , vol.5 , pp. 333-369
    • Malone, T.W.1
  • 39
    • 85084523926 scopus 로고
    • Making learning fun: A taxonomy of intrinsic motivations for learning
    • R. E. Snow & M. J. Farr (Eds.) Hilsdale, NJ: Erlbaum
    • Malone, T. W., & Lepper, M. R. (1987). Making learning fun: A taxonomy of intrinsic motivations for learning. In R. E. Snow & M. J. Farr (Eds.), Aptitute, Learning and Instruction: III. Conative and affective process analyses (pp. 223-253). Hilsdale, NJ: Erlbaum.
    • (1987) Aptitute, Learning and Instruction: III. Conative and Affective Process Analyses , pp. 223-253
    • Malone, T.W.1    Lepper, M.R.2
  • 40
    • 84970677890 scopus 로고
    • The effect of instructional computer games on continuing student motivation
    • Malouf, D.B. The effect of instructional computer games on continuing student motivation. Journal of Special Education, 21, (1987), 27-38.
    • (1987) Journal of Special Education , vol.21 , pp. 27-38
    • Malouf, D.B.1
  • 41
    • 34547271675 scopus 로고    scopus 로고
    • Games for science and engineering education
    • Mayo, M.J. Games for science and engineering education. Communications of the ACM, 50 (2007), 31-35.
    • (2007) Communications of the ACM , vol.50 , pp. 31-35
    • Mayo, M.J.1
  • 42
    • 84980291516 scopus 로고
    • Good-behavior game: A replication and systematic analysis
    • Medland M.B., and Stachnik, T.J. Good-behavior game: a replication and systematic analysis. Journal of Applied Behavior Analysis, 53 (1972), 45-51, 1979.
    • (1979) Journal of Applied Behavior Analysis , vol.53 , Issue.1972 , pp. 45-51
    • Medland, M.B.1    Stachnik, T.J.2
  • 46
    • 85065380010 scopus 로고    scopus 로고
    • Classification of learning outcomes: Evidence from the computer games literature
    • O'Neil, H.F., Wainess, R. and Baker, E.L. Classification of learning outcomes: evidence from the computer games literature. The Curriculum Journal, 16 (2005), 455 - 474.
    • (2005) The Curriculum Journal , vol.16 , pp. 455-474
    • O'Neil, H.F.1    Wainess, R.2    Baker, E.L.3
  • 47
    • 38749143269 scopus 로고    scopus 로고
    • Games for learning and learning from games
    • Pivec, M., and Kearney, P. Games for Learning and Learning from Games. Informatica, 31 (2007), 419-423. (Pubitemid 351184087)
    • (2007) Informatica (Ljubljana) , vol.31 , Issue.4 , pp. 419-423
    • Pivec, M.1    Kearney, P.2
  • 50
    • 34248085954 scopus 로고    scopus 로고
    • Simulations, games, and experience-based learning: The quest for a new paradigm for teaching and learning
    • Ruben, B.D. Simulations, Games, and Experience-Based Learning: The Quest for a New Paradigm for Teaching and Learning. Simulation & Gaming, 30 (1999), 498-505.
    • (1999) Simulation & Gaming , vol.30 , pp. 498-505
    • Ruben, B.D.1
  • 55
    • 21344498335 scopus 로고
    • Motivation in the classroom: Reciprocal effects of teacher behaviour and student engagement across the school year
    • Skinner E. A. and Belmont, M. J. Motivation in the classroom: Reciprocal effects of teacher behaviour and student engagement across the school year', Journal of Educational Psychology, 85, (1993), 571-581.
    • (1993) Journal of Educational Psychology , vol.85 , pp. 571-581
    • Skinner, E.A.1    Belmont, M.J.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.