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1555412014559978, first published on December 1 2014, DOI: 10.1177/1555412014559978
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[52] Lieberoth, A. 2014. Shallow Gamification: Testing Psychological Effects of Framing an Activity as a Game Games and Culture. 1555412014559978, first published on December 1 2014, DOI: 10.1177/1555412014559978.
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(2014)
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Lieberoth, A.1
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