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Volumn 52, Issue 4, 2015, Pages 253-271

The use of augmented reality games in education: a review of the literature

Author keywords

augmented reality games; formal and informal environments of learning; mobile devices

Indexed keywords


EID: 84959206121     PISSN: 09523987     EISSN: 14695790     Source Type: Journal    
DOI: 10.1080/09523987.2015.1125988     Document Type: Article
Times cited : (105)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.