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Volumn 28, Issue 4, 2008, Pages 40-48

Toward next-gen mobile AR games

Author keywords

3D interaction techniques; Augmented reality; Augmented reality games; Computers; Games; Hardware; Mixed reality; Mobile communication; Mobile games; Outdoor augmented reality; Three dimensional displays; Virtual reality

Indexed keywords

ARGON; VIRTUAL REALITY;

EID: 47849127952     PISSN: 02721716     EISSN: None     Source Type: Journal    
DOI: 10.1109/MCG.2008.85     Document Type: Article
Times cited : (72)

References (8)
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    • Pervasive Games: Bringing Computer Entertainment Back to the Real World
    • C. Magerkurth et al., "Pervasive Games: Bringing Computer Entertainment Back to the Real World," Comput. Entertain., vol. 3, no. 3, 2005, p. 4.
    • (2005) Comput. Entertain , vol.3 , Issue.3 , pp. 4
    • Magerkurth, C.1
  • 5
    • 77953102021 scopus 로고    scopus 로고
    • W. Broll et al., Meeting Technology Challenges of Pervasive Augmented Reality Games, Proc. ACM NetGames 06, ACM Press, 2006, article no. 28; http://doi.acm.org/10.1145/1230040.1230097.
    • W. Broll et al., "Meeting Technology Challenges of Pervasive Augmented Reality Games," Proc. ACM NetGames 06, ACM Press, 2006, article no. 28; http://doi.acm.org/10.1145/1230040.1230097.
  • 6
    • 0141725714 scopus 로고    scopus 로고
    • Interactive Imagination: Tapping the Emotions through Interactive Story for Compelling Simulations
    • C.B. Stapleton and C.E. Hughes, "Interactive Imagination: Tapping the Emotions through Interactive Story for Compelling Simulations," IEEE Computer Graphics and Applications, vol. 24, no. 5, 2003, pp. 11-15.
    • (2003) IEEE Computer Graphics and Applications , vol.24 , Issue.5 , pp. 11-15
    • Stapleton, C.B.1    Hughes, C.E.2
  • 7
    • 85054124781 scopus 로고    scopus 로고
    • Marker Tracking and HMD Calibration for a Video-Based Augmented Reality Conferencing System
    • IEEE CS Press
    • H. Kato and M. Billinghurst, "Marker Tracking and HMD Calibration for a Video-Based Augmented Reality Conferencing System," Proc. 2nd IEEE and ACM Int'l Workshop on Augmented Reality, IEEE CS Press, 1999, p. 85.
    • (1999) Proc. 2nd IEEE and ACM Int'l Workshop on Augmented Reality , pp. 85
    • Kato, H.1    Billinghurst, M.2
  • 8
    • 27644516303 scopus 로고    scopus 로고
    • An Infrastructure for Realizing Custom-Tailored Augmented Reality User Interfaces
    • W. Broll et al., "An Infrastructure for Realizing Custom-Tailored Augmented Reality User Interfaces," IEEE Trans. Visualization and Computer Graphics, vol. 11, no. 6, 2005, pp. 722-733.
    • (2005) IEEE Trans. Visualization and Computer Graphics , vol.11 , Issue.6 , pp. 722-733
    • Broll, W.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.