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Volumn 126, Issue 12, 2016, Pages 1061-1070

The effects of Nintendo WiiTM-based balance and upper extremity training on activities of daily living and quality of life in patients with sub-acute stroke: a randomized controlled study

Author keywords

daily life activities; Nintendo Wii; quality of life; stroke

Indexed keywords

ADULT; ARTICLE; BOBATH NEURODEVELOPMENTAL TREATMENT; BODY EQUILIBRIUM; CEREBROVASCULAR ACCIDENT; CLINICAL ARTICLE; CONTROLLED STUDY; DAILY LIFE ACTIVITY; DISEASE DURATION; FEMALE; FUNCTIONAL INDEPENDENCE MEASURE; FUNCTIONAL STATUS; HUMAN; MALE; MUSCLE STRENGTH; MUSCLE TRAINING; NOTTINGHAM HEALTH PROFILE; PATIENT SATISFACTION; QUALITY OF LIFE; RANDOMIZED CONTROLLED TRIAL; REHABILITATION; TREATMENT DURATION; UPPER EXTREMITY TRAINING; VIDEO GAME; VISUAL ANALOG SCALE; AGED; DIAGNOSTIC IMAGING; MIDDLE AGED; NUCLEAR MAGNETIC RESONANCE IMAGING; PHYSIOLOGY; PHYSIOTHERAPY; PSYCHOLOGY; SINGLE BLIND PROCEDURE; STROKE REHABILITATION; UPPER LIMB; X-RAY COMPUTED TOMOGRAPHY;

EID: 84948760225     PISSN: 00207454     EISSN: 15635279     Source Type: Journal    
DOI: 10.3109/00207454.2015.1115993     Document Type: Article
Times cited : (38)

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