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Volumn , Issue , 2006, Pages 26-33
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Path-finding for large scale multiplayer computer games
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Author keywords
Caching; Computer Games; Multiplayer; Path finding
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Indexed keywords
COMPUTER GAMES;
OPTIMIZATION;
CACHING;
GAME DESIGN;
HIERARCHICAL PATH FINDINGS;
MULTIPLAYER COMPUTER GAMES;
MULTIPLAYER GAMES;
MULTIPLAYERS;
PATHFINDING;
WORKLOAD VARIATION;
DISTRIBUTED COMPUTER SYSTEMS;
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EID: 84898614439
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (1)
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References (17)
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