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Volumn , Issue , 2013, Pages 87-94

An evaluation of two simple methods for representing heaviness in immersive virtual environments

Author keywords

[No Author keywords available]

Indexed keywords

DIFFERENCE THRESHOLD; DISTANCE-BASED METHODS; IMMERSIVE VIRTUAL ENVIRONMENTS; INTERACTION TECHNIQUES; JUST-NOTICEABLE DIFFERENCE; TECHNICAL COMPLEXITY; VIRTUAL OBJECTS; WEIGHT PERCEPTION;

EID: 84884873780     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/3DUI.2013.6550202     Document Type: Conference Paper
Times cited : (15)

References (27)
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  • 5
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    • Influence of control/display ratio on the perception of mass of manipulated objects in virtual environments
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    • Dominjon, L.1    Lecuyer, A.2    Burkhardt, J.-M.3    Richard, P.4    Richir, S.5
  • 7
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    • Coming to grips with weight perception: Effects of grasp configuration on perceived heaviness
    • J. R. Flanagan and C. A. Bandomir. Coming to grips with weight perception: effects of grasp configuration on perceived heaviness. Perception & Psychophysics, 62(6):1204-1219, 2000
    • (2000) Perception & Psychophysics , vol.62 , Issue.6 , pp. 1204-1219
    • Flanagan, J.R.1    Bandomir, C.A.2
  • 8
    • 0029286094 scopus 로고
    • Effects of surface texture on weight perception when lifting objects with a precision grip
    • J. R. Flanagan, A. M. Wing, S. Allison, and A. Spenceley. Effects of surface texture on weight perception when lifting objects with a precision grip. Perception & Psychophysics, 57(3):283-290, 1995
    • (1995) Perception & Psychophysics , vol.57 , Issue.3 , pp. 283-290
    • Flanagan, J.R.1    Wing, A.M.2    Allison, S.3    Spenceley, A.4
  • 16
    • 34548138489 scopus 로고    scopus 로고
    • A pseudo-force-feedback device by fingertip tightening for multi-finger object manipulation
    • G. Inaba and K. Fujita. A pseudo-force-feedback device by fingertip tightening for multi-finger object manipulation. In EuroHaptics'06, pages 475-478, 2006
    • (2006) EuroHaptics'06 , pp. 475-478
    • Inaba, G.1    Fujita, K.2
  • 19
    • 0033903833 scopus 로고    scopus 로고
    • Pseudo-haptic feedback: Can isometric input devices simulate force feedback? In Virtual Reality, 2000
    • A. Lecuyer, S. Coquillart, A. Kheddar, P. Richard, and P. Coiffet. Pseudo-haptic feedback: can isometric input devices simulate force feedback? In Virtual Reality, 2000. Proceedings. IEEE, pages 83-90, 2000
    • (2000) Proceedings. IEEE , pp. 83-90
    • Lecuyer, A.1    Coquillart, S.2    Kheddar, A.3    Richard, P.4    Coiffet, P.5
  • 23
    • 72649083406 scopus 로고    scopus 로고
    • Fingerpad skin stretch increases the perception of virtual friction
    • W. R. Provancher and N. D. Sylvester. Fingerpad skin stretch increases the perception of virtual friction. IEEE Transactions on Haptics, 2(4):212-223, 2009
    • (2009) IEEE Transactions on Haptics , vol.2 , Issue.4 , pp. 212-223
    • Provancher, W.R.1    Sylvester, N.D.2
  • 24
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    • Hemphand-displacementbased pseudo-haptics: A study of a force field application and a behavioural analysis
    • A. Pusch, O. Martin, and S. Coquillart. Hemphand-displacementbased pseudo-haptics: A study of a force field application and a behavioural analysis. International Journal of Human-Computer Studies, 67(3):256-268, 2009
    • (2009) International Journal of Human-Computer Studies , vol.67 , Issue.3 , pp. 256-268
    • Pusch, A.1    Martin, O.2    Coquillart, S.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.