-
1
-
-
80054944018
-
The effect of video game competition and violence on aggressive behavior: Which characteristic has the greatest influence?
-
10.1037/a0024908
-
P.J.C. Adachi, and T. Willoughby The effect of video game competition and violence on aggressive behavior: Which characteristic has the greatest influence? Psychology of Violence 1 2011 259 274 10.1037/a0024908
-
(2011)
Psychology of Violence
, vol.1
, pp. 259-274
-
-
Adachi, P.J.C.1
Willoughby, T.2
-
2
-
-
79951680703
-
The effect of violent video games on aggression: Is it more than just the violence?
-
10.1016/j.avb.2010.12.002
-
P.J.C. Adachi, and T. Willoughby The effect of violent video games on aggression: Is it more than just the violence? Aggression and Violent Behavior 16 2011 55 62 10.1016/j.avb.2010.12.002
-
(2011)
Aggression and Violent Behavior
, vol.16
, pp. 55-62
-
-
Adachi, P.J.C.1
Willoughby, T.2
-
3
-
-
70350508306
-
Media violence policy statement
-
American Academy of Pediatrics
-
American Academy of Pediatrics Media violence policy statement Pediatrics 124 5 2009 1495 1503
-
(2009)
Pediatrics
, vol.124
, Issue.5
, pp. 1495-1503
-
-
-
4
-
-
84880377987
-
-
American Psychological Association. (2005). Resolution on violence in video games and interactive media Retrieved 7.03.11
-
American Psychological Association. (2005). Resolution on violence in video games and interactive media. Retrieved 7.03.11.
-
-
-
-
6
-
-
21844485235
-
Competitive aggression without interaction: Effects of competitive versus cooperative instructions on aggressive behavior in video games
-
C.A. Anderson, and M. Morrow Competitive aggression without interaction: Effects of competitive versus cooperative instructions on aggressive behavior in video games Personality and Social Psychology Bulletin 21 10 1995 1020 1030
-
(1995)
Personality and Social Psychology Bulletin
, vol.21
, Issue.10
, pp. 1020-1030
-
-
Anderson, C.A.1
Morrow, M.2
-
7
-
-
0034747536
-
Empathy-induced altruism in a prisoner's dilemma II: What if the target of empathy has defected?
-
C.D. Batson, and N. Ahmad Empathy-induced altruism in a prisoner's dilemma II: What if the target of empathy has defected? European Journal of Social Psychology 31 2001 25 36
-
(2001)
European Journal of Social Psychology
, vol.31
, pp. 25-36
-
-
Batson, C.D.1
Ahmad, N.2
-
9
-
-
84880377300
-
-
Brown v EMA Retrieved 7.01.11
-
Brown v EMA. (2011). Retrieved 7.01.11.
-
(2011)
-
-
-
10
-
-
84863783875
-
The interplay of emotional instability, empathy, and coping on prosocial and aggressive behaviors
-
G. Carlo, M. Mestra, M. McGinley, P. Samper, A. Tur, and D. Sandman The interplay of emotional instability, empathy, and coping on prosocial and aggressive behaviors Personality and Individual Differences 53 5 2012 675 680
-
(2012)
Personality and Individual Differences
, vol.53
, Issue.5
, pp. 675-680
-
-
Carlo, G.1
Mestra, M.2
McGinley, M.3
Samper, P.4
Tur, A.5
Sandman, D.6
-
11
-
-
85043740534
-
Measuring individual differences in empathy: Evidence for a multidimensional approach
-
M.H. Davis Measuring individual differences in empathy: Evidence for a multidimensional approach Journal of Personality and Social Psychology 44 1 1983 113 126
-
(1983)
Journal of Personality and Social Psychology
, vol.44
, Issue.1
, pp. 113-126
-
-
Davis, M.H.1
-
12
-
-
0000231885
-
Educating for a peaceful world
-
M. Deutsch Educating for a peaceful world American Psychologist 48 5 1993 510 517
-
(1993)
American Psychologist
, vol.48
, Issue.5
, pp. 510-517
-
-
Deutsch, M.1
-
13
-
-
34548764379
-
The influence of competitive and cooperative group game play on state hostility
-
10.1111/j.1468-2958.2007.00307.x
-
M.S. Eastin The influence of competitive and cooperative group game play on state hostility Human Communication Research 33 2007 450 466 10.1111/j.1468-2958.2007.00307.x
-
(2007)
Human Communication Research
, vol.33
, pp. 450-466
-
-
Eastin, M.S.1
-
14
-
-
33847207137
-
Empathy: Conceptualization, assessment, and relation to prosocial behavior
-
N. Eisenberg, and R.A. Fabes Empathy: Conceptualization, assessment, and relation to prosocial behavior Motivation and Emotion 14 1990 131 149
-
(1990)
Motivation and Emotion
, vol.14
, pp. 131-149
-
-
Eisenberg, N.1
Fabes, R.A.2
-
15
-
-
33748330937
-
Prosocial development
-
N. Eisenberg, W. Damon, R.M. Lerner, Social, emotional and personality development Wiley Hoboken, NJ
-
N. Eisenberg, R.A. Fabes, and T.L. Spinrad Prosocial development Handbook of child psychology N. Eisenberg, W. Damon, R.M. Lerner, Social, emotional and personality development Vol. 3, 6th ed 2006 Wiley Hoboken, NJ 646 718
-
(2006)
Handbook of Child Psychology
, vol.3
, pp. 646-718
-
-
Eisenberg, N.1
Fabes, R.A.2
Spinrad, T.L.3
-
16
-
-
84862078364
-
Effect of playing violent video games cooperatively or competitively on subsequent cooperative behavior
-
doi: 10.1089/cyber.2011.0308
-
Ewoldsen, D.R., Eno, C.A., Okdie, B.M., Velez, J.A., Guadagno, R.E., & DeCoster, J. (2012). Effect of playing violent video games cooperatively or competitively on subsequent cooperative behavior. Cyberpsychology, Behavior, and Social Networking, 15(5). doi: 10.1089/cyber.2011.0308.
-
(2012)
Cyberpsychology, Behavior, and Social Networking
, vol.15
, Issue.5
-
-
Ewoldsen, R.D.1
Eno, A.C.2
Okdie, M.B.3
Velez, A.J.4
Guadagnoe, R.5
Decoster, J.6
-
17
-
-
84879745744
-
Violent video games and the Supreme Court: Lessons for the scientific community in the wake of Brown v EMA
-
Ferguson, C.J., (2013). Violent video games and the Supreme Court: Lessons for the scientific community in the wake of Brown v EMA. American Psychologist. 68(2), 57-74.
-
(2013)
American Psychologist.
, vol.68
, Issue.2
, pp. 57-74
-
-
Ferguson, C.J.1
-
18
-
-
79551504667
-
Call of (civic) duty: Action games and civic behavior in a large sample of youth
-
C.J. Ferguson, and A. Garza Call of (civic) duty: Action games and civic behavior in a large sample of youth Computers in Human Behavior 27 2011 770 775
-
(2011)
Computers in Human Behavior
, vol.27
, pp. 770-775
-
-
Ferguson, C.J.1
Garza, A.2
-
19
-
-
64149107107
-
The public health risks of media violence: A meta-analytic review
-
C.J. Ferguson, and J. Kilburn The public health risks of media violence: A meta-analytic review Journal of Pediatrics 154 5 2009 759 763
-
(2009)
Journal of Pediatrics
, vol.154
, Issue.5
, pp. 759-763
-
-
Ferguson, C.J.1
Kilburn, J.2
-
20
-
-
67349265164
-
Examining the validity of the modified taylor competitive reaction time test of aggression
-
C.J. Ferguson, and S.M. Rueda Examining the validity of the modified taylor competitive reaction time test of aggression Journal of Experimental Criminology 5 2 2009 121 137
-
(2009)
Journal of Experimental Criminology
, vol.5
, Issue.2
, pp. 121-137
-
-
Ferguson, C.J.1
Rueda, S.M.2
-
22
-
-
40349103401
-
Further evidence for the validity of the Taylor aggression paradigm
-
10.1002/ab.20235
-
P.R. Giancola, and D.J. Parrott Further evidence for the validity of the Taylor aggression paradigm Aggressive Behavior 34 2 2008 214 229 10.1002/ab.20235
-
(2008)
Aggressive Behavior
, vol.34
, Issue.2
, pp. 214-229
-
-
Giancola, P.R.1
Parrott, D.J.2
-
24
-
-
0032930752
-
Violent video games and aggression: A review of the literature
-
DOI 10.1016/S1359-1789(97)00055-4, PII S1359178997000554
-
M. Griffiths Violent video games and aggression: A review of the literature Aggression and Violent Behavior 4 2 1999 203 212 10.1016/S1359- 1789(97)00055-4 (Pubitemid 29024364)
-
(1999)
Aggression and Violent Behavior
, vol.4
, Issue.2
, pp. 203-212
-
-
Griffiths, M.1
-
26
-
-
79953322626
-
A plea for caution: Violent video games, the supreme court, and the role of science
-
R. Hall, T. Day, and R. Hall A plea for caution: Violent video games, the supreme court, and the role of science Mayo Clinic Proceedings 86 4 2011 315 321
-
(2011)
Mayo Clinic Proceedings
, vol.86
, Issue.4
, pp. 315-321
-
-
Hall, R.1
Day, T.2
Hall, R.3
-
27
-
-
79960940800
-
Reply to Murray et al., (2011) and Ferguson, (2011)
-
R. Hall, T. Day, and R. Hall Reply to Murray et al., (2011) and Ferguson, (2011) Mayo Clinic Proceedings 86 6 2011 821 823
-
(2011)
Mayo Clinic Proceedings
, vol.86
, Issue.6
, pp. 821-823
-
-
Hall, R.1
Day, T.2
Hall, R.3
-
28
-
-
23844474102
-
The emotional appeal of violent video games for adolescent males
-
DOI 10.1093/ct/15.3.219
-
J. Jansz The emotional appeal of violent video games for adolescent males Communication Theory 15 3 2005 219 241 (Pubitemid 41158492)
-
(2005)
Communication Theory
, vol.15
, Issue.3
, pp. 219-241
-
-
Jansz, J.1
-
29
-
-
20444451357
-
Gaming at a LAN event: The social context of playing video games
-
DOI 10.1177/1461444805052280
-
J. Jansz, and L. Martens Gaming at a LAN event: The social context of playing digital interactive games (DIGs) New Media & Society 7 3 2005 333 355 (Pubitemid 40816296)
-
(2005)
New Media and Society
, vol.7
, Issue.3
, pp. 333-355
-
-
Jansz, J.1
Martens, L.2
-
30
-
-
1542710569
-
Social Dilemmas: The Anatomy of Cooperation
-
DOI 10.1146/annurev.soc.24.1.183
-
P. Kollock Social dilemmas: The anatomy of cooperation Annual Review of Sociology 24 1998 183 214 (Pubitemid 128138426)
-
(1998)
Annual Review of Sociology
, vol.24
, pp. 183-214
-
-
Kollock, P.1
-
32
-
-
58149276843
-
-
Retrieved 7.02.11
-
Lenhart, A., Kahne, J., Middaugh, E., MacGill, A., Evans, C., & Mitak, J. (2008). Teens, video games and civics: Teens gaming experiences are diverse and include significant social interaction and civic engagement. http://www.pewinternet.org/PPF/r/263/report-display.asp Retrieved 7.02.11.
-
(2008)
Teens, Video Games and Civics: Teens Gaming Experiences Are Diverse and Include Significant Social Interaction and Civic Engagement
-
-
Lenhart, A.1
Kahne, J.2
Middaugh, E.3
Macgill, A.4
Evans, C.5
Mitak, J.6
-
34
-
-
60049099834
-
When playing together feels different: Effects of task types and social contexts on physiological arousal in multiplayer online gaming contexts
-
10.1089/cpb.2008.0054
-
S. Lim, and J.R. Lee When playing together feels different: Effects of task types and social contexts on physiological arousal in multiplayer online gaming contexts Cyberpsychology and Behavior 12 1 2009 59 61 10.1089/cpb.2008.0054
-
(2009)
Cyberpsychology and Behavior
, vol.12
, Issue.1
, pp. 59-61
-
-
Lim, S.1
Lee, J.R.2
-
35
-
-
4644365350
-
Sex differences in video game play: A communication-based explanation
-
DOI 10.1177/0093650204267930
-
K. Lucas, and J.L. Sherry Sex differences in video game play: A communication-based explanation Communication Research 31 5 2004 499 523 (Pubitemid 39289297)
-
(2004)
Communication Research
, vol.31
, Issue.5
, pp. 499-523
-
-
Lucas, K.1
Sherry, J.L.2
-
37
-
-
0024007387
-
The relation of empathy to aggressive and externalizing/antisocial behavior
-
10.1037/0033-2909.103.3.324
-
Paul.A. Miller, and N. Eisenberg The relation of empathy to aggressive and externalizing/antisocial behavior Psychological Bulletin 103 3 1988 324 344 10.1037/0033-2909.103.3.324
-
(1988)
Psychological Bulletin
, vol.103
, Issue.3
, pp. 324-344
-
-
Miller, Paul.A.1
Eisenberg, N.2
-
38
-
-
34250170788
-
Factors Correlated with Violent Video Game Use by Adolescent Boys and Girls
-
DOI 10.1016/j.jadohealth.2007.01.001, PII S1054139X07000274
-
C. Olson, L. Kutner, D. Warner, J. Almerigi, L. Baer, and A. Nicholi Factors correlated with violent video game use by adolescent boys and girls Journal of Adolescent Health 41 2007 77 83 (Pubitemid 46907652)
-
(2007)
Journal of Adolescent Health
, vol.41
, Issue.1
, pp. 77-83
-
-
Olson, C.K.1
Kutner, L.A.2
Warner, D.E.3
Almerigi, J.B.4
Baer, L.5
Nicholi II, A.M.6
Beresin, E.V.7
-
39
-
-
67649787343
-
The gray haired gaming generation: Findings from an explorative interview study on older computer gamers
-
10.1177/1555412008325480
-
T. Quandt, H. Grueninger, and J. Wimmer The gray haired gaming generation: Findings from an explorative interview study on older computer gamers Games and Culture: A Journal of Interactive Media 4 1 2009 27 46 10.1177/1555412008325480
-
(2009)
Games and Culture: A Journal of Interactive Media
, vol.4
, Issue.1
, pp. 27-46
-
-
Quandt, T.1
Grueninger, H.2
Wimmer, J.3
-
40
-
-
84880343579
-
Comfortably numb or just yet another movie? Media violence exposure does not reduce viewer empathy for victims of real violence among primarily Hispanic viewers
-
Ramos, R. A., Ferguson, C. J., Frailing, K., & Romero-Ramirez, M. (2013). Comfortably numb or just yet another movie? Media violence exposure does not reduce viewer empathy for victims of real violence among primarily Hispanic viewers. Psychology of Popular Media Culture, 2(1), 2-10.
-
(2013)
Psychology of Popular Media Culture
, vol.2
, Issue.1
, pp. 2-10
-
-
Ramos, A.R.1
Ferguson, J.C.2
Frailing, K.3
Romero-Ramirez, M.4
-
41
-
-
21344498606
-
Empathy as a cognitive inhibitor of interpersonal aggression
-
D.R. Richardson, G.S. Hammock, S.M. Smith, W. Gardner, and M. Signo Empathy as a cognitive inhibitor of interpersonal aggression Aggressive Behavior 20 1994 275 289
-
(1994)
Aggressive Behavior
, vol.20
, pp. 275-289
-
-
Richardson, D.R.1
Hammock, G.S.2
Smith, S.M.3
Gardner, W.4
Signo, M.5
-
43
-
-
84862322813
-
Effects of prosocial, neutral, and violent video games on children's helpful and hurtful behaviors
-
10.1002/ab.21428
-
M. Saleem, C.A. Anderson, and D.A. Gentile Effects of prosocial, neutral, and violent video games on children's helpful and hurtful behaviors Aggressive Behavior 38 4 2012 281 287 10.1002/ab.21428
-
(2012)
Aggressive Behavior
, vol.38
, Issue.4
, pp. 281-287
-
-
Saleem, M.1
Anderson, C.A.2
Gentile, D.A.3
-
44
-
-
77949346857
-
"killing Spree": Exploring the connection between competitive game play and aggressive cognition
-
10.1177/0093650209356394
-
M. Schmierbach "Killing Spree": Exploring the connection between competitive game play and aggressive cognition Communication Research 37 2010 256 274 10.1177/0093650209356394
-
(2010)
Communication Research
, vol.37
, pp. 256-274
-
-
Schmierbach, M.1
-
45
-
-
0035402241
-
The effects of violent video games on aggression: A meta-analysis
-
J. Sherry The effects of violent video games on aggression: A meta-analysis Human Communication Research 27 2001 409 431
-
(2001)
Human Communication Research
, vol.27
, pp. 409-431
-
-
Sherry, J.1
-
46
-
-
80555145867
-
False-positive psychology: Undisclosed flexibility in data collection and analysis allows presenting anything as significant
-
10.1177/0956797611417632
-
J.P. Simmons, L.D. Nelson, and U. Simonsohn False-positive psychology: Undisclosed flexibility in data collection and analysis allows presenting anything as significant Psychological Science 22 11 2011 1359 1366 10.1177/0956797611417632
-
(2011)
Psychological Science
, vol.22
, Issue.11
, pp. 1359-1366
-
-
Simmons, J.P.1
Nelson, L.D.2
Simonsohn, U.3
-
47
-
-
58249121922
-
Does empathy trigger only altruistic motivation? How about selflessness and justice?
-
P.A.M. Van Lange Does empathy trigger only altruistic motivation? How about selflessness and justice? Emotion 8 2008 766 774
-
(2008)
Emotion
, vol.8
, pp. 766-774
-
-
Van Lange, P.A.M.1
-
48
-
-
84901396938
-
Ingroup versus outgroup conflict in the context of violent video game play: The effect of cooperation on increased helping and decreased aggression
-
10.1177/0093650212456202
-
J.A. Velez, C. Mahood, D.R. Ewoldsen, and E. Moyer-Gusé Ingroup versus outgroup conflict in the context of violent video game play: The effect of cooperation on increased helping and decreased aggression Communication Research 39 6 2012 1 20 10.1177/0093650212456202
-
(2012)
Communication Research
, vol.39
, Issue.6
, pp. 1-20
-
-
Velez, J.A.1
Mahood, C.2
Ewoldsen, D.R.3
Moyer-Gusé, E.4
-
49
-
-
78651541929
-
Effects of violent and non-violent computer video games on explicit and implicit aggression
-
doi: 10.4304.jsw.5.9.1014-1021
-
X. Zhang, C. Liu, L. Wang, and Q. Piao Effects of violent and non-violent computer video games on explicit and implicit aggression Journal of Software 5 9 2010 1014 1021 doi: 10.4304.jsw.5.9.1014-1021
-
(2010)
Journal of Software
, vol.5
, Issue.9
, pp. 1014-1021
-
-
Zhang, X.1
Liu, C.2
Wang, L.3
Piao, Q.4
|