메뉴 건너뛰기




Volumn 25, Issue 2, 2010, Pages 193-201

Exploring sociality and engagement in play through game-control distribution

Author keywords

Engagement; Games; Interaction design; Interdependence; Play; Sociality

Indexed keywords

ENGAGEMENT; GAMES; INTERACTION DESIGN; INTERDEPENDENCE; PLAY; SOCIALITY;

EID: 84869057864     PISSN: 09515666     EISSN: 14355655     Source Type: Journal    
DOI: 10.1007/s00146-009-0245-y     Document Type: Article
Times cited : (13)

References (46)
  • 1
    • 0035999319 scopus 로고    scopus 로고
    • Perceived behavioral control, self-efficacy, locus of control, and the theory of planned behavior
    • Ajzen I (2002) Perceived behavioral control, self-efficacy, locus of control, and the theory of planned behavior. J Appl Soc Psychol 32(4): 665-683.
    • (2002) J Appl Soc Psychol , vol.32 , Issue.4 , pp. 665-683
    • Ajzen, I.1
  • 2
    • 0015731415 scopus 로고
    • Personal control over aversive stimuli and its relationship to stress
    • Averill JR (1973) Personal control over aversive stimuli and its relationship to stress. Psychol Bull 80(4): 286-303.
    • (1973) Psychol Bull , vol.80 , Issue.4 , pp. 286-303
    • Averill, J.R.1
  • 3
    • 85056008973 scopus 로고
    • Common fate, similarity and other indices of the status of aggregates of persons as social entities
    • Campbell DT (1958) Common fate, similarity and other indices of the status of aggregates of persons as social entities. Behav Sci 3(1): 14-25.
    • (1958) Behav Sci , vol.3 , Issue.1 , pp. 14-25
    • Campbell, D.T.1
  • 6
    • 0032665871 scopus 로고    scopus 로고
    • Optimal experience of web activities
    • Chen H, Wigand RT, Nilan MS (1999) Optimal experience of web activities. Comput Hum Behav 15(5): 585-608.
    • (1999) Comput Hum Behav , vol.15 , Issue.5 , pp. 585-608
    • Chen, H.1    Wigand, R.T.2    Nilan, M.S.3
  • 8
    • 0011598349 scopus 로고
    • A conceptual framework
    • D. W. Fiske and S. R. Maddi (Eds.), Homewood: The Dorsey press
    • Fiske DW, Maddi SR (1961) A conceptual framework. In: Fiske DW, Maddi SR (eds) Functions of varied experience. The Dorsey press, Homewood, pp 11-56.
    • (1961) Functions of Varied Experience , pp. 11-56
    • Fiske, D.W.1    Maddi, S.R.2
  • 9
    • 13944275550 scopus 로고    scopus 로고
    • Degrees of engagement in interactive workspaces
    • Fruchter R (2005) Degrees of engagement in interactive workspaces. AI & Society 19(1): 8-21.
    • (2005) AI & Society , vol.19 , Issue.1 , pp. 8-21
    • Fruchter, R.1
  • 10
    • 67549103767 scopus 로고    scopus 로고
    • Games, motivation, and learning: a research and practice model
    • Garris R, Ahlers R, Driskell JE (2002) Games, motivation, and learning: a research and practice model. Simulation & Gaming 33(4): 441-467.
    • (2002) Simulation & Gaming , vol.33 , Issue.4 , pp. 441-467
    • Garris, R.1    Ahlers, R.2    Driskell, J.E.3
  • 11
    • 0346358892 scopus 로고    scopus 로고
    • Affordances for interaction: the social is the material for design
    • Gaver W (1996) Affordances for interaction: the social is the material for design. Ecol Psychol 8(2): 111-129.
    • (1996) Ecol Psychol , vol.8 , Issue.2 , pp. 111-129
    • Gaver, W.1
  • 13
    • 79959685278 scopus 로고    scopus 로고
    • From use to presence: on the expressions and aesthetics of everyday computational things
    • Hallnäs L, Redström J (2002) From use to presence: on the expressions and aesthetics of everyday computational things. ACM Trans Comput-Human Interact 9(2): 106-124.
    • (2002) ACM Trans Comput-Human Interact , vol.9 , Issue.2 , pp. 106-124
    • Hallnäs, L.1    Redström, J.2
  • 15
    • 13644260137 scopus 로고    scopus 로고
    • The interplay of beauty, goodness, and usability in interactive products
    • Hassenzahl M (2004) The interplay of beauty, goodness, and usability in interactive products. Human-Comput Interact 19(4): 319-349.
    • (2004) Human-Comput Interact , vol.19 , Issue.4 , pp. 319-349
    • Hassenzahl, M.1
  • 16
    • 34547450028 scopus 로고    scopus 로고
    • On making social psychology more ecological and ecological psychology more social
    • Hodges BH, Baron RM (2007) On making social psychology more ecological and ecological psychology more social. Ecol Psychol 19(2): 79-84.
    • (2007) Ecol Psychol , vol.19 , Issue.2 , pp. 79-84
    • Hodges, B.H.1    Baron, R.M.2
  • 17
    • 28044434200 scopus 로고    scopus 로고
    • Current practice in measuring usability: challenges to usability studies and research
    • Hornbæk K (2006) Current practice in measuring usability: challenges to usability studies and research. Int J Human-Comput Stud 64(2): 79-102.
    • (2006) Int J Human-Comput Stud , vol.64 , Issue.2 , pp. 79-102
    • Hornbæk, K.1
  • 18
    • 28244433502 scopus 로고    scopus 로고
    • ISH and the search for resonant tangible interaction
    • Hummels CCM, van der Helm A (2004) ISH and the search for resonant tangible interaction. Pers Ubiquit Comput 8(5): 385-388.
    • (2004) Pers Ubiquit Comput , vol.8 , Issue.5 , pp. 385-388
    • Hummels, C.C.M.1    van der Helm, A.2
  • 19
    • 0003089867 scopus 로고
    • Engagement as a design concept for multimedia
    • Jacques R, Preece J, Carey T (1995) Engagement as a design concept for multimedia. Canad J Educ Commun 24(1): 49-59.
    • (1995) Canad J Educ Commun , vol.24 , Issue.1 , pp. 49-59
    • Jacques, R.1    Preece, J.2    Carey, T.3
  • 20
    • 33846349590 scopus 로고    scopus 로고
    • New Developments in social interdependence theory
    • Johnson DW, Johnson RT (2005) New Developments in social interdependence theory. Genet Soc Gen Psychol Monogr 131(4): 285-358.
    • (2005) Genet Soc Gen Psychol Monogr , vol.131 , Issue.4 , pp. 285-358
    • Johnson, D.W.1    Johnson, R.T.2
  • 21
    • 34248677870 scopus 로고    scopus 로고
    • Measuring perceived sociability of computer-supported collaborative learning environments
    • Kreijns K, Kirschner PA, Jochems W, van Buuren H (2007) Measuring perceived sociability of computer-supported collaborative learning environments. Comput Educ 49(2): 176-192.
    • (2007) Comput Educ , vol.49 , Issue.2 , pp. 176-192
    • Kreijns, K.1    Kirschner, P.A.2    Jochems, W.3    van Buuren, H.4
  • 23
    • 35048893528 scopus 로고    scopus 로고
    • Ludic engagement and immersion as a generic paradigm for human-computer interaction design
    • Springer
    • Lindley CA (2004) Ludic engagement and immersion as a generic paradigm for human-computer interaction design. In: Proc. ICEC2004. Springer, pp 3-13.
    • (2004) Proc. ICEC2004 , pp. 3-13
    • Lindley, C.A.1
  • 24
    • 0002944801 scopus 로고    scopus 로고
    • Ecolab: the development and evaluation of a Vygotskian design framework
    • Luckin R, du Boulay B (1999) Ecolab: the development and evaluation of a Vygotskian design framework. Int J Artif Intell Educ 10: 198-220.
    • (1999) Int J Artif Intell Educ , vol.10 , pp. 198-220
    • Luckin, R.1    du Boulay, B.2
  • 26
    • 49049148395 scopus 로고
    • Toward a theory of intrinsically motivating instruction
    • Malone TW (1981) Toward a theory of intrinsically motivating instruction. Cognit Sci 4: 333-369.
    • (1981) Cognit Sci , vol.4 , pp. 333-369
    • Malone, T.W.1
  • 27
    • 14044258085 scopus 로고    scopus 로고
    • Contextual virtual interaction as part of ubiquitous game design and development
    • Manninen T (2002) Contextual virtual interaction as part of ubiquitous game design and development. Pers Ubiquit Comput 6(6): 390-406.
    • (2002) Pers Ubiquit Comput , vol.6 , Issue.6 , pp. 390-406
    • Manninen, T.1
  • 28
    • 38349067224 scopus 로고    scopus 로고
    • Social intelligence design and human computing. Artificial intelligence for human computing
    • Nishida T (2007) Social intelligence design and human computing. Artificial intelligence for human computing. LNAI 4451: 190-214.
    • (2007) Lnai , vol.4451 , pp. 190-214
    • Nishida, T.1
  • 30
    • 0034340409 scopus 로고    scopus 로고
    • Measuring the customer experience in on-line environments: a structural modeling approach
    • Novak TP, Hoffman DL, Yung YF (2000) Measuring the customer experience in on-line environments: a structural modeling approach. Mark Sci 19(1): 22-42.
    • (2000) Mark Sci , vol.19 , Issue.1 , pp. 22-42
    • Novak, T.P.1    Hoffman, D.L.2    Yung, Y.F.3
  • 36
    • 67349127882 scopus 로고    scopus 로고
    • Game feature and expertise effects on experienced richness, control and engagement in game play
    • Rozendaal MC, Keyson DV, de Ridder H, Craig PO (2009a) Game feature and expertise effects on experienced richness, control and engagement in game play. AI Soc 24(2): 123-133.
    • (2009) AI Soc , vol.24 , Issue.2 , pp. 123-133
    • Rozendaal, M.C.1    Keyson, D.V.2    de Ridder, H.3    Craig, P.O.4
  • 37
    • 67349097738 scopus 로고    scopus 로고
    • Product features and task effects on experienced richness, control and engagement in voicemail browsing
    • Rozendaal MC, Keyson DV, de Ridder H (2009b) Product features and task effects on experienced richness, control and engagement in voicemail browsing. Pers Ubiquit Comput 13(5): 343-354.
    • (2009) Pers Ubiquit Comput , vol.13 , Issue.5 , pp. 343-354
    • Rozendaal, M.C.1    Keyson, D.V.2    de Ridder, H.3
  • 38
    • 32944463061 scopus 로고    scopus 로고
    • Strategies to scaffold student learning: applying Vygotsky's zone of proximal development
    • Sanders D, Welk DS (2005) Strategies to scaffold student learning: applying Vygotsky's zone of proximal development. Nurse Educator 30(5): 203-207.
    • (2005) Nurse Educator , vol.30 , Issue.5 , pp. 203-207
    • Sanders, D.1    Welk, D.S.2
  • 39
    • 33947493092 scopus 로고    scopus 로고
    • The central role of entitativity in stereotypes of social categories and task groups
    • Spencer-Rodgers J, Hamilton DL, Sherman SJ (2007) The central role of entitativity in stereotypes of social categories and task groups. J Pers Soc Psychol 92(3): 369-388.
    • (2007) J Pers Soc Psychol , vol.92 , Issue.3 , pp. 369-388
    • Spencer-Rodgers, J.1    Hamilton, D.L.2    Sherman, S.J.3
  • 41
    • 84985084394 scopus 로고
    • Defining virtual reality: dimensions determining telepresence
    • Steuer J (1992) Defining virtual reality: dimensions determining telepresence. J Commun 42(2): 73-93.
    • (1992) J Commun , vol.42 , Issue.2 , pp. 73-93
    • Steuer, J.1
  • 42
    • 25144496558 scopus 로고    scopus 로고
    • Social affordances and students' engagement in cross-national online learning: an exploratory study
    • Volet S, Wosnitza M (2004) Social affordances and students' engagement in cross-national online learning: an exploratory study. J Res Int Educ 3(1): 5-30.
    • (2004) J Res Int Educ , vol.3 , Issue.1 , pp. 5-30
    • Volet, S.1    Wosnitza, M.2
  • 44
    • 0001951659 scopus 로고    scopus 로고
    • Audience engagement in multimedia presentations
    • Webster J, Ho H (1997) Audience engagement in multimedia presentations. DATA BASE Adv Inf Syst 28(2): 63-77.
    • (1997) DATA BASE Adv Inf Syst , vol.28 , Issue.2 , pp. 63-77
    • Webster, J.1    Ho, H.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.