메뉴 건너뛰기




Volumn 18, Issue 12, 2012, Pages 2364-2371

Historygrams: Enabling interactive global illumination in direct volume rendering using photon mapping

Author keywords

global illumination; participating media; photon mapping; Volume rendering

Indexed keywords

BIDIRECTIONAL REFLECTANCE DISTRIBUTION FUNCTIONS; DIRECT VOLUME RENDERING; GLOBAL ILLUMINATION; INTERACTIVE EDITING; INTERACTIVE GLOBAL ILLUMINATION; INTERACTIVITY; LIGHT TRANSPORT; NOVEL ALGORITHM; NOVEL CONCEPT; PARAMETER CHANGES; PARTICIPATING MEDIA; PHASE FUNCTIONS; PHOTON INTERACTIONS; PHOTON MAPPING; PHOTON SCATTERING; PROPERTY CHANGES; VOLUME DATA; VOLUMETRIC MEDIUMS;

EID: 84867665938     PISSN: 10772626     EISSN: None     Source Type: Journal    
DOI: 10.1109/TVCG.2012.232     Document Type: Article
Times cited : (35)

References (34)
  • 1
    • 84867684554 scopus 로고    scopus 로고
    • PhD thesis, University of California Davis, California, USA
    • D. A. Alcantara. Efficient Hash Table on the GPU. PhD thesis, University of California, Davis, California, USA, 2011.
    • (2011) Efficient Hash Table on the GPU
    • Alcantara, D.A.1
  • 4
    • 21544439855 scopus 로고    scopus 로고
    • A survey on participating media rendering techniques
    • DOI 10.1007/s00371-005-0287-1
    • E. Cerezo, F. Perez, X. Pueyo, F. Seron, and F. Sillion. A survey on participating media rendering techniques. The Visual Computer, 21(5):303-328, 2005. (Pubitemid 40920861)
    • (2005) Visual Computer , vol.21 , Issue.5 , pp. 303-328
    • Cerezo, E.1    Perez, F.2    Pueyo, X.3    Seron, F.J.4    Sillion, F.X.5
  • 6
    • 0036983340 scopus 로고    scopus 로고
    • Interactive global illumination using selective photon tracing
    • K. Dmitriev, S. Brabec, K. Myszkowski, and H.-P. Seidel. Interactive global illumination using selective photon tracing. In Proc. EGSR, pages 25-36, 2002.
    • (2002) Proc. EGSR , pp. 25-36
    • Dmitriev, K.1    Brabec, S.2    Myszkowski, K.3    Seidel, H.-P.4
  • 7
    • 77951264721 scopus 로고    scopus 로고
    • Epipolar sampling for shadows and crepuscular rays in participating media with single scattering
    • ACM
    • T. Engelhardt and C. Dachsbacher. Epipolar sampling for shadows and crepuscular rays in participating media with single scattering. In Symposium on Interactive 3D Graphics and Games, I3D '10, pages 119-125. ACM, 2010.
    • (2010) Symposium on Interactive 3D Graphics and Games, I3D '10 , pp. 119-125
    • Engelhardt, T.1    Dachsbacher, C.2
  • 8
    • 0018447261 scopus 로고
    • The perception of surface blacks and whites
    • A. L. Gilchrist. The perception of surface blacks and whites. Scientific American, 240(3), 1979.
    • (1979) Scientific American , vol.240 , pp. 3
    • Gilchrist, A.L.1
  • 13
    • 42949157684 scopus 로고    scopus 로고
    • The beam radiance estimate for volumetric photon mapping
    • DOI 10.1111/j.1467-8659.2008.01153.x
    • W. Jarosz, M. Zwicker, and H.W. Jensen. The beam radiance estimate for volumetric photon mapping. Computer Graphics Forum (Proceedings of Eurographics 2008), 27(2):557-566, Apr. 2008. (Pubitemid 351612869)
    • (2008) Computer Graphics Forum , vol.27 , Issue.2 , pp. 557-566
    • Jarosz, W.1    Zwicker, M.2    Jensen, H.W.3
  • 14
    • 0000113961 scopus 로고    scopus 로고
    • Global illumination using photon maps
    • Springer Verlag
    • H. W. Jensen. Global illumination using photon maps. In Rendering Techniques, pages 21-30. Springer-Verlag, 1996.
    • (1996) Rendering Techniques , pp. 21-30
    • Jensen, H.W.1
  • 15
    • 0031645049 scopus 로고    scopus 로고
    • Efficient simulation of light transport in scences with participating media using photon maps
    • ACM
    • H.W. Jensen and P. H. Christensen. Efficient simulation of light transport in scences with participating media using photon maps. In Proceedings of SIGGRAPH 1998, SIGGRAPH '98, pages 311-320. ACM, 1998.
    • (1998) Proceedings of SIGGRAPH 1998, SIGGRAPH '98 , pp. 311-320
    • Jensen, H.W.1    Christensen, P.H.2
  • 17
    • 0012580098 scopus 로고    scopus 로고
    • Discounting the color of mutual illumination: A 3d shape-induced color phenomenon
    • D. Kersten and A. Hurlbert. Discounting the color of mutual illumination: A 3d shape-induced color phenomenon. Investigative Ophthalmology and Visual Science, 32(3), 1996.
    • (1996) Investigative Ophthalmology and Visual Science , vol.32 , pp. 3
    • Kersten, D.1    Hurlbert, A.2
  • 19
    • 84863618158 scopus 로고    scopus 로고
    • Exposure render: An interactive photo-realistic volume rendering framework
    • Accepted, to appear
    • T. Kroes, F. H. Post, and C. P. Botha. Exposure render: An interactive photo-realistic volume rendering framework. PLoS ONE, 2012. Accepted, to appear.
    • (2012) PLoS ONE
    • Kroes, T.1    Post, F.H.2    Botha, C.P.3
  • 21
    • 0033650258 scopus 로고    scopus 로고
    • Depth discrimination from shading under diffuse lighting
    • M. Langer and H. Bülthoff. Depth discrimination from shading under diffuse lighting. Perception, 29:649-660, 2000.
    • (2000) Perception , vol.29 , pp. 649-660
    • Langer, M.1    Bülthoff, H.2
  • 22
    • 80855137600 scopus 로고    scopus 로고
    • Advanced light material interaction for direct volume rendering
    • F. Lindemann and T. Ropinski. Advanced light material interaction for direct volume rendering. In IEEE/EG Int. Symp. on Volume Graphics, pages 101-108, 2010.
    • (2010) IEEE/ EG Int. Symp. on Volume Graphics , pp. 101-108
    • Lindemann, F.1    Ropinski, T.2
  • 23
    • 80855130044 scopus 로고    scopus 로고
    • About the influence of illumination models on image comprehension in direct volume rendering
    • F. Lindemann and T. Ropinski. About the Influence of Illumination Models on Image Comprehension in Direct Volume Rendering. IEEE TVCG(Vis Proceedings), 17(12):1922-1931, 2011.
    • (2011) IEEE TVCG(Vis Proceedings) , vol.17 , Issue.12 , pp. 1922-1931
    • Lindemann, F.1    Ropinski, T.2
  • 24
    • 84858124790 scopus 로고    scopus 로고
    • Brdf models for accurate and efficient rendering of glossy surfaces
    • 1- 9 14 Feb
    • J. Löw, J. Kronander, A. Ynnerman, and J. Unger. Brdf models for accurate and efficient rendering of glossy surfaces. ACM Trans. Graph., 31(1):9:1-9:14, Feb. 2012.
    • (2012) ACM Trans. Graph. , vol.31 , Issue.1 , pp. 9
    • Löw, J.1    Kronander, J.2    Ynnerman, A.3    Unger, J.4
  • 26
    • 79959718248 scopus 로고    scopus 로고
    • High performance and scalable radix sorting: A case study of implementing dynamic parallelism for gpu computing
    • D. Merrill and A. Grimshaw. High Performance and Scalable Radix Sorting: A case study of implementing dynamic parallelism for GPU computing. Parallel Processing Letters, 21(02):245-272, 2011.
    • (2011) Parallel Processing Letters , vol.21 , Issue.2 , pp. 245-272
    • Merrill, D.1    Grimshaw, A.2
  • 30
    • 42949112482 scopus 로고    scopus 로고
    • Interactive volume rendering with dynamic ambient occlusion and color bleeding
    • DOI 10.1111/j.1467-8659.2008.01154.x
    • T. Ropinski, J. Meyer-Spradow, S. Diepenbrock, J. Mensmann, and K. Hinrichs. Interactive volume rendering with dynamic ambient occlusion and color bleeding. Computer Graphics Forum (Proceedings of Eurographics 2008), 27(2):567-576, 2008. (Pubitemid 351612870)
    • (2008) Computer Graphics Forum , vol.27 , Issue.2 , pp. 567-576
    • Ropinski, T.1    Meyer-Spradow, J.2    Diepenbrock, S.3    Mensmann, J.4    Hinrichs, K.5


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.