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Volumn 28, Issue 3, 2009, Pages 855-862

A directional occlusion shading model for interactive direct volume rendering

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTERIZED TOMOGRAPHY; VOLUME RENDERING; VOLUMETRIC ANALYSIS;

EID: 68549085152     PISSN: 01677055     EISSN: 14678659     Source Type: Journal    
DOI: 10.1111/j.1467-8659.2009.01464.x     Document Type: Article
Times cited : (69)

References (25)
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    • 33748679124 scopus 로고    scopus 로고
    • InProceedings of the Symposium on Interactive 3D Graphics and Games. pp.
    • Donnelly W., Lauritzen A. : Variance shadow maps. In Proceedings of the Symposium on Interactive 3D Graphics and Games (2006 pp. 161 165.
    • (2006) Variance Shadow Maps , pp. 161-165
    • Donnelly, W.1    Lauritzen, A.2
  • 13
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    • 0033650258 scopus 로고    scopus 로고
    • Depth discrimination from shading under diffuse lighting
    • Langer M. S., Bülthoff H. H. : Depth discrimination from shading under diffuse lighting. Perception 29, 6 2000 649 660.
    • (2000) Perception , vol.29 , Issue.6 , pp. 649-660
    • Langer, M.S.1    Bülthoff, H.H.2
  • 17
    • 58349120696 scopus 로고    scopus 로고
    • From obscurances to ambient occlusion: A survey
    • Méndez-Feliu A., Sbert M. : From obscurances to ambient occlusion: A survey. The Visual Computer 25, 2 2009 181 196.
    • (2009) The Visual Computer , vol.25 , Issue.2 , pp. 181-196
    • Méndez-Feliu, A.1    Sbert, M.2
  • 21
    • 67649891571 scopus 로고    scopus 로고
    • InProceedings of the 16th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG). pp.
    • Ropinski T., Kasten J., Hinrichs K. H. : Efficient shadows for GPU-based volume raycasting. In Proceedings of the 16th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG) (2008 pp. 17 24.
    • (2008) Efficient Shadows for GPU-based Volume Raycasting , pp. 17-24
    • Ropinski, T.1    Kasten, J.2    Hinrichs, K.H.3
  • 23
    • 46749094649 scopus 로고    scopus 로고
    • InProceedings of the 15th Pacific Conference on Computer Graphics and Applications. pp.
    • Rezk-Salama C. : Gpu-based monte-carlo volume raycasting. In Proceedings of the 15th Pacific Conference on Computer Graphics and Applications (2007 pp. 411 414.
    • (2007) Gpu-based Monte-carlo Volume Raycasting , pp. 411-414
    • Rezk-Salama, C.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.