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Volumn , Issue , 2011, Pages 395-402

Interactive evolution for the procedural generation of tracks in a high-end racing game

Author keywords

Interactive genetic algorithms; Procedural content generation; Racing games

Indexed keywords

DATA-BASE SERVERS; HUMAN SUBJECTS; INTERACTIVE EVOLUTION; INTERACTIVE GENETIC ALGORITHM; PROCEDURAL CONTENT GENERATION; RACING GAMES; RACING TRACK; SINGLE USERS;

EID: 84860389124     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2001576.2001631     Document Type: Conference Paper
Times cited : (67)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.