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Volumn 30, Issue 6, 2011, Pages

A shading reuse method for efficient micropolygon ray tracing

Author keywords

GPU; Micropolygon; Ray tracing; Reyes

Indexed keywords

DENSITY ESTIMATION; GPU; IMAGE SPACE; MICRO-POLYGON; NEAREST NEIGHBOR SEARCH; PARALLEL IMPLEMENTATIONS; PERFORMANCE GAIN; RAY PATHS; RAY-TRACING ALGORITHM; REYES; SHADING VALUES; SPACE MAPPINGS;

EID: 82455162663     PISSN: 07300301     EISSN: 15577368     Source Type: Journal    
DOI: 10.1145/2024156.2024185     Document Type: Article
Times cited : (4)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.