-
1
-
-
85140066285
-
Repairing disengagement with non invasive interventions
-
Arroyo, I., Ferguson, K., Johns, J., Dragon, T., Mehranian, H., Fisher, D., Barto, A., Mahadevan, S., Woolf, B. 2007. Repairing disengagement with non invasive interventions. In Proc. of AIED. Los Angeles, USA, pp. 195-202.
-
(2007)
Proc. of AIED. Los Angeles, USA
, pp. 195-202
-
-
Arroyo, I.1
Ferguson, K.2
Johns, J.3
Dragon, T.4
Mehranian, H.5
Fisher, D.6
Barto, A.7
Mahadevan, S.8
Woolf, B.9
-
2
-
-
33746333276
-
Adapting to When Students Game an Intelligent Tutoring System
-
Baker, R.S.J.D., Corbett, A.T., Koedinger, K.R., Evenson, S.E., Roll, I., Wagner, A.Z., Nairn, M., Raspat, J., Baker, D.J., Beck, J. 2006. Adapting to When Students Game an Intelligent Tutoring System. In Proc. of ITS. Jhongli, Taiwan, pp. 392-401.
-
(2006)
Proc. of ITS. Jhongli, Taiwan
, pp. 392-401
-
-
Baker, R.S.J.D.1
Corbett, A.T.2
Koedinger, K.R.3
Evenson, S.E.4
Roll, I.5
Wagner, A.Z.6
Nairn, M.7
Raspat, J.8
Baker, D.J.9
Beck, J.10
-
3
-
-
70349805472
-
Balancing Cognitive and Motivational Scaffolding in Tutorial Dialogue
-
Boyer, K., Phillips, R., Wallis, M., Vouk, M., Lester, J. 2008. Balancing Cognitive and Motivational Scaffolding in Tutorial Dialogue. In Proc. of ITS. Montreal, Canada, pp. 239-249.
-
(2008)
Proc. of ITS. Montreal, Canada
, pp. 239-249
-
-
Boyer, K.1
Phillips, R.2
Wallis, M.3
Vouk, M.4
Lester, J.5
-
4
-
-
34547435809
-
Variations in physiological responses of participants during different stages of an immersive virtual environment experiment
-
Brogni, A., Vinayagamoorthy, V., Steed, A., Slater, M. 2006. Variations in physiological responses of participants during different stages of an immersive virtual environment experiment. In Proc. of the ACM symposium on Virtual reality software and technology. Limassol, Cyprus, pp. 376-382.
-
(2006)
Proc. of the ACM Symposium on Virtual Reality Software and Technology. Limassol, Cyprus
, pp. 376-382
-
-
Brogni, A.1
Vinayagamoorthy, V.2
Steed, A.3
Slater, M.4
-
5
-
-
68149100832
-
Empirically building and evaluating a probabilistic model of user affect
-
Conati, C., Maclaren, H. 2009. Empirically building and evaluating a probabilistic model of user affect. User Modeling and User-Adapted Interaction 19, 267-303.
-
(2009)
User Modeling and User-Adapted Interaction
, vol.19
, pp. 267-303
-
-
Conati, C.1
Maclaren, H.2
-
6
-
-
84943234854
-
Informing the detection of the students' motivational state: An empirical study
-
de Vicente, A., Pain, H. 2002. Informing the detection of the students' motivational state: an empirical study. In Proc. of ITS. Biarritz, France and San Sebastian, Spain, pp. 933-943.
-
(2002)
Proc. of ITS. Biarritz, France and San Sebastian, Spain
, pp. 933-943
-
-
De Vicente, A.1
Pain, H.2
-
8
-
-
77955887650
-
Players' Motivation and EEG Waves Patterns in a Serious Game Environment
-
Derbali, L., Frasson, C. 2010. Players' Motivation and EEG Waves Patterns in a Serious Game Environment. In Proc. of ITS. Pittsburgh, USA, pp. 297-299.
-
(2010)
Proc. of ITS. Pittsburgh, USA
, pp. 297-299
-
-
Derbali, L.1
Frasson, C.2
-
9
-
-
67549103767
-
Games, motivation, and learning: A research and practice model
-
Garris, R., Ahlers, R., Driskell, J.E. 2002. Games, motivation, and learning: a research and practice model. Simulation & Gaming 33, 441-467.
-
(2002)
Simulation & Gaming
, vol.33
, pp. 441-467
-
-
Garris, R.1
Ahlers, R.2
Driskell, J.E.3
-
10
-
-
0034257324
-
On the assessment of situational intrinsic and extrinsic motivation: The situational motivation scale (SIMS)
-
Guay, F., Vallerand, R.J., Blanchard, C. 2000. On the assessment of situational intrinsic and extrinsic motivation: The situational motivation scale (SIMS). Motivation and Emotion 24, 175-213.
-
(2000)
Motivation and Emotion
, vol.24
, pp. 175-213
-
-
Guay, F.1
Vallerand, R.J.2
Blanchard, C.3
-
11
-
-
70249143849
-
A case for a formal design paradigm for serious games
-
Gunter, G.A., Kenny, R.F., Vick, E.H. 2006. A case for a formal design paradigm for serious games. International Digital Media & Arts Association 3, 93-105.
-
(2006)
International Digital Media & Arts Association
, vol.3
, pp. 93-105
-
-
Gunter, G.A.1
Kenny, R.F.2
Vick, E.H.3
-
12
-
-
77953324252
-
Sustaining iterative game playing processes in DGBL: The relationship between motivational processing and outcome processing
-
Huang, W.-H., Huang, W.-Y., Tschopp, J. 2010. Sustaining iterative game playing processes in DGBL: The relationship between motivational processing and outcome processing. Comput. Educ. 55, 789-797.
-
(2010)
Comput. Educ.
, vol.55
, pp. 789-797
-
-
Huang, W.-H.1
Huang, W.-Y.2
Tschopp, J.3
-
13
-
-
80052401389
-
Motivational Factors in Educational MMORPGs: Some Implications for Education
-
Hung, K.-H., Kinzer, C., Chen, C.-L.A. 2009. Motivational Factors in Educational MMORPGs: Some Implications for Education. In Proc. of the International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development. Alberta, Canada.
-
(2009)
Proc. of the International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development. Alberta, Canada
-
-
Hung, K.-H.1
Kinzer, C.2
Chen, C.-L.A.3
-
14
-
-
70349849682
-
Assessing. Aptitude for Learning with a Serious Game for Foreign Language and Culture
-
Johnson, W.L., Wu, S. 2008. Assessing. Aptitude for Learning with a Serious Game for Foreign Language and Culture. In Proc. of ITS. Montreal, Canada, pp. 520-529.
-
(2008)
Proc. of ITS. Montreal, Canada
, pp. 520-529
-
-
Johnson, W.L.1
Wu, S.2
-
15
-
-
0001867917
-
Development and use of the ARCS model of motivational design
-
Keller, J.M. 1987. Development and use of the ARCS model of motivational design. Instructional Development 10, 2-10.
-
(1987)
Instructional Development
, vol.10
, pp. 2-10
-
-
Keller, J.M.1
-
16
-
-
38149070059
-
Display Characteristics Affect Users' Emotional Arousal in 3D Games
-
Berlin / Heidelberg
-
Lin, T., Imamiya, A., Hu, W., Omata, M. 2007. Display Characteristics Affect Users' Emotional Arousal in 3D Games. Universal Access in Ambient Intelligence Environments, vol. 4397, pp. 337-351. Berlin / Heidelberg.
-
(2007)
Universal Access in Ambient Intelligence Environments
, vol.4397
, pp. 337-351
-
-
Lin, T.1
Imamiya, A.2
Hu, W.3
Omata, M.4
-
17
-
-
85084523926
-
Making Learning Fun: A Taxonomy of Intrinsic Motivations for Learning
-
Hillsdale, NJ, Lawrence Erlbaum
-
Malone, T.W., Lepper, M.R. 1987. Making Learning Fun: A Taxonomy of Intrinsic Motivations for Learning. Aptitude, learning and instruction III: Cognitive and affective process analysis. Hillsdale, NJ, Lawrence Erlbaum, pp. 223-253.
-
(1987)
Aptitude, Learning and Instruction III: Cognitive and Affective Process Analysis
, pp. 223-253
-
-
Malone, T.W.1
Lepper, M.R.2
-
18
-
-
77955913313
-
Intelligent tutoring and games (iTaG)
-
McNamara, D.S., Jackson, G.T., Graesser, A.C. 2009. Intelligent tutoring and games (iTaG). Workshop on Intelligent Educational Games. AIED. Brighton, UK, pp. 1-10.
-
(2009)
Workshop on Intelligent Educational Games. AIED. Brighton, UK
, pp. 1-10
-
-
McNamara, D.S.1
Jackson, G.T.2
Graesser, A.C.3
-
20
-
-
75949105640
-
EEG theta/beta ratio in relation to fear-modulated response-inhibition, attentional control, and affective traits
-
Putman, P., van Peer, J., Maimari, I., van der Werff, S. 2010. EEG theta/beta ratio in relation to fear-modulated response-inhibition, attentional control, and affective traits. Biological Psychology 83, 73-78.
-
(2010)
Biological Psychology
, vol.83
, pp. 73-78
-
-
Putman, P.1
Van Peer, J.2
Maimari, I.3
Van Der Werff, S.4
-
21
-
-
77957884286
-
-
FLAIRS. USA
-
Rebolledo-Mendez, G., de Freitas, S., Rojano-Caceres, R., Gaona-Garcia, A.R. 2010. An empirical examination of the relation between attention and motivation in computer-based education: A modeling approach. FLAIRS. USA, pp. 74-79.
-
(2010)
An Empirical Examination of the Relation between Attention and Motivation in Computer-based Education: A Modeling Approach
, pp. 74-79
-
-
Rebolledo-Mendez, G.1
De Freitas, S.2
Rojano-Caceres, R.3
Gaona-Garcia, A.R.4
-
22
-
-
0037821699
-
Sense of community in a higher education television-based distance education program
-
Rovai, A.P., Lucking, R. 2003. Sense of community in a higher education television-based distance education program. Educational Technology Research & Development 51, 5-16.
-
(2003)
Educational Technology Research & Development
, vol.51
, pp. 5-16
-
-
Rovai, A.P.1
Lucking, R.2
-
23
-
-
33845628973
-
The motivational pull of video games: A self-determination theory approach
-
Ryan, R.M., Rigby, C., Przybylski, A. 2006. The motivational pull of video games: A self-determination theory approach. Motivation & Emotion 30, 344-360.
-
(2006)
Motivation & Emotion
, vol.30
, pp. 344-360
-
-
Ryan, R.M.1
Rigby, C.2
Przybylski, A.3
-
25
-
-
0029065115
-
Cognitive task classification based upon topographic EEG data
-
Wilson, G.F., Fisher, F. 1995. Cognitive task classification based upon topographic EEG data. Biological Psychology 40, 239-250.
-
(1995)
Biological Psychology
, vol.40
, pp. 239-250
-
-
Wilson, G.F.1
Fisher, F.2
|