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Volumn 6356 LNAI, Issue , 2010, Pages 250-256

Multiple agent roles in an adaptive virtual classroom environment

Author keywords

[No Author keywords available]

Indexed keywords

AUTHORING TOOL; INTERACTION MANAGEMENT; LEARNING EXPERIENCES; LEARNING SCENARIOS; MULTI-MODAL; MULTIPLE AGENTS; PEDAGOGICAL AGENTS; VIRTUAL CLASSROOM; VIRTUAL LEARNING ENVIRONMENTS;

EID: 78049417389     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-642-15892-6_26     Document Type: Conference Paper
Times cited : (12)

References (17)
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    • Animated pedagogical agents: Face-to-face interaction in interactive learning environments
    • Johnson, L. W., Rickel, J. W.: Animated Pedagogical Agents: Face-to-Face Interaction in Interactive Learning Environments. Artificial Intelligence in Education (11), 47-78 (2000)
    • (2000) Artificial Intelligence in Education , vol.47-78 , Issue.11
    • Johnson, L.W.1    Rickel, J.W.2
  • 2
    • 0033702306 scopus 로고    scopus 로고
    • The effects of animated characters on anxiety, task performance and evaluations of user interfaces
    • ACM, New York
    • Rickenberg, R., Reeves, B.: The Effects of Animated Characters on Anxiety, Task Performance and Evaluations of User Interfaces. In: Proc. of the SIGCHI Conf. on Human Factors in Computing Systems, pp. 49-56. ACM, New York (2000)
    • (2000) Proc. of the SIGCHI Conf. on Human Factors in Computing Systems , pp. 49-56
    • Rickenberg, R.1    Reeves, B.2
  • 4
    • 33744756330 scopus 로고    scopus 로고
    • PALS group: Pedagogical agents as learning companions: The role of agent competency and type of interaction
    • Kim, Y., Baylor, A. L.: PALS Group: Pedagogical Agents as Learning Companions: The Role of Agent Competency and Type of Interaction. Educational Technology Research and Development 54(3), 223-243 (2006)
    • (2006) Educational Technology Research and Development , vol.54 , Issue.3 , pp. 223-243
    • Kim, Y.1    Baylor, A.L.2
  • 5
    • 0000598952 scopus 로고    scopus 로고
    • The automated design of believable dialogues for animated presentation teams
    • MIT Press, Cambridge
    • André, E., Rist, T., van Mulken, S., Klesen, M., Baldes, S.: The Automated Design of Believable Dialogues for Animated Presentation Teams. In: Embodied Conversational Agents, pp. 220-255. MIT Press, Cambridge (2001)
    • (2001) Embodied Conversational Agents , pp. 220-255
    • André, E.1    Rist, T.2    Van Mulken, S.3    Klesen, M.4    Baldes, S.5
  • 6
    • 77954224278 scopus 로고    scopus 로고
    • DynaLearn - Engaging and informed tools for learning conceptual system knowledge
    • AAAI Press
    • Bredeweg, B., Gómez-Pérez, A., André, E., Salles, P.: DynaLearn - Engaging and Informed Tools for Learning Conceptual System Knowledge. In: Technical Report FS-09-02, pp. 46-51. AAAI Press (2009)
    • (2009) Technical Report FS-09-02 , pp. 46-51
    • Bredeweg, B.1    Gómez-Pérez, A.2    André, E.3    Salles, P.4
  • 8
    • 15744382654 scopus 로고    scopus 로고
    • Building and evaluating an intelligent pedagogical agent to improve the effectiveness of an educational game
    • ACM, New York
    • Conati, C., Zhao, X.: Building and Evaluating an Intelligent Pedagogical Agent to Improve the Effectiveness of an Educational Game. In: Proc. of the 9th Int. Conf. on Intelligent User Interfaces, pp. 6-13. ACM, New York (2004)
    • (2004) Proc. of the 9th Int. Conf. on Intelligent User Interfaces , pp. 6-13
    • Conati, C.1    Zhao, X.2
  • 12
    • 0003424104 scopus 로고    scopus 로고
    • An oz-centric review of interactive drama and believable agents
    • School of Computer Science CMU
    • Mateas, M.: An Oz-Centric Review of Interactive Drama and Believable Agents. In: Technical Report CMU-CS-97-156, School of Computer Science CMU (1997)
    • (1997) Technical Report CMU-CS-97-156
    • Mateas, M.1
  • 13
    • 77955912156 scopus 로고    scopus 로고
    • DynaLearn: Architecture and approach for investigating the acquisition of conceptual system knowledge for ill-defined domains
    • Aleven, V., Kay, J., Mostow, J. eds., Springer, Heidelberg
    • Bredeweg, B., Liem, J., Linnebank, F., Bühling, R., Wißner, M., Gracia del Río, J., Salles, P., Beek, W., Gómez Pérez, A.: DynaLearn: Architecture and Approach for Investigating the Acquisition of Conceptual System Knowledge for Ill-Defined Domains. In: Aleven, V., Kay, J., Mostow, J. (eds.) Intelligent Tutoring Systems. LNCS, vol. 6095, pp. 272-274. Springer, Heidelberg (2010)
    • (2010) Intelligent Tutoring Systems. LNCS , vol.6095 , pp. 272-274
    • Bredeweg, B.1    Liem, J.2    Linnebank, F.3    Bühling, R.4    Wißner, M.5    Gracia Del Río, J.6    Salles, P.7    Beek, W.8    Pérez, G.A.9
  • 15
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    • Dialogue modes in expert tutoring
    • Woolf, B. P., Aïmeur, E., Nkambou, R., Lajoie, S. eds., Springer, Heidelberg
    • Cade, W. L., Copeland, J. L., Person, N. K., D'Mello, S. K.: Dialogue Modes in Expert Tutoring. In: Woolf, B. P., Aïmeur, E., Nkambou, R., Lajoie, S. (eds.) ITS 2008. LNCS, vol. 5091, pp. 470-479. Springer, Heidelberg (2008)
    • (2008) ITS 2008. LNCS , vol.5091 , pp. 470-479
    • Cade, W.L.1    Copeland, J.L.2    Person, N.K.3    D'Mello, S.K.4
  • 16
    • 84965372362 scopus 로고
    • The effectiveness of games for educational purposes: A review of recent research
    • Randel, J. M., Morris, B. A., Wetzel, C. D., Whitehill, B. V.: The Effectiveness of Games for Educational Purposes: A Review of Recent Research. Simulation and Gaming (23), 261-276 (1992)
    • (1992) Simulation and Gaming , Issue.23 , pp. 261-276
    • Randel, J.M.1    Morris, B.A.2    Wetzel, C.D.3    Whitehill, B.V.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.