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Volumn 26, Issue 6, 2010, Pages 1259-1265

Advergames and the effects of game-product congruity

Author keywords

Advergames; Advertising; Brand memory; Product involvement

Indexed keywords

ADVERGAMES; ADVERTISING; BRAND MEMORY; COMMUNICATION STRATEGY; ELECTRONIC GAMES; EMPIRICAL STUDIES; IMMERSIVE; MEMORY EFFECTS; PRODUCT CATEGORIES; PRODUCT INVOLVEMENTS;

EID: 77956187728     PISSN: 07475632     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.chb.2010.03.034     Document Type: Article
Times cited : (95)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.