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Volumn , Issue , 2009, Pages 126-135

QuakeTM: Parallelizing a complex sequential application using transactional memory

Author keywords

Game server; Transactional memory

Indexed keywords

COARSE-GRAINED; COMPUTING COMMUNITY; CRITICAL SECTIONS; FIRST-ORDER; GAME SERVERS; LINES OF CODE; MULTIPLAYER GAME SERVERS; PARALLELIZING; PROOF OF CONCEPT; SEQUENTIAL APPLICATIONS; SOFTWARE TRANSACTIONAL MEMORY; TASK PARALLEL; TRANSACTIONAL MEMORY;

EID: 70449715711     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1542275.1542298     Document Type: Conference Paper
Times cited : (39)

References (21)
  • 12
    • 70449713495 scopus 로고    scopus 로고
    • M. McGuire. Quake 2 BSP File Format. http://www.flipcode.com/archives/ Quake-2-BSP-File-Format.shtml
    • M. McGuire. Quake 2 BSP File Format. http://www.flipcode.com/archives/ Quake-2-BSP-File-Format.shtml


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.