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Volumn 18, Issue , 2004, Pages 1017-1026

Parallelization and performance of interactive multiplayer game servers

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTER GRAPHICS; COST EFFECTIVENESS; MATHEMATICAL MODELS; PARALLEL ALGORITHMS; PERSONAL DIGITAL ASSISTANTS; SIMULATORS; SYNCHRONIZATION;

EID: 12444314012     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (30)

References (19)
  • 2
    • 0031594023 scopus 로고    scopus 로고
    • Memory system characterization of commercial workloads
    • L. A. Barroso, K. Gharachorloo, and E. Bugnion. Memory system characterization of commercial workloads. In ISCA, pages 3-14, 1998.
    • (1998) ISCA , pp. 3-14
    • Barroso, L.A.1    Gharachorloo, K.2    Bugnion, E.3
  • 9
    • 12444258139 scopus 로고    scopus 로고
    • id Software. Quake Home Page. http://www.idsoftware.com/quake.
    • Quake Home Page
  • 12
    • 0037247164 scopus 로고    scopus 로고
    • Will wireless gaming be a winner?
    • Jan.
    • N. Leavitt Will wireless gaming be a winner? IEEE Computer, 36(1):24-27, Jan. 2003.
    • (2003) IEEE Computer , vol.36 , Issue.1 , pp. 24-27
    • Leavitt, N.1
  • 14
    • 12444341285 scopus 로고    scopus 로고
    • Microsoft Corp. DirectX, http://www.microsoft.com/windows/directx/ default, asp.
    • DirectX
  • 18
    • 12444308700 scopus 로고    scopus 로고
    • Silicon Graphics Inc. OpenGL. http://www.opengl.org.
  • 19
    • 12444310576 scopus 로고    scopus 로고
    • Sony Online Entertainment. Everquest Online FAQ. http://eqlive.station. sony.com/library/faqs/faq-eqlive.jsp, 2002.
    • (2002) Everquest Online FAQ


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.