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Volumn 14, Issue 5, 2008, Pages 1126-1139

High-quality rendering of quartic spline surfaces on the GPU

Author keywords

GPU based rendering; Graph surfaces; Ray tracing; Spline approximation

Indexed keywords

APPROXIMATION PROPERTIES; BIVARIATE; ENVIRONMENT MAPPING; GRAPH SURFACES; HIGH QUALITY (HQ); LEVEL OF DETAIL (LOD); QUARTIC SPLINES; RENDERING APPROACH; SPLINE SURFACES; SURFACE NORMALS; TRIANGULAR MESHES;

EID: 47649109546     PISSN: 10772626     EISSN: None     Source Type: Journal    
DOI: 10.1109/TVCG.2008.66     Document Type: Article
Times cited : (6)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.