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Volumn , Issue , 2005, Pages 622-627

Hardware based Bézier patch renderer

Author keywords

Hardware acceleration; Patch rendering; Shader programming

Indexed keywords

FUNCTIONAL DOMAINS; HARDWARE ACCELERATION; LEVEL OF DETAIL; PATCH RENDERING; PHONG ILLUMINATION MODELS; SHADER PROGRAMMING; VISUALIZATION METHOD; VISUALIZATION SYSTEM;

EID: 42949130853     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (5)

References (10)
  • 2
  • 5
    • 33644896303 scopus 로고
    • Rendering cubic curves and surfaces with integer adaptive forward differencing
    • July
    • S.-L. Chang, M.S.R. Rocchetti, Rendering cubic curves and surfaces with integer adaptive forward differencing, ACM SIGGRAPH Computer Graphics, Vol 23 No 3, pp 157-166, July 1989
    • (1989) ACM SIGGRAPH Computer Graphics , vol.23 , Issue.3 , pp. 157-166
    • Chang, S.-L.1    Rocchetti, M.S.R.2
  • 9
    • 84887214749 scopus 로고    scopus 로고
    • White Paper, Nvidia Corporation, June
    • F. Jargstorff, Shading Shades, White Paper, Nvidia Corporation, June 2004
    • (2004) Shading Shades
    • Jargstorff, F.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.