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Volumn , Issue , 2005, Pages 71-78

Interactive ray tracing of trimmed bicubic Bézier surfaces without triangulation

Author keywords

B zier surfaces; Interactive ray tracing; Trimming

Indexed keywords

BOUNDING VOLUME HIERARCHIES; COMPLEX SCENES; FAST CONVERGENCE; FREE-FORM SURFACE; GEOMETRIC PRIMITIVES; INITIAL GUESS; INTERACTIVE FRAME RATES; INTERSECTION ALGORITHMS; INTERSECTION TEST; NEWTON ITERATIONS; ROBUST ALGORITHM; SIMD INSTRUCTIONS; VIDEO RESOLUTIONS;

EID: 56649112476     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (21)

References (21)
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    • Benthin, C.1    Wald, I.2    Slusallek, P.3
  • 2
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    • Bui-Tuong, P.1
  • 3
    • 84861054496 scopus 로고    scopus 로고
    • A cross-platform framework for interactive ray tracing
    • Geimer, M., and Müller, S. A Cross-Platform Framework for Interactive Ray Tracing, Proc. of GI Graphiktag, pp.25-34, 2003.
    • (2003) Proc. of GI Graphiktag , pp. 25-34
    • Geimer, M.1    Müller, S.2
  • 4
    • 0023345059 scopus 로고
    • Automatic creation of object hierarchies for ray tracing
    • Goldsmith, J., and Salmon, J. Automatic Creation of Object Hierarchies for Ray Tracing. IEEE CG&A 7, No.5, pp.14-20, 1987.
    • (1987) IEEE CG&A , vol.7 , Issue.5 , pp. 14-20
    • Goldsmith, J.1    Salmon, J.2
  • 8
    • 0003652687 scopus 로고    scopus 로고
    • Practical ray tracing of trimmed NURBS surfaces
    • Martin, W., Cohen, E., Fish, R., and Shirley, P. Practical Ray Tracing of Trimmed NURBS Surfaces. JGT 5, No.1, pp.27-52, 2000.
    • (2000) JGT , vol.5 , Issue.1 , pp. 27-52
    • Martin, W.1    Cohen, E.2    Fish, R.3    Shirley, P.4
  • 10
    • 0002293498 scopus 로고
    • Towards real-time ray-tracing of combinatorial solid geometric models
    • Muuss, M. J. Towards Real-Time Ray-Tracing of Combinatorial Solid Geometric Models. Proc. BRL-CAD Symposium, 1995.
    • (1995) Proc. BRL-CAD Symposium
    • Muuss, M.J.1
  • 11
    • 0025476010 scopus 로고
    • Ray tracing trimmed rational surface patches
    • Nishita, T., Sederberg, T.W., and Kakimoto,M. Ray Tracing Trimmed Rational Surface Patches. Computer Graphics 24, No.4, pp.337-345, 1990.
    • (1990) Computer Graphics , vol.24 , Issue.4 , pp. 337-345
    • Nishita, T.1    Sederberg, T.W.2    Kakimoto, M.3
  • 13
    • 0001159721 scopus 로고
    • Real-time rendering of trimmed surfaces
    • Rockwood, A., Heaton, K., and Davis, T. Real-Time Rendering of Trimmed Surfaces. Computer Graphics 23, No.3, pp.107-116, 1989.
    • (1989) Computer Graphics , vol.23 , Issue.3 , pp. 107-116
    • Rockwood, A.1    Heaton, K.2    Davis, T.3
  • 14
    • 0003438155 scopus 로고    scopus 로고
    • Efficiency issues for ray tracing
    • Smits, B. Efficiency Issues for Ray Tracing. JGT 3, No. 2, pp.1-14, 1998.
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  • 15
    • 0003066592 scopus 로고
    • Ray tracing free-form b-spline surfaces
    • Sweeney, M., and Bartels, R. Ray Tracing Free-Form B-Spline Surfaces. IEEE CG&A 6, No.3, pp.41-49, 1986.
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    • Sweeney, M.1    Bartels, R.2
  • 17
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    • Interactive distributed ray tracing of highly complex models
    • Springer
    • Wald, I., Slusallek, P., and Benthin, C. Interactive Distributed Ray Tracing of Highly Complex Models. Rendering Techniques 2001, pp. 274-285, Springer, 2001.
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  • 20
  • 21
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.